Player Matchup

Medusa
Medusa
Shamburglar22
Medusa
Level 37
God Stats
8W - 4L
1,549 SR
Queue Stats
74W - 65L
1,429 Elo+
Party 2
Merlin
Merlin
mindhostge
Merlin
Level 89
God Stats
19W - 11L
1,616 SR
Queue Stats
139W - 121L
1,475 Elo+
Party 2
Chaac
Chaac
sedacsac
Chaac
Level 88
God Stats
10W - 8L
1,635 SR
Queue Stats
54W - 39L
1,556 Elo+
Party 2
Team Averages
Level 71
1,600 SR
1,487 Elo+

VS

Team Averages
Level 71
1,575 SR
1,512 Elo+
Thor
Thor
SuperBre008
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
cpt trololo69
Sol
Level 88
God Stats
11W - 6L
1,592 SR
Queue Stats
248W - 215L
1,504 Elo+
Party 1
Mulan
Mulan
sZLoneWolfZs
Mulan
Level 122
God Stats
27W - 16L
1,633 SR
Queue Stats
408W - 381L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,337
867
1,452
2,098
611
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
mindhostge
Merlin
7
2 / 2 / 3
4,775
955
3,211
2,995
861
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
sedacsac
Chaac
8
4 / 0 / 1
5,344
1,069
2,849
3,221
2,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,426
685
0
0
0
7
0 / 3 / 2
4,023
805
1,747
4,121
1,138
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
2 / 3 / 1
4,346
869
1,832
5,328
2,326
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
0
0
0
L
0
3
2
0.33
W
Merlin
mindhostge
Merlin
2
2
3
1.75
L
2
3
1
0.83
W
Chaac
sedacsac
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
3,579
8,314
Taken
9,449
3,561
Mitigated
3,464
2,425
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,452
456
0
572
2,098
611
998
532
1,516
0
8,905
L
0
0
0
0
0
0
0
0
0
0
0
L
1,747
419
0
1,254
4,121
1,138
0
1,567
2,479
11,404
0
W
Merlin
mindhostge
Merlin
3,211
35
0
250
2,995
861
490
802
2,193
14,250
0
L
1,832
148
0
982
5,328
2,326
0
1,664
3,504
0
7,466
W
Chaac
sedacsac
Chaac
2,849
425
135
1,468
3,221
2,089
388
433
2,738
0
10,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,456
Gold Earned
11,795
68
Minions Killed
29
0
Camps Cleared
0
279,209
Distance Traveled
162,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,337
867
18
4
0
93,047
0
L
Thor
3,426
685
0
0
0
0
0
L
Sol
4,023
805
15
3
0
75,656
0
W
Merlin
4,775
955
26
5
0
82,669
0
L
Mulan
4,346
869
14
3
0
87,172
1
W
Chaac
5,344
1,069
24
5
0
103,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role