Player Matchup

Cthulhu
Cthulhu
Cyberwolf501
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Da_MENTAL_ONE
Ra
Level 101
God Stats
12W - 6L
1,571 SR
Queue Stats
510W - 448L
1,523 Elo+
Party 2
Nemesis
Nemesis
GreaterSpark756
Nemesis
Level 47
God Stats
4W - 6L
1,512 SR
Queue Stats
228W - 295L
1,309 Elo+
Party 3
Bellona
Bellona
RyanTheSquid
Bellona
Level 29
God Stats
7W - 6L
1,539 SR
Queue Stats
122W - 124L
1,422 Elo+
Party 2
Izanami
Izanami
TheACE13
Izanami
Level 31
God Stats
69W - 83L
1,414 SR
Queue Stats
118W - 140L
1,327 Elo+
Party 3
Team Averages
Level 47
1,507 SR
1,416 Elo+

VS

Team Averages
Level 38
1,416 SR
1,386 Elo+
Kukulkan
Kukulkan
CAPTIN_crunch360
Kukulkan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,004 Elo+
Party 1
Chaac
Chaac
MaverickNissan
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
N0TSALM0N
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 61L
1,786 Elo+
Party 1
Rama
Rama
RazacTheGold
Rama
Level 44
God Stats
1W - 4L
1,502 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 1
Pele
Pele
SparkyArcy
Pele
Level 39
God Stats
4W - 11L
1,076 SR
Queue Stats
332W - 306L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyberwolf501
Cthulhu
14
2 / 8 / 2
10,364
451
9,692
23,059
16,005
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 12 / 3
11,642
506
15,242
22,262
7,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 0
11,011
479
5,961
15,140
4,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
RyanTheSquid
Bellona
17
0 / 2 / 1
10,333
449
8,853
13,672
11,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TheACE13
Izanami
14
1 / 12 / 1
8,944
389
7,268
17,999
5,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
11,628
506
4,968
9,254
4,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 2 / 2
12,469
542
7,882
16,503
19,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
N0TSALM0N
Cthulhu
18
3 / 3 / 20
12,991
565
20,417
28,735
30,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 3 / 9
12,506
544
12,924
10,103
4,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 0 / 2
16,816
731
28,249
14,234
6,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
12
Kills
36
37
Deaths
12
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Cthulhu
Cyberwolf501
Cthulhu
2
8
2
0.38
L
6
12
3
0.63
L
3
3
0
1
W
0
2
2
0.5
W
Cthulhu
N0TSALM0N
Cthulhu
3
3
20
4.33
W
7
3
9
3.83
L
Bellona
RyanTheSquid
Bellona
0
2
1
0.25
W
23
0
2
24
L
Izanami
TheACE13
Izanami
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
74,440
92,132
Taken
78,829
44,912
Mitigated
64,928
22,988
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,968
863
657
1,157
9,254
4,284
3,539
5,032
4,222
55,431
0
L
Cthulhu
Cyberwolf501
Cthulhu
9,692
1,203
245
4,110
23,059
16,005
199
10,498
12,561
36,526
0
L
15,242
999
268
6,149
22,262
7,503
372
5,825
16,437
80,367
0
L
5,961
3,913
0
5,728
15,140
4,816
0
2,636
12,504
0
84,050
W
7,882
1,925
0
7,969
16,503
19,615
770
1,550
14,440
545
70,953
W
Cthulhu
N0TSALM0N
Cthulhu
20,417
2,744
103
5,060
28,735
30,313
0
9,214
19,521
61,114
0
W
12,924
10,146
0
4,388
10,103
4,626
1,963
4,907
5,196
0
85,579
L
Bellona
RyanTheSquid
Bellona
8,853
3,846
0
4,159
13,672
11,015
686
503
13,169
0
59,165
W
28,249
7,276
0
8,981
14,234
6,090
1,779
4,231
9,953
0
143,548
L
Izanami
TheACE13
Izanami
7,268
4,942
629
1,700
17,999
5,573
760
6,443
11,556
0
47,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
66,410
516
Minions Killed
586
0
Camps Cleared
0
2,023,408
Distance Traveled
2,121,246
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,628
506
87
4
0
382,271
2
L
Cthulhu
10,364
451
51
2
0
393,280
5
L
Ra
11,642
506
148
6
0
364,926
2
L
Nemesis
11,011
479
117
5
0
477,692
5
W
Chaac
12,469
542
146
6
0
411,377
0
W
Cthulhu
12,991
565
42
2
0
451,317
1
W
Rama
12,506
544
117
5
0
344,930
2
L
Bellona
10,333
449
111
5
0
428,812
3
W
Pele
16,816
731
194
8
0
531,351
1
L
Izanami
8,944
389
89
4
0
358,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role