Player Matchup

Baron Samedi
Baron Samedi
Jreegs09
Baron Samedi
Level 29
God Stats
18W - 8L
1,607 SR
Queue Stats
95W - 97L
1,281 Elo+
Party 1
Cerberus
Cerberus
OddBall 1999
Cerberus
Level 35
God Stats
44W - 13L
1,649 SR
Queue Stats
133W - 124L
1,269 Elo+
Party 1
Cupid
Cupid
cupcakeninja123
Cupid
Level 39
God Stats
3W - 2L
1,595 SR
Queue Stats
123W - 142L
1,265 Elo+
Party 1
Team Averages
Level 34
1,617 SR
1,272 Elo+

VS

Team Averages
Level 48
1,500 SR
1,433 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Radbow_End_
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
S1LVERFLARE
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jreegs09
Baron Samedi
10
7 / 0 / 11
7,791
866
6,603
2,645
1,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
OddBall 1999
Cerberus
10
7 / 0 / 12
7,887
876
5,400
8,689
6,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
7 / 0 / 14
7,822
869
5,634
3,173
1,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 5 / 0
5,262
585
3,664
8,504
4,687
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Radbow_End_
Nemesis
7
0 / 9 / 0
5,279
587
1,895
9,907
2,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 7 / 0
5,217
580
2,377
6,628
1,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
21
Kills
0
0
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Baron Samedi
Jreegs09
Baron Samedi
7
0
11
12.5
W
Cerberus
OddBall 1999
Cerberus
7
0
12
13
L
Nemesis
Radbow_End_
Nemesis
0
9
0
0
L
0
7
0
0
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
7,936
14,507
Taken
25,039
8,417
Mitigated
9,082
7,057
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,664
1,142
0
1,702
8,504
4,687
0
3,864
4,640
0
13,598
W
Baron Samedi
Jreegs09
Baron Samedi
6,603
607
2,049
2,193
2,645
1,045
617
0
2,645
28,009
0
W
Cerberus
OddBall 1999
Cerberus
5,400
883
0
1,729
8,689
6,339
745
8
8,623
16,095
0
L
Nemesis
Radbow_End_
Nemesis
1,895
937
0
266
9,907
2,834
0
5,378
4,529
0
5,657
L
2,377
883
0
67
6,628
1,561
0
2,761
3,867
0
7,136
W
5,634
3,633
12
1,074
3,173
1,033
1,072
0
3,173
0
19,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
15,758
102
Minions Killed
29
0
Camps Cleared
0
449,019
Distance Traveled
320,507
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,262
585
14
2
0
110,365
3
W
Baron Samedi
7,791
866
43
5
0
149,117
0
W
Cerberus
7,887
876
31
3
0
155,122
0
L
Nemesis
5,279
587
5
1
0
107,560
3
L
Loki
5,217
580
10
1
0
102,582
0
W
Cupid
7,822
869
28
3
0
144,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role