Player Matchup

Heimdallr
Heimdallr
Freakout-1243
Heimdallr
Level 63
God Stats
17W - 19L
1,503 SR
Queue Stats
260W - 269L
1,453 Elo+
Party 1
Ra
Ra
SimplyaKoala
Ra
Level 64
God Stats
8W - 7L
1,390 SR
Queue Stats
225W - 220L
1,486 Elo+
Party 1
Cerberus
Cerberus
shaqled
Cerberus
Level 17
God Stats
1W - 1L
1,890 SR
Queue Stats
5W - 8L
1,169 Elo+
Party 1
Team Averages
Level 48
1,594 SR
1,369 Elo+

VS

Team Averages
Level 45
1,398 SR
1,375 Elo+
Cupid
Cupid
IDiViINIE
Cupid
Level 16
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Ra
Ra
manchas777
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
zukaarinokushi
Fenrir
Level 17
God Stats
1W - 5L
1,279 SR
Queue Stats
24W - 35L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Freakout-1243
Heimdallr
13
5 / 1 / 11
9,270
773
9,270
6,451
2,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 2 / 9
9,186
766
6,681
5,823
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
shaqled
Cerberus
12
6 / 3 / 9
9,722
810
5,331
9,199
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IDiViINIE
Cupid
11
3 / 7 / 3
8,360
697
9,431
9,969
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 5 / 3
7,655
638
4,826
7,437
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 5 / 2
7,433
619
3,337
8,662
2,820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Freakout-1243
Heimdallr
5
1
11
10.5
L
Cupid
IDiViINIE
Cupid
3
7
3
0.64
W
6
2
9
5.25
L
2
5
3
0.7
W
Cerberus
shaqled
Cerberus
6
3
9
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
17,594
21,473
Taken
26,068
11,085
Mitigated
8,519
7,740
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Freakout-1243
Heimdallr
9,270
4,997
0
1,070
6,451
2,490
2,151
845
5,606
0
33,258
L
Cupid
IDiViINIE
Cupid
9,431
3,976
1,484
1,115
9,969
3,400
0
4,729
5,237
0
33,350
W
6,681
971
1,732
2,862
5,823
2,250
488
2,221
3,602
42,377
0
L
4,826
563
658
1,232
7,437
2,299
26
4,483
2,954
24,531
0
W
Cerberus
shaqled
Cerberus
5,331
541
0
2,076
9,199
6,345
325
1,816
7,383
8,709
0
L
3,337
720
0
649
8,662
2,820
0
2,844
5,818
0
20,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
23,448
130
Minions Killed
114
0
Camps Cleared
0
676,793
Distance Traveled
656,323
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,270
773
45
4
0
212,507
0
L
Cupid
8,360
697
46
4
0
240,550
3
W
Ra
9,186
766
78
7
0
230,650
2
L
Ra
7,655
638
40
3
0
206,180
1
W
Cerberus
9,722
810
7
1
0
233,636
4
L
Fenrir
7,433
619
28
2
0
209,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role