Player Matchup

Hou Yi
Hou Yi
HaokiReida
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
KhainKrauser
Guan Yu
Level 4
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 2
Discordia
Discordia
Tahirti
Discordia
Level 14
God Stats
5W - 3L
1,498 SR
Queue Stats
12W - 10L
1,399 Elo+
Party 2
Ra
Ra
erenjim
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,405 Elo+
Party 2
Ymir
Ymir
sthenofors
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,321 Elo+
Party 2
Team Averages
Level 8
1,554 SR
1,370 Elo+

VS

Team Averages
Level 18
1,553 SR
1,552 Elo+
Olorun
Olorun
Asgarotth
Olorun
Level 28
God Stats
17W - 18L
1,460 SR
Queue Stats
71W - 81L
1,361 Elo+
Solo
Artemis
Artemis
Danbo83
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 1
Loki
Loki
Davecccccc
Loki
Level 24
God Stats
3W - 12L
1,386 SR
Queue Stats
84W - 67L
1,483 Elo+
Solo
Neith
Neith
SoVeryLostttt
Neith
Level 22
God Stats
40W - 24L
1,657 SR
Queue Stats
290W - 239L
1,471 Elo+
Solo
Cthulhu
Cthulhu
lukehymas
Cthulhu
Level 13
God Stats
2W - 1L
1,762 SR
Queue Stats
21W - 18L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HaokiReida
Hou Yi
20
6 / 11 / 23
15,211
1,014
26,605
26,461
10,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
KhainKrauser
Guan Yu
20
5 / 5 / 24
15,448
1,030
28,078
35,060
58,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Tahirti
Discordia
20
7 / 7 / 21
15,523
1,035
20,658
22,807
9,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 25
17,040
1,136
30,811
19,974
8,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 19
15,831
1,055
17,276
35,383
44,441
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asgarotth
Olorun
20
13 / 11 / 19
18,224
1,215
26,192
32,039
17,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Danbo83
Artemis
20
1 / 8 / 14
13,611
907
22,113
22,959
11,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 0 / 0
10,830
722
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 10 / 15
18,127
1,208
58,889
31,830
15,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
lukehymas
Cthulhu
20
6 / 10 / 19
16,051
1,070
25,383
42,820
75,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
101
39
Kills
34
34
Deaths
39
112
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Olorun
Asgarotth
Olorun
13
11
19
2.05
L
Artemis
Danbo83
Artemis
1
8
14
1
L
0
0
0
0
W
Hou Yi
HaokiReida
Hou Yi
6
11
23
1.59
W
Guan Yu
KhainKrauser
Guan Yu
5
5
24
3.4
L
14
10
15
2.15
W
Discordia
Tahirti
Discordia
7
7
21
2.5
W
11
4
25
5.88
L
Cthulhu
lukehymas
Cthulhu
6
10
19
1.55
W
10
7
19
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,428
Damage
132,577
139,685
Taken
129,648
131,526
Mitigated
120,055
38,211
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Asgarotth
Olorun
26,192
14,640
2,793
7,072
32,039
17,718
0
17,046
14,618
52,054
0
L
Artemis
Danbo83
Artemis
22,113
12,606
0
0
22,959
11,849
0
10,817
11,867
0
51,487
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
HaokiReida
Hou Yi
26,605
14,911
0
2,359
26,461
10,791
0
11,176
15,285
0
59,582
W
Guan Yu
KhainKrauser
Guan Yu
28,078
4,898
7,526
7,907
35,060
58,342
0
11,265
23,795
361
43,172
L
58,889
30,077
0
4,157
31,830
15,186
0
15,780
15,625
0
86,419
W
Discordia
Tahirti
Discordia
20,658
3,173
771
2,098
22,807
9,123
0
7,500
15,307
46,410
0
W
30,811
3,040
10,780
4,639
19,974
8,829
0
6,743
13,231
64,794
0
L
Cthulhu
lukehymas
Cthulhu
25,383
1,740
2,394
1,528
42,820
75,302
0
24,588
17,524
72,798
0
W
17,276
2,921
545
1,586
35,383
44,441
0
14,891
20,492
30,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,053
Gold Earned
76,843
260
Minions Killed
279
3
Camps Cleared
4
1,374,503
Distance Traveled
1,012,651
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
18,224
1,215
73
5
0
228,950
0
L
Artemis
13,611
907
67
4
2
230,982
0
L
Loki
10,830
722
0
0
0
1,593
0
W
Hou Yi
15,211
1,014
64
4
1
236,731
3
W
Guan Yu
15,448
1,030
33
2
0
327,778
2
L
Neith
18,127
1,208
53
4
2
272,886
2
W
Discordia
15,523
1,035
47
3
1
229,639
1
W
Ra
17,040
1,136
98
7
0
307,976
0
L
Cthulhu
16,051
1,070
86
6
0
278,240
1
W
Ymir
15,831
1,055
18
1
1
272,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role