Player Matchup

Merlin
Merlin
DangStranger
Merlin
Level 18
God Stats
2W - 4L
1,112 SR
Queue Stats
67W - 73L
1,373 Elo+
Solo
Nemesis
Nemesis
SandmanLava
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
995 Elo+
Party 3
Neith
Neith
Woowoo 4 life
Neith
Level 25
God Stats
58W - 37L
1,536 SR
Queue Stats
133W - 129L
1,306 Elo+
Solo
Fenrir
Fenrir
Zuilou
Fenrir
Level 17
God Stats
3W - 8L
1,286 SR
Queue Stats
6W - 12L
1,204 Elo+
Solo
Cerberus
Cerberus
tobes74
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,008 Elo+
Party 3
Team Averages
Level 14
1,387 SR
1,177 Elo+

VS

Team Averages
Level 22
1,466 SR
1,346 Elo+
Fenrir
Fenrir
Dark_Raider2007
Fenrir
Level 27
God Stats
0W - 2L
1,210 SR
Queue Stats
31W - 23L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
EdwardRR
Cthulhu
Level 25
God Stats
3W - 4L
1,732 SR
Queue Stats
19W - 31L
1,294 Elo+
Party 2
Olorun
Olorun
Rorank
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WiliestMitten5
Jormungandr
Level 29
God Stats
9W - 3L
1,498 SR
Queue Stats
52W - 66L
1,274 Elo+
Party 2
Bakasura
Bakasura
onecrabbyboi69
Bakasura
Level 22
God Stats
2W - 2L
1,390 SR
Queue Stats
23W - 21L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
16 / 6 / 22
16,444
1,265
28,402
16,144
5,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
SandmanLava
Nemesis
20
11 / 10 / 19
14,691
1,130
20,055
25,419
11,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 3 / 25
14,858
1,143
32,918
22,420
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Zuilou
Fenrir
20
12 / 11 / 22
15,691
1,207
18,187
19,624
8,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
tobes74
Cerberus
20
4 / 12 / 27
14,948
1,150
13,463
35,668
41,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 10
15,304
1,177
20,822
22,240
7,510
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
EdwardRR
Cthulhu
20
2 / 10 / 20
13,126
1,010
11,156
27,802
9,072
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
Rorank
Olorun
18
2 / 11 / 10
11,725
902
7,742
17,310
4,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WiliestMitten5
Jormungandr
20
9 / 6 / 24
16,424
1,263
26,325
24,963
21,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
17 / 14 / 15
17,200
1,323
45,618
31,819
16,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
121
52
Kills
42
42
Deaths
52
115
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
16
6
22
4.5
L
12
11
10
1.55
L
Cthulhu
EdwardRR
Cthulhu
2
10
20
1.2
L
Olorun
Rorank
Olorun
2
11
10
0.64
W
Nemesis
SandmanLava
Nemesis
11
10
19
2.05
L
Jormungandr
WiliestMitten5
Jormungandr
9
6
24
3.5
W
9
3
25
7.17
W
Fenrir
Zuilou
Fenrir
12
11
22
2.09
L
Bakasura
17
14
15
1.75
W
Cerberus
tobes74
Cerberus
4
12
27
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,025
Damage
111,663
119,275
Taken
124,134
74,654
Mitigated
59,241
14,291
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,402
4,093
315
1,548
16,144
5,729
0
5,557
10,237
58,517
0
L
20,822
8,785
0
2,162
22,240
7,510
0
7,358
14,882
0
34,633
L
Cthulhu
EdwardRR
Cthulhu
11,156
373
1,187
632
27,802
9,072
0
11,970
15,832
28,503
0
L
Olorun
Rorank
Olorun
7,742
2,739
455
1,163
17,310
4,903
0
5,413
11,897
13,422
0
W
Nemesis
SandmanLava
Nemesis
20,055
12,027
0
1,309
25,419
11,336
0
10,117
14,967
0
41,579
L
Jormungandr
WiliestMitten5
Jormungandr
26,325
7,451
1,008
1,556
24,963
21,626
0
8,123
16,840
60,118
0
W
32,918
24,021
0
4,630
22,420
7,495
0
6,115
15,345
0
67,034
W
Fenrir
Zuilou
Fenrir
18,187
6,292
0
1,858
19,624
8,726
0
10,117
9,182
0
28,652
L
Bakasura
45,618
25,976
0
5,505
31,819
16,130
0
9,001
22,818
320
66,129
W
Cerberus
tobes74
Cerberus
13,463
2,360
0
4,631
35,668
41,368
0
12,454
19,763
34,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,632
Gold Earned
73,779
249
Minions Killed
216
6
Camps Cleared
1
1,076,408
Distance Traveled
1,142,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,444
1,265
73
6
0
209,865
0
L
Fenrir
15,304
1,177
23
2
0
239,627
0
L
Cthulhu
13,126
1,010
40
3
1
240,806
3
L
Olorun
11,725
902
14
1
0
168,447
0
W
Nemesis
14,691
1,130
25
2
3
242,432
1
L
Jormungandr
16,424
1,263
69
5
0
256,178
0
W
Neith
14,858
1,143
62
5
0
226,839
0
W
Fenrir
15,691
1,207
24
2
2
196,309
2
L
Bakasura
17,200
1,323
70
5
0
237,023
2
W
Cerberus
14,948
1,150
65
5
1
200,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role