Player Matchup

Baron Samedi
Baron Samedi
ExoTic X SpAc3
Baron Samedi
Level 29
God Stats
7W - 9L
1,499 SR
Queue Stats
49W - 55L
1,448 Elo+
Party 1
Nemesis
Nemesis
PiXlVertigo
Nemesis
Level 7
God Stats
2W - 3L
1,723 SR
Queue Stats
11W - 13L
1,806 Elo+
Party 1
Ymir
Ymir
SizzleSchaef
Ymir
Level 29
God Stats
7W - 6L
1,526 SR
Queue Stats
26W - 22L
1,439 Elo+
Party 1
Team Averages
Level 22
1,583 SR
1,564 Elo+

VS

Team Averages
Level 65
1,612 SR
1,466 Elo+
Ymir
Ymir
BigSmiteGuy
Ymir
Level 17
God Stats
13W - 5L
1,645 SR
Queue Stats
30W - 15L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Fame
Cernunnos
Level 149
God Stats
17W - 4L
1,769 SR
Queue Stats
53W - 33L
1,568 Elo+
Party 2
Zeus
Zeus
Subbor1
Zeus
Level 29
God Stats
61W - 75L
1,422 SR
Queue Stats
76W - 115L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExoTic X SpAc3
Baron Samedi
12
6 / 5 / 6
9,153
763
9,826
9,205
4,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
PiXlVertigo
Nemesis
13
5 / 6 / 6
9,262
772
6,821
12,596
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 11
8,745
729
7,340
16,253
9,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 11
9,993
833
3,296
14,335
10,962
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Fame
Cernunnos
16
10 / 1 / 8
11,424
952
17,712
9,559
3,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Subbor1
Zeus
13
5 / 5 / 8
9,659
805
11,387
9,023
3,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
13
Kills
18
18
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
7
11
1.21
L
Baron Samedi
ExoTic X SpAc3
Baron Samedi
6
5
6
1.8
W
Cernunnos
Fame
Cernunnos
10
1
8
14
L
Nemesis
PiXlVertigo
Nemesis
5
6
6
1.33
L
2
7
11
1.07
W
Zeus
Subbor1
Zeus
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
32,395
38,054
Taken
32,917
18,008
Mitigated
17,609
7,390
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,296
315
0
0
14,335
10,962
153
6,491
7,844
10,919
0
L
Baron Samedi
ExoTic X SpAc3
Baron Samedi
9,826
741
1,818
1,935
9,205
4,220
0
3,062
6,143
33,510
0
W
Cernunnos
Fame
Cernunnos
17,712
9,317
0
5,514
9,559
3,639
1,862
5,306
4,253
0
70,227
L
Nemesis
PiXlVertigo
Nemesis
6,821
2,918
0
1,902
12,596
4,759
0
6,049
6,547
0
14,917
L
7,340
2,154
0
1,735
16,253
9,029
0
5,586
10,667
29,385
0
W
Zeus
Subbor1
Zeus
11,387
433
0
987
9,023
3,008
576
5,441
3,582
42,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
31,076
112
Minions Killed
181
0
Camps Cleared
0
638,428
Distance Traveled
576,760
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,993
833
10
1
0
200,788
3
L
Baron Samedi
9,153
763
45
4
0
218,232
2
W
Cernunnos
11,424
952
89
7
0
224,201
3
L
Nemesis
9,262
772
22
2
0
224,920
0
L
Ymir
8,745
729
45
4
0
195,276
1
W
Zeus
9,659
805
82
7
0
151,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role