Player Matchup

Geb
Geb
Clear Glow
Geb
Level 11
God Stats
2W - 2L
1,916 SR
Queue Stats
3W - 8L
1,200 Elo+
Party 1
Baron Samedi
Baron Samedi
Im Beatin
Baron Samedi
Level 18
God Stats
9W - 10L
1,287 SR
Queue Stats
20W - 21L
1,309 Elo+
Party 1
Nemesis
Nemesis
Im Wackin
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,245 Elo+
Party 1
Team Averages
Level 29
1,567 SR
1,251 Elo+

VS

Team Averages
Level 54
1,501 SR
1,276 Elo+
Kukulkan
Kukulkan
JimmyCascet
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,272 Elo+
Party 2
Mulan
Mulan
RichardThin
Mulan
Level 29
God Stats
11W - 4L
1,594 SR
Queue Stats
53W - 46L
1,278 Elo+
Party 2
Medusa
Medusa
onlychristian
Medusa
Level 64
God Stats
24W - 24L
1,409 SR
Queue Stats
182W - 211L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
12,858
714
10,919
24,005
28,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Im Beatin
Baron Samedi
15
5 / 8 / 4
12,304
684
13,006
21,054
11,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Im Wackin
Nemesis
13
1 / 9 / 4
10,232
568
11,301
19,767
8,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JimmyCascet
Kukulkan
17
9 / 4 / 11
13,235
735
26,748
13,251
5,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 14
12,211
678
9,861
13,929
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 3 / 11
12,541
697
13,861
15,705
5,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
23
23
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Baron Samedi
Im Beatin
Baron Samedi
5
8
4
0.88
L
Nemesis
Im Wackin
Nemesis
1
9
4
0.33
W
Kukulkan
JimmyCascet
Kukulkan
9
4
11
3.63
W
5
2
14
6
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,226
Damage
50,470
64,826
Taken
42,885
48,428
Mitigated
18,961
11,703
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,919
1,774
173
1,188
24,005
28,214
102
10,849
13,156
32,943
0
L
Baron Samedi
Im Beatin
Baron Samedi
13,006
1,502
2,172
4,269
21,054
11,397
421
9,521
11,533
45,855
0
L
Nemesis
Im Wackin
Nemesis
11,301
5,038
368
3,533
19,767
8,817
0
6,584
13,183
0
38,407
W
Kukulkan
JimmyCascet
Kukulkan
26,748
3,309
253
6,544
13,251
5,131
1,469
7,448
5,803
76,125
0
W
9,861
1,653
0
1,605
13,929
8,288
758
9,895
4,034
0
26,640
W
13,861
7,499
243
5,400
15,705
5,542
1,150
6,630
9,075
0
43,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
37,987
135
Minions Killed
180
0
Camps Cleared
0
881,492
Distance Traveled
858,748
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,858
714
26
1
0
336,980
1
L
Baron Samedi
12,304
684
67
4
0
231,426
0
L
Nemesis
10,232
568
42
2
0
313,086
4
W
Kukulkan
13,235
735
107
6
0
247,449
3
W
Mulan
12,211
678
26
1
0
325,127
3
W
Medusa
12,541
697
47
3
0
286,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role