Player Matchup

Zhong Kui
Zhong Kui
Aviiiiiiiiiinash
Zhong Kui
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,286 Elo+
Solo
Thanatos
Thanatos
FIVE-STAR-REGENT
Thanatos
Level 27
God Stats
12W - 18L
1,266 SR
Queue Stats
91W - 104L
1,159 Elo+
Party 2
Jing Wei
Jing Wei
Morigami17
Jing Wei
Level 29
God Stats
13W - 11L
1,612 SR
Queue Stats
26W - 35L
1,397 Elo+
Solo
Horus
Horus
V4ND4LS_Barata
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,264 Elo+
Solo
Ra
Ra
liquidpopraver
Ra
Level 21
God Stats
6W - 5L
1,208 SR
Queue Stats
38W - 46L
1,285 Elo+
Party 2
Team Averages
Level 25
1,417 SR
1,278 Elo+

VS

Team Averages
Level 13
1,448 SR
1,229 Elo+
Rama
Rama
Alexmagno21
Rama
Level 8
God Stats
11W - 11L
1,680 SR
Queue Stats
97W - 82L
1,138 Elo+
Solo
Fenrir
Fenrir
Nekinhu
Fenrir
Level 17
God Stats
3W - 5L
1,474 SR
Queue Stats
36W - 56L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
Nicklucas2922
Cthulhu
Level 16
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Pele
Pele
Shxdow666
Pele
Level 17
God Stats
11W - 11L
1,267 SR
Queue Stats
31W - 46L
1,181 Elo+
Party 1
Ra
Ra
lamSlick
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
13 / 2 / 10
14,009
584
23,734
22,885
15,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 1 / 5
14,788
616
8,062
13,686
5,650
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Morigami17
Jing Wei
19
9 / 3 / 3
13,092
546
14,152
17,624
6,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 16
12,203
508
5,353
13,186
14,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 5
10,815
451
6,109
10,892
5,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
10,021
418
9,334
14,345
5,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Nekinhu
Fenrir
16
5 / 4 / 0
11,133
464
10,278
19,244
7,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
1 / 12 / 2
9,248
385
9,888
19,927
14,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
16
1 / 5 / 2
10,501
438
8,745
13,950
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 11 / 2
8,495
354
1,901
14,442
4,905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
36
Kills
9
9
Deaths
39
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Zhong Kui
13
2
10
9
W
13
1
5
15.5
W
Jing Wei
Morigami17
Jing Wei
9
3
3
3.5
L
Fenrir
Nekinhu
Fenrir
5
4
0
1.25
L
Cthulhu
1
12
2
0.17
L
Pele
1
5
2
0.4
W
1
0
16
9
L
0
11
2
0.09
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,410
Damage
40,146
78,273
Taken
81,908
48,036
Mitigated
36,797
46,248
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,334
7,571
0
2,344
14,345
5,280
704
6,495
7,850
0
48,642
W
Zhong Kui
23,734
5,234
138
11,830
22,885
15,346
2,727
5,649
17,236
89,360
0
W
8,062
1,983
0
14,369
13,686
5,650
1,123
1,999
11,687
0
87,266
W
Jing Wei
Morigami17
Jing Wei
14,152
12,359
0
7,792
17,624
6,909
6,397
2,124
15,500
0
99,373
L
Fenrir
Nekinhu
Fenrir
10,278
1,403
0
6,193
19,244
7,511
2,900
4,613
14,631
0
56,312
L
Cthulhu
9,888
1,034
71
633
19,927
14,022
148
9,596
10,331
38,901
0
L
Pele
8,745
2,257
0
3,906
13,950
5,079
2,035
3,542
10,408
0
59,244
W
5,353
2,840
436
5,210
13,186
14,728
115
2,628
10,558
0
26,078
L
1,901
400
136
2,040
14,442
4,905
183
5,773
8,669
30,562
0
W
6,109
973
1,449
5,024
10,892
5,403
1,577
2,416
8,476
53,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
49,398
499
Minions Killed
370
0
Camps Cleared
0
2,116,007
Distance Traveled
1,916,842
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,021
418
69
3
0
339,200
0
W
Zhong Kui
14,009
584
127
5
0
388,537
0
W
Thanatos
14,788
616
129
5
0
485,549
3
W
Jing Wei
13,092
546
131
5
0
433,886
1
L
Fenrir
11,133
464
76
3
0
424,288
1
L
Cthulhu
9,248
385
60
3
0
426,237
3
L
Pele
10,501
438
106
4
0
385,598
0
W
Horus
12,203
508
36
2
0
447,448
0
L
Ra
8,495
354
59
2
0
341,519
0
W
Ra
10,815
451
76
3
0
360,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role