Player Matchup

Sobek
Sobek
Alenicole10
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,133 Elo+
Solo
Achilles
Achilles
Cheddarhead4
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 207L
1,628 Elo+
Solo
Thor
Thor
Dr CoX22
Thor
Level 8
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 5L
1,043 Elo+
Party 2
Medusa
Medusa
Xtra exotic6854
Medusa
Level 8
God Stats
2W - 2L
1,346 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 2
Kali
Kali
benchwarmers01
Kali
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 99L
1,307 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,250 Elo+

VS

Team Averages
Level 20
1,538 SR
1,228 Elo+
Zhong Kui
Zhong Kui
BilliardFace
Zhong Kui
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 20L
1,236 Elo+
Party 1
Olorun
Olorun
Safiria_ryuko
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,199 Elo+
Party 3
Fenrir
Fenrir
Tiritiritiz
Fenrir
Level 33
God Stats
48W - 47L
1,515 SR
Queue Stats
201W - 206L
1,329 Elo+
Party 3
Thor
Thor
golden_god345
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,090 Elo+
Party 1
Ymir
Ymir
xZimons_
Ymir
Level 38
God Stats
41W - 17L
1,677 SR
Queue Stats
136W - 124L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 18
12,484
1,040
3,402
14,459
8,509
Achilles
Cheddarhead4
Achilles
20
7 / 6 / 22
14,131
1,178
14,572
16,663
18,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
6 / 8 / 25
13,207
1,101
17,841
17,138
6,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 10 / 15
15,112
1,259
32,663
17,399
6,543
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 6 / 20
16,041
1,337
26,160
24,299
10,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BilliardFace
Zhong Kui
19
2 / 13 / 21
12,238
1,020
9,597
22,316
9,749
19
3 / 8 / 19
12,552
1,046
7,105
16,726
5,716
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
17 / 7 / 14
16,166
1,347
20,585
20,718
8,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 9 / 17
11,895
991
11,776
19,957
7,373
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
12 / 6 / 21
15,789
1,316
28,237
23,897
11,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
128
43
Kills
36
37
Deaths
43
100
Assists
92
Player
Kills
Deaths
Assists
KDA
W
3
7
18
1.71
L
Zhong Kui
BilliardFace
Zhong Kui
2
13
21
0.96
W
Achilles
Cheddarhead4
Achilles
7
6
22
3
W
Thor
6
8
25
2.31
L
3
8
19
1.56
L
Fenrir
17
7
14
3.43
W
14
10
15
2.15
W
13
6
20
3.83
L
2
9
17
1.17
L
Ymir
12
6
21
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,638
Damage
77,300
89,958
Taken
103,614
50,261
Mitigated
43,310
16,086
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,402
381
0
667
14,459
8,509
0
7,664
6,795
14,621
0
L
Zhong Kui
BilliardFace
Zhong Kui
9,597
3,375
0
283
22,316
9,749
0
937
21,279
21,924
0
W
Achilles
Cheddarhead4
Achilles
14,572
4,801
0
1,616
16,663
18,373
0
7,709
8,954
0
34,871
W
Thor
17,841
7,192
0
2,367
17,138
6,635
0
8,114
9,024
0
32,398
L
7,105
3,481
2,138
2,501
16,726
5,716
0
616
16,060
23,433
0
L
Fenrir
20,585
7,372
0
264
20,718
8,509
0
629
19,965
0
34,276
W
32,663
19,956
0
443
17,399
6,543
0
8,636
8,763
0
50,603
W
26,160
17,284
0
10,993
24,299
10,201
0
12,816
11,483
0
51,350
L
11,776
4,855
0
0
19,957
7,373
0
329
19,428
0
20,226
L
Ymir
28,237
3,983
825
754
23,897
11,963
0
891
22,822
41,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,975
Gold Earned
68,640
169
Minions Killed
145
6
Camps Cleared
4
937,458
Distance Traveled
986,118
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,484
1,040
20
2
1
160,149
2
L
Zhong Kui
12,238
1,020
33
3
1
166,093
1
W
Achilles
14,131
1,178
38
3
3
204,315
0
W
Thor
13,207
1,101
23
2
0
182,149
0
L
Olorun
12,552
1,046
34
3
1
151,256
0
L
Fenrir
16,166
1,347
20
2
2
260,977
0
W
Medusa
15,112
1,259
36
3
2
171,060
0
W
Kali
16,041
1,337
52
4
0
219,785
0
L
Thor
11,895
991
16
1
0
209,210
0
L
Ymir
15,789
1,316
42
4
0
198,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role