Player Matchup

Anhur
Anhur
CaL_STIX_00
Anhur
Level 15
God Stats
2W - 1L
1,872 SR
Queue Stats
47W - 40L
1,475 Elo+
Party 2
Set
Set
Da-Vandal22
Set
Level 8
God Stats
4W - 6L
1,285 SR
Queue Stats
148W - 152L
1,499 Elo+
Party 2
Thoth
Thoth
DwayneGotGame3
Thoth
Level 7
God Stats
1W - 2L
1,462 SR
Queue Stats
8W - 13L
1,390 Elo+
Party 2
Cerberus
Cerberus
Kwaimaine
Cerberus
Level 17
God Stats
10W - 5L
1,468 SR
Queue Stats
286W - 262L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kattattack313
Tsukuyomi
Level 33
God Stats
11W - 4L
1,500 SR
Queue Stats
73W - 58L
1,532 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,468 Elo+

VS

Team Averages
Level 26
1,578 SR
1,498 Elo+
Hera
Hera
Hopelys
Hera
Level 29
God Stats
10W - 5L
1,792 SR
Queue Stats
153W - 135L
1,508 Elo+
Party 1
Horus
Horus
I6Dreams
Horus
Level 28
God Stats
4W - 0L
1,854 SR
Queue Stats
90W - 83L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
Luchinii100
Hun Batz
Level 17
God Stats
4W - 5L
1,221 SR
Queue Stats
99W - 70L
1,543 Elo+
Solo
Merlin
Merlin
MrWhoDeeney
Merlin
Level 29
God Stats
23W - 11L
1,701 SR
Queue Stats
113W - 119L
1,500 Elo+
Solo
Heimdallr
Heimdallr
youngbouyoub
Heimdallr
Level 28
God Stats
3W - 5L
1,321 SR
Queue Stats
149W - 139L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,890
412
8,278
15,743
4,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 8 / 2
8,510
355
3,278
14,661
4,784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 8 / 1
9,588
400
3,777
12,644
4,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Kwaimaine
Cerberus
16
1 / 4 / 4
11,050
460
9,134
27,724
24,068
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
kattattack313
Tsukuyomi
19
8 / 6 / 2
13,189
550
20,568
20,866
8,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Hopelys
Hera
18
2 / 4 / 7
12,724
530
10,898
12,528
4,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
I6Dreams
Horus
17
2 / 1 / 12
12,766
532
5,441
22,857
15,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Luchinii100
Hun Batz
20
13 / 1 / 9
15,540
648
21,249
22,350
14,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
6 / 2 / 5
13,945
581
7,522
8,604
3,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
youngbouyoub
Heimdallr
19
10 / 3 / 8
13,185
549
23,361
15,492
6,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
10
Kills
33
33
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
8
2
0.13
L
0
8
1
0.06
W
Hera
Hopelys
Hera
2
4
7
1.38
W
Horus
I6Dreams
Horus
2
1
12
8
L
Cerberus
Kwaimaine
Cerberus
1
4
4
0.75
W
Hun Batz
Luchinii100
Hun Batz
13
1
9
17.5
W
Merlin
6
2
5
4.25
L
Tsukuyomi
kattattack313
Tsukuyomi
8
6
2
1.5
W
Heimdallr
youngbouyoub
Heimdallr
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
68,471
91,638
Taken
81,831
46,055
Mitigated
44,074
19,393
Healing
30,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,278
2,718
0
5,227
15,743
4,612
918
1,486
14,257
0
65,252
L
3,278
1,021
0
365
14,661
4,784
0
3,617
11,044
0
20,769
L
3,777
130
0
1,313
12,644
4,248
0
4,946
7,695
44,105
0
W
Hera
Hopelys
Hera
10,898
1,985
0
3,124
12,528
4,723
970
2,480
10,048
70,331
0
W
Horus
I6Dreams
Horus
5,441
2,395
4,366
8,879
22,857
15,325
606
7,188
15,669
0
27,746
L
Cerberus
Kwaimaine
Cerberus
9,134
430
0
8,365
27,724
24,068
0
3,075
24,649
48,256
0
W
Hun Batz
Luchinii100
Hun Batz
21,249
8,169
0
8,413
22,350
14,074
1,750
3,457
18,893
0
159,247
W
Merlin
7,522
249
0
2,834
8,604
3,599
2,105
2,042
6,562
81,266
0
L
Tsukuyomi
kattattack313
Tsukuyomi
20,568
6,211
0
4,123
20,866
8,343
615
5,296
15,570
0
92,433
W
Heimdallr
youngbouyoub
Heimdallr
23,361
14,860
0
3,180
15,492
6,353
529
3,697
11,795
0
81,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
68,160
495
Minions Killed
585
0
Camps Cleared
0
2,128,944
Distance Traveled
2,268,130
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,890
412
98
4
0
312,709
0
L
Set
8,510
355
54
2
0
434,156
1
L
Thoth
9,588
400
89
4
0
394,973
0
W
Hera
12,724
530
130
5
0
414,111
5
W
Horus
12,766
532
41
2
0
499,445
2
L
Cerberus
11,050
460
133
6
0
476,595
5
W
Hun Batz
15,540
648
190
8
0
515,727
4
W
Merlin
13,945
581
136
6
0
435,040
0
L
Tsukuyomi
13,189
550
121
5
0
510,511
5
W
Heimdallr
13,185
549
88
4
0
403,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role