Player Matchup

Mulan
Mulan
Pullrival849
Mulan
Level 12
God Stats
3W - 1L
1,523 SR
Queue Stats
16W - 32L
1,074 Elo+
Party 1
Da Ji
Da Ji
Shinkō
Da Ji
Level 14
God Stats
6W - 10L
1,433 SR
Queue Stats
34W - 45L
1,120 Elo+
Solo
Ra
Ra
TRNEMusic
Ra
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 20L
1,060 Elo+
Party 1
Ymir
Ymir
YayaCadabra
Ymir
Level 17
God Stats
4W - 2L
1,503 SR
Queue Stats
12W - 14L
1,322 Elo+
Solo
Bellona
Bellona
benjacha
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 86L
1,196 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,154 Elo+

VS

Team Averages
Level 13
1,386 SR
1,119 Elo+
Loki
Loki
Chus29
Loki
Level 14
God Stats
3W - 7L
1,392 SR
Queue Stats
10W - 25L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Gray0009
Sun Wukong
Level 8
God Stats
6W - 11L
1,303 SR
Queue Stats
14W - 24L
1,068 Elo+
Solo
Eset
Eset
XxClubDubxX
Eset
Level 14
God Stats
1W - 3L
1,302 SR
Queue Stats
46W - 44L
1,050 Elo+
Solo
Aphrodite
Aphrodite
airan1977
Aphrodite
Level 12
God Stats
3W - 6L
1,158 SR
Queue Stats
23W - 39L
1,086 Elo+
Solo
Pele
Pele
shtwish
Pele
Level 16
God Stats
4W - 2L
1,775 SR
Queue Stats
41W - 28L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 18
15,162
948
18,781
22,073
27,782
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
Shinkō
Da Ji
19
6 / 6 / 5
14,358
897
5,551
8,936
3,949
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 6 / 16
16,246
1,015
19,147
16,915
10,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 23
17,374
1,086
27,276
26,627
41,550
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bellona
benjacha
Bellona
20
14 / 2 / 10
17,450
1,091
27,221
25,530
52,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Chus29
Loki
20
8 / 4 / 7
15,873
992
14,736
19,344
9,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Mr Gray0009
Sun Wukong
20
4 / 7 / 13
15,549
972
15,660
23,845
28,596
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 10 / 11
15,291
956
19,155
21,750
17,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
airan1977
Aphrodite
19
0 / 11 / 8
13,115
820
784
20,461
11,485
Pele
shtwish
Pele
20
9 / 8 / 12
17,049
1,066
38,127
28,197
13,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
39
Kills
24
24
Deaths
40
72
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
Chus29
Loki
8
4
7
2.88
L
Sun Wukong
Mr Gray0009
Sun Wukong
4
7
13
1.5
W
4
7
18
1.86
W
Da Ji
Shinkō
Da Ji
6
6
5
1.42
W
8
6
16
2.67
L
3
10
11
0.85
W
7
3
23
6.17
L
Aphrodite
airan1977
Aphrodite
0
11
8
0.36
W
Bellona
benjacha
Bellona
14
2
10
9.5
L
Pele
shtwish
Pele
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,976
Damage
88,462
100,081
Taken
113,597
135,857
Mitigated
80,297
4,424
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Chus29
Loki
14,736
8,397
0
5,180
19,344
9,294
0
5,251
14,093
0
26,386
L
Sun Wukong
Mr Gray0009
Sun Wukong
15,660
4,443
0
1,980
23,845
28,596
0
12,418
10,306
191
45,723
W
18,781
8,263
0
1,102
22,073
27,782
0
5,691
16,236
0
36,682
W
Da Ji
Shinkō
Da Ji
5,551
2,591
0
453
8,936
3,949
0
1,888
6,978
0
19,925
W
19,147
7,966
216
144
16,915
10,328
0
4,915
11,975
43,690
0
L
19,155
4,632
682
1,191
21,750
17,266
0
8,275
13,475
43,584
0
W
27,276
6,807
0
1,472
26,627
41,550
0
3,785
22,491
48,368
0
L
Aphrodite
airan1977
Aphrodite
784
393
0
0
20,461
11,485
0
10,096
10,267
4,054
0
W
Bellona
benjacha
Bellona
27,221
6,893
0
1,037
25,530
52,248
0
3,828
21,473
0
59,689
L
Pele
shtwish
Pele
38,127
13,514
431
3,419
28,197
13,656
0
10,383
17,814
0
78,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,590
Gold Earned
76,877
240
Minions Killed
253
2
Camps Cleared
8
1,157,502
Distance Traveled
1,217,979
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,873
992
28
2
2
223,017
1
L
Sun Wukong
15,549
972
72
5
0
275,669
0
W
Mulan
15,162
948
46
3
0
234,094
0
W
Da Ji
14,358
897
39
2
1
123,459
1
W
Ra
16,246
1,015
47
3
0
221,519
0
L
Eset
15,291
956
47
3
4
205,464
1
W
Ymir
17,374
1,086
51
3
0
275,603
2
L
Aphrodite
13,115
820
3
0
2
245,085
0
W
Bellona
17,450
1,091
57
4
1
302,827
2
L
Pele
17,049
1,066
103
6
0
268,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role