Player Matchup

Kukulkan
Kukulkan
Akillays
Kukulkan
Level 112
God Stats
21W - 11L
1,644 SR
Queue Stats
82W - 79L
1,488 Elo+
Solo
Achilles
Achilles
AlexWdFr
Achilles
Level 108
God Stats
36W - 54L
1,451 SR
Queue Stats
325W - 351L
1,459 Elo+
Party 1
Fenrir
Fenrir
Madjik974
Fenrir
Level 129
God Stats
16W - 24L
1,434 SR
Queue Stats
681W - 677L
1,410 Elo+
Party 1
Team Averages
Level 116
1,509 SR
1,452 Elo+

VS

Team Averages
Level 106
1,477 SR
1,429 Elo+
Athena
Athena
ConCreTeSoLideR
Athena
Level 102
God Stats
188W - 268L
1,445 SR
Queue Stats
267W - 408L
1,357 Elo+
Solo
Merlin
Merlin
MDK-WARLORD
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 188L
1,449 Elo+
Solo
Chernobog
Chernobog
shinro_tensei
Chernobog
Level 87
God Stats
0W - 1L
1,485 SR
Queue Stats
7W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akillays
Kukulkan
20
11 / 4 / 8
16,611
722
24,527
12,666
5,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
AlexWdFr
Achilles
19
7 / 4 / 12
15,454
672
18,764
25,493
12,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Madjik974
Fenrir
18
5 / 7 / 8
14,598
635
13,207
21,005
8,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 11
14,081
612
11,316
28,073
24,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
5 / 5 / 9
14,464
629
13,780
15,391
5,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
shinro_tensei
Chernobog
17
8 / 8 / 5
14,613
635
23,586
24,321
9,360
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
15
15
Deaths
23
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akillays
Kukulkan
11
4
8
3.75
W
Achilles
AlexWdFr
Achilles
7
4
12
3.25
L
2
10
11
0.75
L
Merlin
5
5
9
1.9
W
Fenrir
Madjik974
Fenrir
5
7
8
1.29
L
Chernobog
shinro_tensei
Chernobog
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,498
Damage
48,682
59,164
Taken
67,785
27,055
Mitigated
38,940
16,144
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akillays
Kukulkan
24,527
1,341
0
1,735
12,666
5,469
988
6,238
6,428
151,321
0
W
Achilles
AlexWdFr
Achilles
18,764
4,475
1,631
4,986
25,493
12,770
423
11,010
14,483
0
47,766
L
11,316
1,855
684
3,584
28,073
24,009
134
13,277
14,796
61,968
0
L
Merlin
13,780
492
0
3,834
15,391
5,571
64
6,040
9,351
71,745
0
W
Fenrir
Madjik974
Fenrir
13,207
1,000
1,216
6,576
21,005
8,816
1,080
7,994
13,011
0
52,624
L
Chernobog
shinro_tensei
Chernobog
23,586
13,434
0
5,656
24,321
9,360
927
5,888
18,433
0
64,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
43,158
287
Minions Killed
246
0
Camps Cleared
0
1,262,040
Distance Traveled
1,094,850
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,611
722
211
9
0
389,901
8
W
Achilles
15,454
672
35
2
0
451,246
4
L
Athena
14,081
612
72
3
0
387,907
1
L
Merlin
14,464
629
96
4
0
384,973
5
W
Fenrir
14,598
635
41
2
0
420,893
1
L
Chernobog
14,613
635
78
3
0
321,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role