Player Matchup

Cerberus
Cerberus
FenrirThresH
Cerberus
Level 27
God Stats
16W - 15L
1,456 SR
Queue Stats
34W - 37L
1,244 Elo+
Solo
Bastet
Bastet
Lucifer19890514
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Hel
Hel
NFaithless
Hel
Level 15
God Stats
11W - 5L
1,578 SR
Queue Stats
14W - 10L
1,380 Elo+
Party 2
Apollo
Apollo
Puppers3
Apollo
Level 29
God Stats
15W - 12L
1,520 SR
Queue Stats
100W - 114L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
nemed
Ao Kuang
Level 29
God Stats
22W - 10L
1,734 SR
Queue Stats
107W - 95L
1,407 Elo+
Party 2
Team Averages
Level 22
1,558 SR
1,306 Elo+

VS

Team Averages
Level 4
1,500 SR
1,440 Elo+
Artemis
Artemis
Brewparrymor
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ipunchpuppies
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Shadeim
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 99L
1,641 Elo+
Party 1
Zeus
Zeus
uzik000uzik
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
zookyboi
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FenrirThresH
Cerberus
10
1 / 3 / 7
7,471
534
5,641
11,570
7,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
5,989
428
1,081
6,089
1,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 1 / 6
9,014
644
8,948
6,021
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Puppers3
Apollo
11
3 / 7 / 5
7,246
518
6,467
8,476
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
nemed
Ao Kuang
15
9 / 0 / 2
9,376
670
8,325
12,110
4,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brewparrymor
Artemis
11
5 / 4 / 5
6,944
496
6,733
6,174
1,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
11
0 / 4 / 1
7,000
500
3,006
12,009
7,108
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Shadeim
Sobek
12
7 / 3 / 5
8,293
592
10,286
14,203
12,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
1 / 2 / 1
5,035
360
1,222
1,439
442
Magic Focus

Magic Focus

+20
Magical Power

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bellona
zookyboi
Bellona
10
3 / 6 / 1
6,427
459
6,338
9,928
4,556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
19
Kills
16
16
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brewparrymor
Artemis
5
4
5
1.88
W
Cerberus
FenrirThresH
Cerberus
1
3
7
1.5
L
Cthulhu
0
4
1
0.13
W
0
5
1
0.1
W
6
1
6
9
W
Apollo
Puppers3
Apollo
3
7
5
0.79
L
Sobek
Shadeim
Sobek
7
3
5
3.17
W
Ao Kuang
nemed
Ao Kuang
9
0
2
10
L
1
2
1
0.75
L
Bellona
zookyboi
Bellona
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
27,585
44,266
Taken
43,753
18,046
Mitigated
26,031
14,613
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brewparrymor
Artemis
6,733
3,453
0
686
6,174
1,484
686
4,647
1,527
0
23,056
W
Cerberus
FenrirThresH
Cerberus
5,641
871
0
1,652
11,570
7,353
0
3,885
7,685
17,913
0
L
Cthulhu
3,006
123
0
552
12,009
7,108
719
5,077
6,932
34,253
0
W
1,081
352
0
510
6,089
1,680
0
1,016
5,073
0
14,797
W
8,948
823
2,282
3,807
6,021
2,058
1,558
2,663
3,358
51,835
0
W
Apollo
Puppers3
Apollo
6,467
4,397
0
48
8,476
2,765
692
3,874
4,602
0
25,199
L
Sobek
Shadeim
Sobek
10,286
1,096
0
6,153
14,203
12,441
303
5,702
8,501
32,933
0
W
Ao Kuang
nemed
Ao Kuang
8,325
3,406
0
6,314
12,110
4,190
849
3,076
9,034
53,833
0
L
1,222
168
0
50
1,439
442
54
1,225
214
6,977
0
L
Bellona
zookyboi
Bellona
6,338
2,607
0
688
9,928
4,556
0
6,263
3,665
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
33,699
308
Minions Killed
221
0
Camps Cleared
0
1,159,525
Distance Traveled
1,021,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,944
496
45
3
0
178,239
1
W
Cerberus
7,471
534
29
2
0
249,451
1
L
Cthulhu
7,000
500
78
6
0
223,329
0
W
Bastet
5,989
428
32
2
0
154,614
1
W
Hel
9,014
644
111
8
0
245,152
0
W
Apollo
7,246
518
44
3
0
256,117
1
L
Sobek
8,293
592
29
2
0
277,215
1
W
Ao Kuang
9,376
670
92
7
0
254,191
0
L
Zeus
5,035
360
21
2
0
75,969
1
L
Bellona
6,427
459
48
3
0
267,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role