Player Matchup

Hel
Hel
Dovahk96
Hel
Level 27
God Stats
36W - 38L
1,421 SR
Queue Stats
139W - 181L
1,296 Elo+
Party 1
Fenrir
Fenrir
Jaguarize
Fenrir
Level 12
God Stats
380W - 323L
1,752 SR
Queue Stats
384W - 325L
1,719 Elo+
Solo
He Bo
He Bo
bryanap96
He Bo
Level 42
God Stats
23W - 21L
1,480 SR
Queue Stats
189W - 179L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
jO9s
Ao Kuang
Level 24
God Stats
27W - 31L
1,472 SR
Queue Stats
83W - 105L
1,325 Elo+
Party 1
Chang'e
Chang'e
personal-pack3
Chang'e
Level 15
God Stats
7W - 4L
1,812 SR
Queue Stats
25W - 19L
1,672 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,490 Elo+

VS

Team Averages
Level 41
1,683 SR
1,653 Elo+
Sun Wukong
Sun Wukong
Bravenstein
Sun Wukong
Level 24
God Stats
5W - 2L
1,749 SR
Queue Stats
27W - 13L
1,668 Elo+
Party 2
Arachne
Arachne
Brimba XCI
Arachne
Level 123
God Stats
10W - 8L
1,621 SR
Queue Stats
56W - 39L
1,655 Elo+
Party 2
Ganesha
Ganesha
MailMan108
Ganesha
Level 17
God Stats
11W - 7L
1,640 SR
Queue Stats
24W - 12L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
hannobonano
Baron Samedi
Level 15
God Stats
18W - 11L
1,661 SR
Queue Stats
49W - 29L
1,612 Elo+
Party 2
Apollo
Apollo
xHUNNYBIZZLEx
Apollo
Level 25
God Stats
6W - 1L
1,742 SR
Queue Stats
18W - 9L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
14,242
949
22,356
24,641
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jaguarize
Fenrir
20
10 / 5 / 14
16,983
1,132
20,443
32,099
15,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
bryanap96
He Bo
20
6 / 7 / 21
15,584
1,039
33,621
26,134
9,115
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
jO9s
Ao Kuang
15
0 / 4 / 9
12,144
810
2,492
13,357
3,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 10 / 15
16,278
1,085
39,711
34,393
12,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bravenstein
Sun Wukong
20
4 / 4 / 23
14,475
965
21,071
27,864
26,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Brimba XCI
Arachne
20
9 / 9 / 19
15,420
1,028
24,260
30,207
11,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MailMan108
Ganesha
20
0 / 6 / 30
14,272
951
23,543
30,808
26,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
hannobonano
Baron Samedi
20
10 / 5 / 15
15,969
1,065
28,255
17,925
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 6 / 18
15,976
1,065
26,588
20,010
8,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
139
30
Kills
34
34
Deaths
30
76
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bravenstein
Sun Wukong
4
4
23
3.88
W
Arachne
Brimba XCI
Arachne
9
9
19
2.06
L
5
8
17
1.69
L
Fenrir
Jaguarize
Fenrir
10
5
14
3.4
W
Ganesha
MailMan108
Ganesha
0
6
30
2.5
L
He Bo
bryanap96
He Bo
6
7
21
2.36
W
Baron Samedi
hannobonano
Baron Samedi
10
5
15
3.5
L
Ao Kuang
jO9s
Ao Kuang
0
4
9
1.13
L
9
10
15
1.65
W
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,623
Damage
123,717
130,624
Taken
126,814
49,838
Mitigated
81,634
46,168
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bravenstein
Sun Wukong
21,071
2,349
1,084
3,591
27,864
26,667
0
21,530
6,334
0
31,148
W
Arachne
Brimba XCI
Arachne
24,260
16,189
1,439
4,370
30,207
11,327
0
22,223
7,330
0
38,607
L
22,356
664
9,283
7,311
24,641
9,006
0
12,643
11,998
40,858
0
L
Fenrir
Jaguarize
Fenrir
20,443
5,450
0
4,353
32,099
15,641
0
13,339
18,760
0
51,560
W
Ganesha
MailMan108
Ganesha
23,543
231
1,038
1,218
30,808
26,561
0
24,487
6,321
59,566
0
L
He Bo
bryanap96
He Bo
33,621
1,918
1,485
4,090
26,134
9,115
0
9,059
17,075
69,963
0
W
Baron Samedi
hannobonano
Baron Samedi
28,255
1,736
5,909
3,831
17,925
8,667
0
12,586
5,339
60,125
0
L
Ao Kuang
jO9s
Ao Kuang
2,492
629
183
1,676
13,357
3,478
0
4,707
8,650
4,955
0
L
39,711
3,113
8,733
9,054
34,393
12,598
0
12,050
22,343
95,470
0
W
26,588
14,455
0
1,111
20,010
8,412
0
17,354
2,656
0
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,231
Gold Earned
76,112
324
Minions Killed
240
13
Camps Cleared
5
1,252,070
Distance Traveled
1,548,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,475
965
28
2
0
337,531
2
W
Arachne
15,420
1,028
56
4
0
313,691
0
L
Hel
14,242
949
39
3
0
271,584
0
L
Fenrir
16,983
1,132
52
3
10
327,613
0
W
Ganesha
14,272
951
7
0
0
328,916
0
L
He Bo
15,584
1,039
87
6
3
261,027
0
W
Baron Samedi
15,969
1,065
86
6
3
294,725
0
L
Ao Kuang
12,144
810
0
0
0
113,073
0
L
Chang'e
16,278
1,085
146
10
0
278,773
0
W
Apollo
15,976
1,065
63
4
2
273,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role