Player Matchup

Terra
Terra
Diamond II
AnnaGotNoMana
Terra
Diamond II
Level 147
God Stats
1W - 9L
1,301 SR
Queue Stats
181W - 157L
2,551 MMR
Party 1
Nemesis
Nemesis
Diamond IV
GUŤS
Nemesis
Diamond IV
Level 149
God Stats
4W - 6L
1,551 SR
Queue Stats
126W - 83L
2,597 MMR
Party 1
Thoth
Thoth
Diamond III
Irоny
Thoth
Diamond III
Level 160
God Stats
14W - 11L
1,707 SR
Queue Stats
578W - 533L
2,582 MMR
Solo
Jormungandr
Jormungandr
Platinum III
ShaolinTiger
Jormungandr
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Simarro
Jing Wei
Masters
Level 156
God Stats
31W - 27L
1,674 SR
Queue Stats
413W - 391L
2,588 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,547 SR
2,363 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 93
1,762 SR
2,604 MMR
Hel
Hel
Diamond III
Daanniieell
Hel
Diamond III
Level 74
God Stats
2W - 1L
1,812 SR
Queue Stats
120W - 109L
2,622 MMR
Party 2
Tyr
Tyr
Diamond II
DavidCharleston
Tyr
Diamond II
Level 68
God Stats
8W - 4L
1,693 SR
Queue Stats
60W - 34L
2,771 MMR
Party 2
Anhur
Anhur
Diamond IV
SantiagoAVOXcal
Anhur
Diamond IV
Level 63
God Stats
8W - 5L
1,767 SR
Queue Stats
116W - 100L
2,517 MMR
Solo
Fenrir
Fenrir
Diamond I
Tanero
Fenrir
Diamond I
Level 156
God Stats
19W - 15L
1,782 SR
Queue Stats
354W - 349L
2,528 MMR
Solo
Sobek
Sobek
Platinum III
ZeroTwoooo
Sobek
Platinum III
Level 105
God Stats
4W - 1L
1,753 SR
Queue Stats
312W - 266L
2,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,562
504
6,625
15,194
9,616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
GUŤS
Nemesis
13
1 / 6 / 5
8,325
490
7,709
15,837
5,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Irоny
Thoth
15
3 / 6 / 1
8,973
528
10,171
11,073
4,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ShaolinTiger
Jormungandr
12
1 / 5 / 2
7,854
462
10,109
15,108
13,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Simarro
Jing Wei
16
2 / 4 / 2
9,395
553
11,368
12,877
4,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
The MorriganYemojaPersephoneAphroditeTsukuyomi

VS

Bans
RaGaneshaKumbhakarnaArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
10,592
623
15,442
13,931
6,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 7
11,027
649
11,354
17,798
13,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 2
11,058
650
10,041
15,105
5,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Tanero
Fenrir
16
4 / 4 / 7
10,399
612
8,827
14,794
5,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
16
9 / 0 / 14
11,494
676
12,045
14,253
18,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
27
27
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
5
3
9
3.17
W
5
0
7
8.5
L
Nemesis
GUŤS
Nemesis
1
6
5
0.58
L
Thoth
Irоny
Thoth
3
6
1
0.58
W
4
3
2
1.67
L
Jormungandr
ShaolinTiger
Jormungandr
1
5
2
0.4
L
Jing Wei
Simarro
Jing Wei
2
4
2
0.75
W
Fenrir
Tanero
Fenrir
4
4
7
1.88
W
Sobek
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
57,709
70,089
Taken
75,881
37,034
Mitigated
50,567
16,692
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
640
1,358
2,823
15,194
9,616
0
8,190
6,954
23,399
0
W
15,442
1,635
6,132
8,323
13,931
6,898
337
8,118
5,711
80,880
0
W
11,354
2,457
0
10,701
17,798
13,983
319
5,641
11,731
0
71,321
L
Nemesis
GUŤS
Nemesis
7,709
3,100
0
3,590
15,837
5,596
0
3,081
12,706
0
55,120
L
Thoth
Irоny
Thoth
10,171
188
0
1,207
11,073
4,231
0
6,500
4,523
61,076
0
W
10,041
6,111
0
8,432
15,105
5,374
898
1,827
13,278
0
95,631
L
Jormungandr
ShaolinTiger
Jormungandr
10,109
2,652
0
2,666
15,108
13,338
0
5,391
9,201
45,115
0
L
Jing Wei
Simarro
Jing Wei
11,368
8,396
0
5,048
12,877
4,253
0
4,325
8,527
0
74,565
W
Fenrir
Tanero
Fenrir
8,827
3,299
0
6,588
14,794
5,946
0
6,380
8,264
0
69,280
W
Sobek
12,045
1,615
0
3,808
14,253
18,366
190
4,111
9,992
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
54,570
462
Minions Killed
567
0
Camps Cleared
0
1,660,570
Distance Traveled
1,728,314
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,562
504
18
1
0
349,170
10
W
Hel
10,592
623
146
9
0
339,660
4
W
Tyr
11,027
649
136
8
0
390,898
7
L
Nemesis
8,325
490
84
5
0
367,839
2
L
Thoth
8,973
528
109
6
0
306,631
2
W
Anhur
11,058
650
163
10
0
279,510
5
L
Jormungandr
7,854
462
101
6
0
283,149
2
L
Jing Wei
9,395
553
150
9
0
353,781
5
W
Fenrir
10,399
612
105
6
0
350,659
3
W
Sobek
11,494
676
17
1
0
367,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role