Player Matchup

Merlin
Merlin
Eightgosling652
Merlin
Level 124
God Stats
1W - 0L
1,640 SR
Queue Stats
93W - 90L
1,514 Elo+
Party 1
Ganesha
Ganesha
JUANITO18181818
Ganesha
Level 105
God Stats
2W - 7L
1,635 SR
Queue Stats
158W - 167L
1,440 Elo+
Party 1
Chaac
Chaac
OG_weJAHmin
Chaac
Level 109
God Stats
6W - 2L
1,574 SR
Queue Stats
323W - 309L
1,512 Elo+
Solo
Bellona
Bellona
TheAllFather777
Bellona
Level 127
God Stats
6W - 4L
1,594 SR
Queue Stats
96W - 104L
1,461 Elo+
Party 1
Ravana
Ravana
righteous111
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,589 SR
1,485 Elo+

VS

Team Averages
Level 113
1,362 SR
1,495 Elo+
Set
Set
DeathHater012
Set
Level 109
God Stats
0W - 1L
1,417 SR
Queue Stats
114W - 116L
1,484 Elo+
Solo
Hera
Hera
FabianInfante96
Hera
Level 122
God Stats
1W - 4L
1,408 SR
Queue Stats
177W - 140L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Guccibagmari
The Morrigan
Level 144
God Stats
0W - 2L
1,204 SR
Queue Stats
285W - 291L
1,556 Elo+
Solo
Raijin
Raijin
MrPaParos
Raijin
Level 63
God Stats
1W - 4L
1,279 SR
Queue Stats
164W - 141L
1,542 Elo+
Solo
Hachiman
Hachiman
cherixlol1
Hachiman
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 18
12,350
772
17,487
14,769
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 34
11,266
704
10,728
22,024
28,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 4 / 25
13,042
815
18,051
25,375
22,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
16 / 4 / 19
13,232
827
23,613
20,534
22,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
19
6 / 4 / 26
12,343
771
10,281
22,443
26,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 4
11,872
742
10,072
20,578
13,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 8 / 13
10,255
641
14,431
18,779
19,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
Guccibagmari
The Morrigan
20
8 / 8 / 8
12,220
764
13,413
12,743
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
MrPaParos
Raijin
20
4 / 10 / 9
11,988
749
22,985
20,090
6,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
cherixlol1
Hachiman
17
2 / 8 / 10
9,919
620
13,240
16,883
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
65
44
Kills
21
21
Deaths
44
122
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
W
11
4
18
5
L
1
8
13
0.94
L
The Morrigan
Guccibagmari
The Morrigan
8
8
8
1.5
W
0
5
34
3.4
L
Raijin
MrPaParos
Raijin
4
10
9
0.85
W
11
4
25
5.88
W
16
4
19
6.38
L
Hachiman
cherixlol1
Hachiman
2
8
10
0.88
W
Ravana
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,160
Damage
74,141
105,145
Taken
89,073
105,890
Mitigated
51,325
39,215
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
3,792
1,328
4,983
20,578
13,734
0
4,882
15,146
0
23,237
W
17,487
1,232
1,861
3,120
14,769
7,113
1,250
7,039
7,630
48,525
0
L
14,431
2,840
2,409
3,107
18,779
19,416
496
7,702
10,699
27,455
0
L
The Morrigan
Guccibagmari
The Morrigan
13,413
1,445
0
1,635
12,743
5,369
32
4,051
8,567
15,147
6,458
W
10,728
832
2,709
2,381
22,024
28,005
246
9,573
12,251
32,887
0
L
Raijin
MrPaParos
Raijin
22,985
2,566
645
1,686
20,090
6,931
434
6,693
13,045
41,440
0
W
18,051
1,990
2,426
10,609
25,375
22,612
947
11,622
13,503
0
38,815
W
23,613
2,073
3,555
4,416
20,534
22,114
1,476
6,955
13,429
0
33,437
L
Hachiman
cherixlol1
Hachiman
13,240
7,213
2,881
3,735
16,883
5,875
938
4,887
11,690
0
23,922
W
Ravana
10,281
2,096
2,186
5,952
22,443
26,046
1,806
9,423
12,851
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
56,254
169
Minions Killed
123
0
Camps Cleared
0
1,478,287
Distance Traveled
1,190,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,872
742
21
1
0
266,346
0
W
Merlin
12,350
772
45
3
0
247,083
0
L
Hera
10,255
641
17
1
0
235,345
1
L
The Morrigan
12,220
764
23
1
0
206,315
0
W
Ganesha
11,266
704
1
0
0
291,582
0
L
Raijin
11,988
749
39
2
0
219,470
1
W
Chaac
13,042
815
53
3
0
316,849
0
W
Bellona
13,232
827
31
2
0
321,651
0
L
Hachiman
9,919
620
23
1
0
263,012
0
W
Ravana
12,343
771
39
2
0
301,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role