Player Matchup

Odin
Odin
Hanh
Odin
Level 24
God Stats
8W - 7L
1,527 SR
Queue Stats
35W - 38L
1,417 Elo+
Party 1
Merlin
Merlin
Mauak
Merlin
Level 17
God Stats
1W - 4L
1,366 SR
Queue Stats
7W - 33L
825 Elo+
Solo
Discordia
Discordia
metallicbeaver
Discordia
Level 29
God Stats
11W - 7L
1,612 SR
Queue Stats
39W - 48L
1,348 Elo+
Party 1
Team Averages
Level 23
1,502 SR
1,196 Elo+

VS

Team Averages
Level 13
1,477 SR
1,212 Elo+
Neith
Neith
DialgoPrima
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PartOfThePlan
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Ra
Ra
juicebox216
Ra
Level 25
God Stats
1W - 4L
1,432 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hanh
Odin
15
14 / 0 / 13
11,015
918
13,679
9,989
11,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Mauak
Merlin
8
1 / 9 / 10
7,511
626
1,682
8,125
2,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
metallicbeaver
Discordia
15
13 / 0 / 12
10,856
905
13,327
7,359
3,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 3
8,417
701
9,206
10,500
3,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
PartOfThePlan
Tsukuyomi
11
4 / 11 / 3
8,415
701
5,118
13,968
4,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 11 / 4
7,221
602
3,700
9,599
3,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
9
9
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Odin
Hanh
Odin
14
0
13
20.5
W
Merlin
Mauak
Merlin
1
9
10
0.67
L
Tsukuyomi
PartOfThePlan
Tsukuyomi
4
11
3
0.5
L
0
11
4
0.18
W
Discordia
metallicbeaver
Discordia
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
18,024
25,473
Taken
34,067
17,017
Mitigated
11,040
2,834
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,206
5,942
0
520
10,500
3,506
115
4,703
5,647
0
23,381
W
Odin
Hanh
Odin
13,679
5,475
0
493
9,989
11,521
1,170
1,291
8,698
0
33,746
W
Merlin
Mauak
Merlin
1,682
74
0
0
8,125
2,441
37
1,571
6,554
7,314
0
L
Tsukuyomi
PartOfThePlan
Tsukuyomi
5,118
1,240
0
746
13,968
4,529
707
6,531
7,112
0
27,066
L
3,700
728
165
350
9,599
3,005
370
3,835
5,589
17,555
0
W
Discordia
metallicbeaver
Discordia
13,327
1,483
603
1,738
7,359
3,055
498
854
6,505
47,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
24,053
127
Minions Killed
106
0
Camps Cleared
0
628,640
Distance Traveled
529,843
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,417
701
33
3
0
181,727
0
W
Odin
11,015
918
49
4
0
251,716
2
W
Merlin
7,511
626
13
1
0
141,350
0
L
Tsukuyomi
8,415
701
36
3
0
187,406
1
L
Ra
7,221
602
37
3
0
160,710
0
W
Discordia
10,856
905
65
5
0
235,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role