Player Matchup

Jormungandr
Jormungandr
A11EYCAT349
Jormungandr
Level 122
God Stats
1W - 0L
1,332 SR
Queue Stats
21W - 6L
1,704 Elo+
Party 1
Hel
Hel
D1Gangar
Hel
Level 14
God Stats
3W - 2L
1,723 SR
Queue Stats
13W - 4L
1,741 Elo+
Party 1
Rama
Rama
Paddewa
Rama
Level 43
God Stats
3W - 5L
1,302 SR
Queue Stats
136W - 167L
1,367 Elo+
Solo
Ullr
Ullr
Saimuala
Ullr
Level 47
God Stats
34W - 12L
1,704 SR
Queue Stats
37W - 22L
1,623 Elo+
Party 1
Fenrir
Fenrir
lowkisweat
Fenrir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,452 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,577 Elo+

VS

Team Averages
Level 56
1,634 SR
1,522 Elo+
Cthulhu
Cthulhu
Jesusgod69
Cthulhu
Level 13
God Stats
12W - 9L
1,688 SR
Queue Stats
21W - 19L
1,564 Elo+
Party 3
Merlin
Merlin
SimplyFalcon
Merlin
Level 62
God Stats
1W - 1L
1,786 SR
Queue Stats
86W - 95L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
doormin12
Sun Wukong
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 22L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
panzzer99
Guan Yu
Level 120
God Stats
16W - 17L
1,460 SR
Queue Stats
317W - 285L
1,494 Elo+
Solo
Izanami
Izanami
pringlles
Izanami
Level 74
God Stats
1W - 1L
1,736 SR
Queue Stats
24W - 21L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A11EYCAT349
Jormungandr
17
5 / 5 / 13
14,206
568
13,602
27,177
23,138
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 16
14,151
566
10,164
18,868
12,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Paddewa
Rama
18
4 / 6 / 8
13,619
545
17,099
22,272
8,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
20
17 / 5 / 9
16,263
651
33,865
21,135
8,855
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
lowkisweat
Fenrir
20
13 / 4 / 8
16,173
647
21,583
24,398
12,864
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jesusgod69
Cthulhu
17
1 / 5 / 11
12,697
508
13,785
21,022
29,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
8 / 9 / 9
13,863
555
20,765
19,408
9,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
doormin12
Sun Wukong
13
0 / 15 / 5
9,491
380
6,437
21,112
15,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
panzzer99
Guan Yu
20
9 / 5 / 6
15,203
608
19,070
32,092
28,773
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
pringlles
Izanami
18
8 / 8 / 5
12,369
495
10,588
20,625
8,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
62
41
Kills
26
26
Deaths
42
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A11EYCAT349
Jormungandr
5
5
13
2.3
W
2
6
16
1.67
L
Cthulhu
Jesusgod69
Cthulhu
1
5
11
1.3
W
Rama
Paddewa
Rama
4
6
8
1.33
W
Ullr
17
5
9
4.3
L
Merlin
8
9
9
1.39
L
Sun Wukong
doormin12
Sun Wukong
0
15
5
0.17
W
Fenrir
lowkisweat
Fenrir
13
4
8
4.25
L
Guan Yu
panzzer99
Guan Yu
9
5
6
2.4
L
Izanami
pringlles
Izanami
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,313
Damage
70,645
113,850
Taken
114,259
65,981
Mitigated
91,015
53,110
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A11EYCAT349
Jormungandr
13,602
1,726
1,652
4,894
27,177
23,138
490
7,033
20,019
55,374
0
W
10,164
646
13,464
10,488
18,868
12,597
773
11,463
7,380
66,854
0
L
Cthulhu
Jesusgod69
Cthulhu
13,785
533
620
670
21,022
29,882
52
5,739
15,283
44,812
0
W
Rama
Paddewa
Rama
17,099
11,780
0
8,977
22,272
8,527
1,926
8,191
14,056
0
88,197
W
Ullr
33,865
18,513
0
5,113
21,135
8,855
9,323
5,579
15,281
0
122,566
L
Merlin
20,765
1,186
0
1,506
19,408
9,107
691
4,884
14,524
98,455
0
L
Sun Wukong
doormin12
Sun Wukong
6,437
2,209
0
2,418
21,112
15,013
0
3,419
17,693
0
27,199
W
Fenrir
lowkisweat
Fenrir
21,583
6,015
0
8,522
24,398
12,864
487
4,285
20,063
0
121,026
L
Guan Yu
panzzer99
Guan Yu
19,070
1,613
2,038
7,402
32,092
28,773
809
6,935
25,157
0
84,807
L
Izanami
pringlles
Izanami
10,588
7,679
255
3,250
20,625
8,240
2,896
2,789
17,836
0
69,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,412
Gold Earned
63,623
578
Minions Killed
525
0
Camps Cleared
0
2,183,985
Distance Traveled
2,076,021
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,206
568
56
2
0
425,552
7
W
Hel
14,151
566
128
5
0
438,669
5
L
Cthulhu
12,697
508
63
3
0
424,176
3
W
Rama
13,619
545
124
5
0
418,058
2
W
Ullr
16,263
651
138
6
0
423,793
4
L
Merlin
13,863
555
159
6
0
360,923
4
L
Sun Wukong
9,491
380
52
2
0
370,989
0
W
Fenrir
16,173
647
132
5
0
477,913
0
L
Guan Yu
15,203
608
130
5
0
516,416
2
L
Izanami
12,369
495
121
5
0
403,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role