Player Matchup

Osiris
Osiris
BH H20Turtle
Osiris
Level 26
God Stats
12W - 6L
1,703 SR
Queue Stats
136W - 106L
1,589 Elo+
Party 2
Sol
Sol
GannicusHD
Sol
Level 125
God Stats
5W - 7L
1,181 SR
Queue Stats
156W - 136L
1,449 Elo+
Party 1
Ullr
Ullr
MAG-MENDO
Ullr
Level 108
God Stats
1W - 0L
1,830 SR
Queue Stats
118W - 97L
1,470 Elo+
Party 1
Ganesha
Ganesha
forhonorgod2132
Ganesha
Level 64
God Stats
3W - 1L
1,773 SR
Queue Stats
367W - 315L
1,593 Elo+
Party 2
Set
Set
iGearzz_KiD
Set
Level 16
God Stats
1W - 3L
1,179 SR
Queue Stats
106W - 122L
1,409 Elo+
Party 1
Team Averages
Level 68
1,533 SR
1,502 Elo+

VS

Team Averages
Level 36
1,602 SR
1,503 Elo+
Guan Yu
Guan Yu
IguanasAreChill
Guan Yu
Level 49
God Stats
4W - 3L
1,751 SR
Queue Stats
140W - 123L
1,625 Elo+
Solo
Odin
Odin
Jarl of Mn
Odin
Level 36
God Stats
6W - 3L
1,764 SR
Queue Stats
72W - 83L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KASPER__YT
Tsukuyomi
Level 29
God Stats
7W - 12L
1,437 SR
Queue Stats
144W - 144L
1,442 Elo+
Party 4
Eset
Eset
NotesPeakBandit
Eset
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 217L
1,522 Elo+
Party 4
Sol
Sol
raesma
Sol
Level 28
God Stats
16W - 13L
1,558 SR
Queue Stats
59W - 60L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 1 / 7
12,660
974
7,813
9,795
11,574
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
9 / 1 / 7
14,126
1,087
22,102
8,910
3,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
3 / 2 / 8
12,039
926
10,948
8,376
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
0 / 1 / 15
11,624
894
10,857
15,276
12,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 5 / 4
10,681
822
6,325
11,102
5,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

217

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,285
791
1,150
4,871
2,897
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 5 / 6
11,739
903
7,316
14,068
5,404
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
KASPER__YT
Tsukuyomi
18
5 / 4 / 3
12,085
930
19,047
15,473
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 4 / 5
10,853
835
8,826
13,405
4,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
raesma
Sol
17
3 / 3 / 4
11,733
903
12,768
17,352
5,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
18
Kills
10
10
Deaths
18
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
7
9.5
W
9
1
7
12.5
L
1
2
2
1
L
1
5
6
0.8
L
Tsukuyomi
KASPER__YT
Tsukuyomi
5
4
3
1.63
W
Ullr
3
2
8
3.5
L
0
4
5
0.63
W
0
1
15
7.5
W
0
5
4
0.4
L
Sol
raesma
Sol
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,045
Damage
49,107
53,459
Taken
65,169
35,766
Mitigated
23,987
8,248
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,813
1,970
0
0
9,795
11,574
0
5,741
4,054
0
14,252
W
22,102
7,778
0
4,110
8,910
3,113
0
2,015
6,895
62,659
0
L
1,150
267
488
915
4,871
2,897
0
1,986
2,885
0
5,536
L
7,316
978
0
0
14,068
5,404
0
7,327
6,741
347
21,582
L
Tsukuyomi
KASPER__YT
Tsukuyomi
19,047
5,827
0
228
15,473
5,525
0
8,133
7,340
0
35,412
W
Ullr
10,948
6,427
0
1,474
8,376
3,341
0
2,718
5,658
0
41,553
L
8,826
655
0
1,529
13,405
4,875
0
6,719
6,686
29,094
0
W
10,857
211
1,612
892
15,276
12,351
0
6,699
8,577
21,918
0
W
6,325
1,974
0
160
11,102
5,387
0
4,768
6,334
0
10,172
L
Sol
raesma
Sol
12,768
2,738
0
2,735
17,352
5,286
0
8,794
8,558
45,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,130
Gold Earned
56,695
238
Minions Killed
207
8
Camps Cleared
3
1,140,331
Distance Traveled
974,911
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,660
974
15
1
0
258,075
2
W
Sol
14,126
1,087
129
10
2
221,722
0
L
Guan Yu
10,285
791
1
0
1
61,476
0
L
Odin
11,739
903
35
3
1
229,570
0
L
Tsukuyomi
12,085
930
43
3
0
250,927
0
W
Ullr
12,039
926
81
6
3
213,570
0
L
Eset
10,853
835
33
3
0
226,908
1
W
Ganesha
11,624
894
2
0
2
245,622
0
W
Set
10,681
822
11
1
1
201,342
0
L
Sol
11,733
903
95
7
1
206,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role