Player Matchup

Chronos
Chronos
Budda Ike
Chronos
Level 29
God Stats
1W - 3L
1,248 SR
Queue Stats
39W - 48L
1,205 Elo+
Solo
Ymir
Ymir
FredFlintsfoned
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Gameronline3305
Olorun
Level 15
God Stats
5W - 4L
1,496 SR
Queue Stats
33W - 40L
1,065 Elo+
Solo
Arachne
Arachne
STAHPxIT
Arachne
Level 48
God Stats
27W - 33L
1,338 SR
Queue Stats
96W - 140L
1,236 Elo+
Party 1
Loki
Loki
Tatum02
Loki
Level 28
God Stats
61W - 61L
1,470 SR
Queue Stats
186W - 214L
1,231 Elo+
Solo
Team Averages
Level 24
1,410 SR
1,247 Elo+

VS

Team Averages
Level 13
1,291 SR
1,038 Elo+
He Bo
He Bo
DinoNuggets2485
He Bo
Level 25
God Stats
5W - 5L
1,471 SR
Queue Stats
175W - 148L
1,226 Elo+
Solo
Chang'e
Chang'e
FlyawayRug96871
Chang'e
Level 14
God Stats
0W - 2L
1,236 SR
Queue Stats
5W - 26L
984 Elo+
Party 2
Nemesis
Nemesis
Neo_Cloud_Prime
Nemesis
Level 12
God Stats
1W - 2L
971 SR
Queue Stats
9W - 13L
930 Elo+
Solo
Cerberus
Cerberus
SMKBeatle9
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,024 Elo+
Solo
Sol
Sol
Sangwoo2020
Sol
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 8L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Budda Ike
Chronos
20
3 / 2 / 25
13,844
1,065
15,471
9,717
2,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

20
0 / 8 / 27
13,309
1,024
12,508
25,788
21,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 7 / 16
13,724
1,056
15,041
17,478
6,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
STAHPxIT
Arachne
20
29 / 4 / 10
18,700
1,438
46,341
20,909
8,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Tatum02
Loki
17
4 / 2 / 7
11,778
906
5,379
6,577
2,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 10 / 3
14,878
1,144
29,805
20,713
8,260
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 11 / 12
11,458
881
6,252
21,130
7,302
19
7 / 4 / 7
13,804
1,062
17,959
17,994
17,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
SMKBeatle9
Cerberus
19
2 / 11 / 14
13,136
1,010
8,926
27,270
28,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 9 / 13
11,949
919
7,931
17,455
6,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
71
45
Kills
22
23
Deaths
45
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
Budda Ike
Chronos
3
2
25
7.75
L
12
10
3
1.35
L
1
11
12
0.64
W
0
8
27
1.69
W
9
7
16
2.43
L
7
4
7
2.63
L
Cerberus
SMKBeatle9
Cerberus
2
11
14
0.82
W
Arachne
STAHPxIT
Arachne
29
4
10
8.5
L
0
9
13
0.72
W
Loki
Tatum02
Loki
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,740
Damage
70,873
80,469
Taken
104,562
42,089
Mitigated
67,762
9,687
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Budda Ike
Chronos
15,471
4,387
534
822
9,717
2,954
0
7,108
2,534
29,401
0
L
29,805
2,315
0
1,057
20,713
8,260
0
8,114
12,226
74,607
0
L
6,252
2,321
660
660
21,130
7,302
0
9,966
11,014
11,709
0
W
12,508
3,379
223
759
25,788
21,158
0
17,507
8,100
29,003
0
W
15,041
8,986
506
2,684
17,478
6,943
0
11,145
6,116
34,608
0
L
17,959
10,694
0
2,669
17,994
17,211
0
5,722
12,097
0
46,291
L
Cerberus
SMKBeatle9
Cerberus
8,926
2,294
0
4,081
27,270
28,940
0
10,435
16,685
31,090
0
W
Arachne
STAHPxIT
Arachne
46,341
28,957
0
4,159
20,909
8,036
0
13,046
7,592
0
83,446
L
7,931
3,500
0
408
17,455
6,049
0
8,033
9,272
14,595
0
W
Loki
Tatum02
Loki
5,379
1,975
0
0
6,577
2,998
0
4,108
2,423
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,355
Gold Earned
65,225
215
Minions Killed
260
1
Camps Cleared
5
1,080,266
Distance Traveled
1,088,593
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,844
1,065
36
3
0
225,386
0
L
He Bo
14,878
1,144
115
9
0
249,540
0
L
Chang'e
11,458
881
6
0
0
193,284
0
W
Ymir
13,309
1,024
46
4
0
219,251
1
W
Olorun
13,724
1,056
38
3
1
203,881
1
L
Nemesis
13,804
1,062
66
5
4
244,949
1
L
Cerberus
13,136
1,010
53
4
1
198,229
0
W
Arachne
18,700
1,438
90
7
0
315,223
0
L
Sol
11,949
919
20
2
0
202,591
0
W
Loki
11,778
906
5
0
0
116,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role