Player Matchup

Artemis
Artemis
Anarchon6
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,258 Elo+
Solo
Hel
Hel
Kaithelegend
Hel
Level 23
God Stats
3W - 1L
1,719 SR
Queue Stats
29W - 18L
1,466 Elo+
Solo
Ra
Ra
MiyukiMegami
Ra
Level 28
God Stats
4W - 1L
1,608 SR
Queue Stats
68W - 70L
1,331 Elo+
Party 2
Khepri
Khepri
PabbloPcaso
Khepri
Level 12
God Stats
3W - 4L
1,488 SR
Queue Stats
3W - 4L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Xeno9554
Cthulhu
Level 8
God Stats
23W - 16L
1,496 SR
Queue Stats
39W - 27L
1,367 Elo+
Party 2
Team Averages
Level 17
1,562 SR
1,336 Elo+

VS

Team Averages
Level 8
1,486 SR
1,335 Elo+
Zeus
Zeus
El Pepe4622
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Solo
Nemesis
Nemesis
Jarowolny
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 1
Anubis
Anubis
Richtrik8
Anubis
Level 6
God Stats
15W - 10L
1,452 SR
Queue Stats
86W - 76L
1,235 Elo+
Party 1
Bakasura
Bakasura
andel_richard
Bakasura
Level 14
God Stats
18W - 18L
1,476 SR
Queue Stats
177W - 185L
1,330 Elo+
Party 1
King Arthur
King Arthur
sippejtosem
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anarchon6
Artemis
19
7 / 5 / 20
12,965
1,080
24,730
13,328
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
10 / 2 / 14
13,967
1,164
11,997
6,564
2,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 3 / 14
12,705
1,059
14,612
15,531
6,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
19
6 / 6 / 23
13,172
1,098
11,543
22,669
21,329
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Xeno9554
Cthulhu
20
9 / 0 / 22
13,749
1,146
13,433
7,683
9,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
10,446
871
5,288
9,096
3,081
Nemesis
Jarowolny
Nemesis
18
7 / 7 / 6
13,077
1,090
12,425
17,344
7,762
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Richtrik8
Anubis
17
1 / 9 / 8
11,251
938
11,725
18,663
10,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
andel_richard
Bakasura
17
4 / 9 / 3
12,147
1,012
19,228
23,336
10,713
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
sippejtosem
King Arthur
18
3 / 7 / 8
12,150
1,013
13,467
17,606
12,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
47
39
Kills
16
16
Deaths
40
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anarchon6
Artemis
7
5
20
3.4
L
1
8
6
0.5
L
Nemesis
Jarowolny
Nemesis
7
7
6
1.43
W
10
2
14
8.5
W
7
3
14
4.67
W
Khepri
6
6
23
2.92
L
Anubis
Richtrik8
Anubis
1
9
8
0.56
W
Cthulhu
Xeno9554
Cthulhu
9
0
22
20
L
Bakasura
andel_richard
Bakasura
4
9
3
0.61
L
King Arthur
sippejtosem
King Arthur
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,315
Damage
62,133
65,775
Taken
86,045
45,463
Mitigated
45,145
11,604
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anarchon6
Artemis
24,730
16,270
0
2,096
13,328
5,233
0
2,138
10,116
0
40,563
L
5,288
1,806
0
0
9,096
3,081
0
6,241
2,855
14,732
0
L
Nemesis
Jarowolny
Nemesis
12,425
6,218
0
714
17,344
7,762
0
9,850
7,494
0
18,326
W
11,997
3,631
2,766
1,555
6,564
2,576
0
1,796
4,603
35,450
0
W
14,612
4,370
1,421
2,889
15,531
6,821
0
3,719
11,702
40,976
0
W
Khepri
11,543
1,489
0
0
22,669
21,329
0
7,378
14,466
19,312
0
L
Anubis
Richtrik8
Anubis
11,725
1,402
0
3,573
18,663
10,621
0
10,535
8,128
32,820
0
W
Cthulhu
Xeno9554
Cthulhu
13,433
712
877
0
7,683
9,504
0
2,379
4,814
29,787
0
L
Bakasura
andel_richard
Bakasura
19,228
12,723
0
1,463
23,336
10,713
0
15,295
8,041
0
44,618
L
King Arthur
sippejtosem
King Arthur
13,467
2,148
0
0
17,606
12,968
0
9,664
7,942
415
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,558
Gold Earned
59,071
212
Minions Killed
203
3
Camps Cleared
3
1,105,380
Distance Traveled
997,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,965
1,080
36
3
0
184,124
0
L
Zeus
10,446
871
15
1
0
109,169
0
L
Nemesis
13,077
1,090
12
1
1
243,847
1
W
Hel
13,967
1,164
59
5
1
225,481
0
W
Ra
12,705
1,059
66
6
2
208,445
0
W
Khepri
13,172
1,098
13
1
0
226,937
0
L
Anubis
11,251
938
55
5
0
184,305
0
W
Cthulhu
13,749
1,146
38
3
0
260,393
0
L
Bakasura
12,147
1,012
83
7
0
256,963
0
L
King Arthur
12,150
1,013
38
3
2
203,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role