Player Matchup

Bakasura
Bakasura
Guifiuza
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Jams a What1
Artemis
Level 4
God Stats
1W - 0L
1,231 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Scylla
Scylla
MrDrDucky
Scylla
Level 21
God Stats
30W - 20L
1,536 SR
Queue Stats
82W - 67L
1,173 Elo+
Solo
Neith
Neith
PowerProduct547
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RXKING10mg
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Team Averages
Level 7
1,453 SR
1,435 Elo+

VS

Team Averages
Level 11
1,421 SR
1,341 Elo+
Xing Tian
Xing Tian
DIAMOND ll
Xing Tian
Level 23
God Stats
8W - 11L
1,301 SR
Queue Stats
39W - 45L
1,244 Elo+
Solo
Artemis
Artemis
DonPittelleone
Artemis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OrangeAustin100
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Palordi
Kukulkan
Level 10
God Stats
2W - 4L
1,435 SR
Queue Stats
4W - 6L
1,266 Elo+
Solo
Hachiman
Hachiman
xWarrrioRx
Hachiman
Level 16
God Stats
36W - 45L
1,369 SR
Queue Stats
98W - 128L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guifiuza
Bakasura
2
0 / 1 / 0
2,872
574
0
1,023
189
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Jams a What1
Artemis
5
1 / 0 / 0
3,720
744
720
1,484
227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
MrDrDucky
Scylla
6
2 / 0 / 1
3,895
779
751
1,049
205
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,376
675
420
1,600
316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
RXKING10mg
Olorun
4
1 / 3 / 2
3,417
683
1,102
2,484
471
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DIAMOND ll
Xing Tian
2
0 / 0 / 0
2,615
523
0
180
48
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

5
0 / 0 / 0
3,188
638
440
1,258
292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
1 / 4 / 0
2,753
551
1,380
2,874
1,241
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Palordi
Kukulkan
1
0 / 0 / 0
966
193
0
0
0
Hachiman
xWarrrioRx
Hachiman
1
0 / 0 / 0
2,466
493
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
5
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DIAMOND ll
Xing Tian
0
0
0
0
L
0
0
0
0
W
Bakasura
Guifiuza
Bakasura
0
1
0
0
W
Artemis
Jams a What1
Artemis
1
0
0
1
W
Scylla
MrDrDucky
Scylla
2
0
1
2.5
L
1
4
0
0.25
L
Kukulkan
Palordi
Kukulkan
0
0
0
0
W
0
1
0
0
W
Olorun
RXKING10mg
Olorun
1
3
2
0.67
L
Hachiman
xWarrrioRx
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,993
Damage
1,820
7,640
Taken
4,312
1,408
Mitigated
1,581
957
Healing
125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DIAMOND ll
Xing Tian
0
0
0
0
180
48
0
0
180
930
0
L
440
440
0
0
1,258
292
392
0
1,258
0
6,253
W
Bakasura
Guifiuza
Bakasura
0
0
0
0
1,023
189
0
0
1,023
0
300
W
Artemis
Jams a What1
Artemis
720
594
0
324
1,484
227
367
0
1,434
0
7,558
W
Scylla
MrDrDucky
Scylla
751
210
0
170
1,049
205
961
0
1,024
8,313
0
L
1,380
662
0
125
2,874
1,241
0
1,853
1,021
0
2,246
L
Kukulkan
Palordi
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
420
207
0
299
1,600
316
208
0
1,600
0
5,406
W
Olorun
RXKING10mg
Olorun
1,102
907
82
82
2,484
471
1,896
0
2,434
7,618
0
L
Hachiman
xWarrrioRx
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,280
Gold Earned
11,988
48
Minions Killed
17
0
Camps Cleared
0
462,433
Distance Traveled
190,218
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
2,615
523
5
1
0
23,966
0
L
Artemis
3,188
638
11
2
0
94,615
1
W
Bakasura
2,872
574
0
0
0
99,269
0
W
Artemis
3,720
744
16
3
0
101,802
0
W
Scylla
3,895
779
17
3
0
78,424
0
L
Guan Yu
2,753
551
1
0
0
68,296
0
L
Kukulkan
966
193
0
0
0
0
0
W
Neith
3,376
675
8
2
0
100,237
1
W
Olorun
3,417
683
7
1
0
82,701
0
L
Hachiman
2,466
493
0
0
0
3,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role