Player Matchup

Loki
Loki
DJ 2256
Loki
Level 122
God Stats
7W - 8L
1,512 SR
Queue Stats
538W - 567L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
FlambeSteak7270
Cthulhu
Level 26
God Stats
8W - 9L
1,495 SR
Queue Stats
10W - 20L
1,243 Elo+
Party 1
Cernunnos
Cernunnos
Izey33
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,335 Elo+
Party 1
Mulan
Mulan
l M1NTEY l
Mulan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,348 Elo+
Party 1
Anubis
Anubis
playfriendss
Anubis
Level 85
God Stats
2W - 3L
1,861 SR
Queue Stats
55W - 68L
1,391 Elo+
Party 1
Team Averages
Level 71
1,574 SR
1,337 Elo+

VS

Team Averages
Level 103
1,487 SR
1,420 Elo+
Chang'e
Chang'e
 
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BeachinaParadise
Loki
Level 107
God Stats
1W - 0L
1,521 SR
Queue Stats
451W - 469L
1,418 Elo+
Party 2
Medusa
Medusa
Mimiegeignarde6
Medusa
Level 69
God Stats
87W - 73L
1,575 SR
Queue Stats
248W - 300L
1,404 Elo+
Party 3
Chaac
Chaac
t66-asmodaios_69
Chaac
Level 160
God Stats
3W - 5L
1,357 SR
Queue Stats
49W - 71L
1,384 Elo+
Party 2
Hades
Hades
tchipowok
Hades
Level 67
God Stats
129W - 136L
1,483 SR
Queue Stats
217W - 275L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DJ 2256
Loki
5
0 / 2 / 0
3,377
675
728
3,325
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,070
614
979
3,238
1,048
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Izey33
Cernunnos
4
1 / 2 / 0
3,155
631
784
2,315
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
5
1 / 0 / 0
3,424
685
1,559
978
385
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Anubis
4
0 / 2 / 0
2,952
590
443
1,407
503
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
3 / 0 / 0
4,270
854
1,275
1,227
283
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 2
3,473
695
990
2,246
412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 4
3,493
699
2,324
1,346
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 1
2,914
583
183
2,434
665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
tchipowok
Hades
6
3 / 1 / 2
3,728
746
2,377
2,234
647
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
8
8
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
0
3
W
1
0
2
2
L
Loki
DJ 2256
Loki
0
2
0
0
L
0
2
0
0
L
Cernunnos
Izey33
Cernunnos
1
2
0
0.5
W
1
0
4
3
L
Mulan
1
0
0
1
L
Anubis
0
2
0
0
W
0
1
1
0.5
W
Hades
tchipowok
Hades
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
7,149
11,263
Taken
9,487
3,174
Mitigated
2,345
2,710
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,275
379
302
781
1,227
283
0
371
833
15,048
0
W
990
174
0
916
2,246
412
0
184
2,037
0
9,991
L
Loki
DJ 2256
Loki
728
88
0
1,311
3,325
672
0
238
3,087
0
15,524
L
979
101
99
227
3,238
1,048
0
1,224
2,014
5,428
0
L
Cernunnos
Izey33
Cernunnos
784
355
0
390
2,315
566
0
1,153
1,162
0
9,165
W
2,324
1,041
319
306
1,346
338
108
383
963
0
10,359
L
Mulan
1,559
79
0
503
978
385
36
41
937
0
7,804
L
Anubis
443
44
0
180
1,407
503
0
996
411
6,421
0
W
183
0
111
833
2,434
665
0
0
2,334
0
3,969
W
Hades
tchipowok
Hades
2,377
276
362
1,017
2,234
647
0
484
1,750
11,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,978
Gold Earned
17,878
97
Minions Killed
101
0
Camps Cleared
0
406,866
Distance Traveled
453,130
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,270
854
33
7
0
89,822
0
W
Loki
3,473
695
22
4
0
97,428
1
L
Loki
3,377
675
38
8
0
87,943
1
L
Cthulhu
3,070
614
11
2
0
87,841
1
L
Cernunnos
3,155
631
21
4
0
81,439
1
W
Medusa
3,493
699
14
3
0
84,469
2
L
Mulan
3,424
685
15
3
0
100,143
2
L
Anubis
2,952
590
12
2
0
49,500
0
W
Chaac
2,914
583
4
1
0
93,689
1
W
Hades
3,728
746
28
6
0
87,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role