Player Matchup

Neith
Neith
L1nxen
Neith
Level 8
God Stats
1W - 1L
1,402 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Mercury
Mercury
NylixJr
Mercury
Level 33
God Stats
32W - 16L
1,692 SR
Queue Stats
47W - 31L
1,543 Elo+
Party 2
He Bo
He Bo
VileBush
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 2
Team Averages
Level 19
1,531 SR
1,407 Elo+

VS

Team Averages
Level 12
1,491 SR
1,302 Elo+
Ra
Ra
PacketLoss404
Ra
Level 7
God Stats
4W - 8L
1,564 SR
Queue Stats
67W - 58L
1,280 Elo+
Party 1
Nike
Nike
Tsuhiki
Nike
Level 23
God Stats
0W - 1L
1,523 SR
Queue Stats
22W - 23L
1,347 Elo+
Solo
Neith
Neith
austinmarket
Neith
Level 5
God Stats
68W - 78L
1,385 SR
Queue Stats
78W - 93L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L1nxen
Neith
14
3 / 3 / 6
10,849
638
2,854
6,759
3,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
NylixJr
Mercury
18
8 / 2 / 7
12,531
737
13,836
16,092
6,235
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
VileBush
He Bo
14
4 / 5 / 8
11,193
658
11,504
9,844
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
11,126
654
7,499
11,751
8,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Tsuhiki
Nike
12
1 / 3 / 8
10,152
597
8,460
13,467
17,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 6 / 4
10,354
609
9,108
10,896
4,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
9
10
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
L1nxen
Neith
3
3
6
2
W
Mercury
NylixJr
Mercury
8
2
7
5.75
L
5
6
2
1
L
Nike
Tsuhiki
Nike
1
3
8
1.67
W
He Bo
VileBush
He Bo
4
5
8
1.6
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
25,067
32,695
Taken
36,114
12,623
Mitigated
30,917
8,030
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
L1nxen
Neith
2,854
1,204
0
713
6,759
3,297
371
2,007
4,577
0
17,054
W
Mercury
NylixJr
Mercury
13,836
10,302
0
5,280
16,092
6,235
2,397
3,426
12,216
0
85,680
L
7,499
283
2,565
3,324
11,751
8,727
832
5,309
6,442
56,769
0
L
Nike
Tsuhiki
Nike
8,460
1,159
0
425
13,467
17,769
252
4,253
9,214
0
16,363
W
He Bo
VileBush
He Bo
11,504
626
547
1,490
9,844
3,091
696
2,094
7,510
31,710
0
L
9,108
5,373
0
775
10,896
4,421
990
2,006
8,890
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
31,632
152
Minions Killed
143
0
Camps Cleared
0
889,994
Distance Traveled
809,652
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,849
638
30
2
0
209,178
0
W
Mercury
12,531
737
96
6
0
386,811
6
L
Ra
11,126
654
83
5
0
298,888
5
L
Nike
10,152
597
19
1
0
242,742
0
W
He Bo
11,193
658
26
2
0
294,005
2
L
Neith
10,354
609
41
2
0
268,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role