Player Matchup

Osiris
Osiris
CyberColchon
Osiris
Level 16
God Stats
8W - 3L
1,508 SR
Queue Stats
65W - 50L
1,497 Elo+
Solo
Bellona
Bellona
MerrickNy
Bellona
Level 15
God Stats
24W - 13L
1,472 SR
Queue Stats
71W - 56L
1,500 Elo+
Party 2
Chang'e
Chang'e
PieSempie
Chang'e
Level 44
God Stats
14W - 11L
1,111 SR
Queue Stats
85W - 61L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
xAstronautX
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,431 Elo+
Party 2
Nemesis
Nemesis
zeracen
Nemesis
Level 15
God Stats
34W - 19L
1,651 SR
Queue Stats
51W - 37L
1,571 Elo+
Party 2
Team Averages
Level 23
1,448 SR
1,500 Elo+

VS

Team Averages
Level 24
1,451 SR
1,477 Elo+
Odin
Odin
Hanh
Odin
Level 23
God Stats
6W - 6L
1,547 SR
Queue Stats
145W - 128L
1,484 Elo+
Solo
Izanami
Izanami
LePwel
Izanami
Level 25
God Stats
4W - 7L
1,213 SR
Queue Stats
132W - 121L
1,405 Elo+
Solo
Apollo
Apollo
SimplyFalcon
Apollo
Level 60
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
andrexaur
Jormungandr
Level 8
God Stats
1W - 2L
1,480 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo
Ra
Ra
doormin12
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
7 / 2 / 28
16,278
1,085
17,016
26,875
43,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
MerrickNy
Bellona
20
9 / 5 / 22
15,544
1,036
29,904
26,390
36,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
PieSempie
Chang'e
20
15 / 6 / 13
16,403
1,094
33,095
27,010
13,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
xAstronautX
Sylvanus
20
3 / 8 / 26
13,948
930
17,479
27,348
16,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
zeracen
Nemesis
20
7 / 10 / 18
15,111
1,007
23,597
26,142
13,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hanh
Odin
20
3 / 6 / 19
14,202
947
15,791
21,520
23,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
LePwel
Izanami
20
12 / 13 / 12
16,305
1,087
37,451
32,267
15,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
20
12 / 7 / 11
16,189
1,079
34,380
24,891
11,594
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
andrexaur
Jormungandr
20
1 / 5 / 19
13,843
923
15,816
24,388
26,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
3 / 10 / 17
14,577
972
20,565
21,910
10,970
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
109
41
Kills
31
31
Deaths
41
107
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
2
28
10.5
L
Odin
Hanh
Odin
3
6
19
2.08
L
Izanami
LePwel
Izanami
12
13
12
1.38
W
Bellona
MerrickNy
Bellona
9
5
22
4
W
Chang'e
PieSempie
Chang'e
15
6
13
3.58
L
Apollo
12
7
11
2.5
L
Jormungandr
andrexaur
Jormungandr
1
5
19
2.1
L
3
10
17
1.15
W
Sylvanus
xAstronautX
Sylvanus
3
8
26
2
W
Nemesis
zeracen
Nemesis
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,091
Damage
124,003
133,765
Taken
124,976
123,326
Mitigated
87,869
38,042
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,016
5,230
1,791
1,131
26,875
43,754
0
8,323
18,394
899
49,119
L
Odin
Hanh
Odin
15,791
2,718
0
757
21,520
23,678
0
11,581
9,689
193
23,274
L
Izanami
LePwel
Izanami
37,451
30,358
0
3,724
32,267
15,382
0
12,089
19,903
0
62,244
W
Bellona
MerrickNy
Bellona
29,904
9,590
0
1,730
26,390
36,606
0
6,886
19,170
1,026
51,930
W
Chang'e
PieSempie
Chang'e
33,095
1,014
10,710
7,948
27,010
13,464
0
6,166
20,669
52,812
0
L
Apollo
34,380
26,612
0
3,502
24,891
11,594
0
9,287
15,358
0
66,135
L
Jormungandr
andrexaur
Jormungandr
15,816
4,160
574
1,880
24,388
26,245
0
12,106
12,161
35,465
0
L
20,565
2,650
2,315
580
21,910
10,970
0
7,346
14,439
47,474
0
W
Sylvanus
xAstronautX
Sylvanus
17,479
3,292
4,966
6,044
27,348
16,437
0
9,206
17,876
31,802
0
W
Nemesis
zeracen
Nemesis
23,597
7,982
0
3,722
26,142
13,065
0
5,993
20,099
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,284
Gold Earned
75,116
234
Minions Killed
240
6
Camps Cleared
10
1,337,135
Distance Traveled
1,292,975
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,278
1,085
51
3
0
302,434
2
L
Odin
14,202
947
16
1
1
323,795
0
L
Izanami
16,305
1,087
63
4
1
225,744
0
W
Bellona
15,544
1,036
43
3
1
283,154
0
W
Chang'e
16,403
1,094
72
5
1
277,752
0
L
Apollo
16,189
1,079
52
3
4
274,543
0
L
Jormungandr
13,843
923
42
3
0
224,641
0
L
Ra
14,577
972
67
4
4
244,252
1
W
Sylvanus
13,948
930
38
3
1
231,449
0
W
Nemesis
15,111
1,007
30
2
3
242,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role