Player Matchup

Chaac
Chaac
CptnJockstrap
Chaac
Level 27
God Stats
9W - 6L
1,607 SR
Queue Stats
90W - 102L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
CrestofHope
Cthulhu
Level 15
God Stats
9W - 8L
1,465 SR
Queue Stats
20W - 31L
1,181 Elo+
Party 3
Ra
Ra
Miguelito89p
Ra
Level 6
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
PatatoideXD8247
Cerberus
Level 27
God Stats
9W - 15L
1,393 SR
Queue Stats
9W - 16L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
X Guitarra X
Sun Wukong
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,047 Elo+
Party 1
Team Averages
Level 17
1,480 SR
1,265 Elo+

VS

Team Averages
Level 17
1,522 SR
1,141 Elo+
Awilix
Awilix
AN OP G
Awilix
Level 28
God Stats
5W - 3L
1,339 SR
Queue Stats
9W - 21L
1,235 Elo+
Party 4
Artemis
Artemis
GG pedal
Artemis
Level 26
God Stats
7W - 4L
1,538 SR
Queue Stats
9W - 17L
1,255 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Maiky417baby
Tsukuyomi
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
9W - 17L
1,097 Elo+
Party 2
Ne Zha
Ne Zha
eliblackie
Ne Zha
Level 14
God Stats
2W - 1L
1,733 SR
Queue Stats
13W - 17L
1,258 Elo+
Party 2
Camazotz
Camazotz
oldreliablereine
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 7 / 12
19,222
520
37,933
40,224
34,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
CrestofHope
Cthulhu
20
20 / 2 / 13
18,770
507
24,971
31,709
48,848
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 7 / 9
11,215
303
1,130
6,039
1,179
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
20
8 / 4 / 9
15,435
417
10,105
27,954
29,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
X Guitarra X
Sun Wukong
19
8 / 8 / 9
14,090
381
12,822
23,930
33,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AN OP G
Awilix
20
10 / 9 / 9
17,085
462
23,153
24,321
12,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
GG pedal
Artemis
20
11 / 12 / 5
19,246
520
36,559
27,024
11,883
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Maiky417baby
Tsukuyomi
17
4 / 13 / 2
13,984
378
11,411
29,802
27,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
eliblackie
Ne Zha
18
1 / 9 / 3
15,116
409
5,047
27,144
11,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
0 / 21 / 3
13,312
360
7,645
32,697
18,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
58
Kills
26
28
Deaths
64
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
AN OP G
Awilix
10
9
9
1.61
L
22
7
12
4
L
Cthulhu
CrestofHope
Cthulhu
20
2
13
13.25
W
Artemis
GG pedal
Artemis
11
12
5
1.13
W
Tsukuyomi
Maiky417baby
Tsukuyomi
4
13
2
0.38
L
0
7
9
0.64
L
Cerberus
8
4
9
3.13
L
Sun Wukong
X Guitarra X
Sun Wukong
8
8
9
1.56
W
Ne Zha
eliblackie
Ne Zha
1
9
3
0.28
W
0
21
3
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,961
Damage
83,815
129,856
Taken
140,988
147,252
Mitigated
82,136
31,746
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AN OP G
Awilix
23,153
9,099
640
2,857
24,321
12,064
807
9,487
14,759
0
56,316
L
37,933
11,319
0
18,778
40,224
34,102
1,471
0
39,823
0
141,439
L
Cthulhu
CrestofHope
Cthulhu
24,971
2,677
661
3,872
31,709
48,848
1,502
0
31,425
88,918
0
W
Artemis
GG pedal
Artemis
36,559
25,164
741
7,428
27,024
11,883
3,045
9,975
16,999
0
109,216
W
Tsukuyomi
Maiky417baby
Tsukuyomi
11,411
4,177
0
2,067
29,802
27,656
2,235
7,230
22,204
0
59,803
L
1,130
229
78
803
6,039
1,179
0
0
6,039
5,719
0
L
Cerberus
10,105
636
648
5,161
27,954
29,746
1,249
0
27,456
61,605
0
L
Sun Wukong
X Guitarra X
Sun Wukong
12,822
3,001
0
1,745
23,930
33,377
2,259
0
23,430
0
53,437
W
Ne Zha
eliblackie
Ne Zha
5,047
1,964
0
9,212
27,144
11,925
3,028
2,780
24,239
0
96,971
W
7,645
2,356
0
7,237
32,697
18,608
725
6,904
25,468
0
56,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,732
Gold Earned
78,743
515
Minions Killed
429
0
Camps Cleared
0
2,730,369
Distance Traveled
2,946,082
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,085
462
51
1
0
707,751
0
L
Chaac
19,222
520
229
6
0
643,442
2
L
Cthulhu
18,770
507
109
3
0
684,104
4
W
Artemis
19,246
520
116
3
0
537,977
0
W
Tsukuyomi
13,984
378
73
2
0
594,002
3
L
Ra
11,215
303
4
0
0
241,544
0
L
Cerberus
15,435
417
105
3
0
533,608
1
L
Sun Wukong
14,090
381
68
2
0
627,671
4
W
Ne Zha
15,116
409
120
3
0
563,206
0
W
Camazotz
13,312
360
69
2
0
543,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role