Player Matchup

Cthulhu
Cthulhu
Agentkrizz
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
HighestHigh
Zhong Kui
Level 18
God Stats
4W - 0L
1,777 SR
Queue Stats
8W - 8L
1,322 Elo+
Solo
Ah Puch
Ah Puch
IoneIone
Ah Puch
Level 20
God Stats
55W - 39L
1,576 SR
Queue Stats
55W - 42L
1,420 Elo+
Solo
Fenrir
Fenrir
Nchase105
Fenrir
Level 15
God Stats
23W - 23L
1,274 SR
Queue Stats
38W - 36L
1,209 Elo+
Solo
Cernunnos
Cernunnos
effectdoppler
Cernunnos
Level 22
God Stats
18W - 21L
1,424 SR
Queue Stats
51W - 51L
1,404 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,362 Elo+

VS

Team Averages
Level 19
1,481 SR
1,400 Elo+
Ares
Ares
DobermanSwat
Ares
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 16L
1,326 Elo+
Solo
Bakasura
Bakasura
WargDag
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,450 Elo+
Solo
Izanami
Izanami
mendibe
Izanami
Level 24
God Stats
2W - 2L
1,637 SR
Queue Stats
21W - 20L
1,512 Elo+
Solo
Neith
Neith
subham999
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xX7RONXx
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agentkrizz
Cthulhu
20
6 / 9 / 15
14,688
1,049
24,270
26,951
33,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
HighestHigh
Zhong Kui
20
10 / 8 / 12
15,429
1,102
23,622
26,086
33,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
IoneIone
Ah Puch
20
6 / 6 / 24
15,697
1,121
37,840
17,134
5,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nchase105
Fenrir
20
12 / 6 / 15
15,646
1,118
18,416
21,609
10,449
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
effectdoppler
Cernunnos
20
7 / 7 / 23
15,718
1,123
39,587
26,152
17,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 23
16,395
1,171
17,309
42,275
64,703
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
WargDag
Bakasura
20
17 / 14 / 11
18,033
1,288
35,122
30,164
13,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
mendibe
Izanami
20
11 / 5 / 14
16,769
1,198
34,961
36,824
13,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
subham999
Neith
20
3 / 3 / 10
13,808
986
10,176
19,918
7,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
xX7RONXx
Ah Muzen Cab
20
1 / 9 / 12
13,060
933
14,037
21,118
9,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
106
41
Kills
36
36
Deaths
41
89
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agentkrizz
Cthulhu
6
9
15
1.5
L
4
10
23
1.55
W
Zhong Kui
HighestHigh
Zhong Kui
10
8
12
2
W
Ah Puch
IoneIone
Ah Puch
6
6
24
3
W
Fenrir
Nchase105
Fenrir
12
6
15
3.25
L
Bakasura
WargDag
Bakasura
17
14
11
1.61
W
Cernunnos
effectdoppler
Cernunnos
7
7
23
2.64
L
Izanami
mendibe
Izanami
11
5
14
3.6
L
Neith
subham999
Neith
3
3
10
2.67
L
Ah Muzen Cab
xX7RONXx
Ah Muzen Cab
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,735
Damage
111,605
117,932
Taken
150,299
100,322
Mitigated
109,584
13,971
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agentkrizz
Cthulhu
24,270
919
1,363
1,036
26,951
33,518
0
2,652
23,646
49,716
0
L
17,309
1,952
289
837
42,275
64,703
0
18,395
23,705
26,840
0
W
Zhong Kui
HighestHigh
Zhong Kui
23,622
6,066
0
4,647
26,086
33,298
0
2,906
22,219
44,801
0
W
Ah Puch
IoneIone
Ah Puch
37,840
2,054
0
1,287
17,134
5,205
0
1,982
14,332
85,864
0
W
Fenrir
Nchase105
Fenrir
18,416
5,763
0
361
21,609
10,449
0
3,474
17,875
0
25,824
L
Bakasura
WargDag
Bakasura
35,122
20,598
0
3,873
30,164
13,783
0
17,509
12,455
0
50,775
W
Cernunnos
effectdoppler
Cernunnos
39,587
18,169
0
5,277
26,152
17,852
0
6,295
18,523
0
71,274
L
Izanami
mendibe
Izanami
34,961
24,277
753
4,822
36,824
13,666
0
22,022
14,702
0
81,279
L
Neith
subham999
Neith
10,176
2,078
0
2,640
19,918
7,872
0
13,153
6,665
0
43,182
L
Ah Muzen Cab
xX7RONXx
Ah Muzen Cab
14,037
7,129
0
1,621
21,118
9,560
0
13,878
7,040
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,178
Gold Earned
78,065
307
Minions Killed
343
7
Camps Cleared
9
1,199,988
Distance Traveled
1,312,715
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,688
1,049
49
4
3
241,481
0
L
Ares
16,395
1,171
15
1
0
264,349
0
W
Zhong Kui
15,429
1,102
56
4
1
207,782
0
W
Ah Puch
15,697
1,121
132
9
0
258,169
0
W
Fenrir
15,646
1,118
9
1
2
281,488
0
L
Bakasura
18,033
1,288
61
4
4
289,237
0
W
Cernunnos
15,718
1,123
61
4
1
211,068
0
L
Izanami
16,769
1,198
114
8
4
272,981
1
L
Neith
13,808
986
79
6
1
257,583
3
L
Ah Muzen Cab
13,060
933
74
5
0
228,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role