Player Matchup

Bakasura
Bakasura
FTNE Daddy
Bakasura
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 160L
1,246 Elo+
Party 2
Ne Zha
Ne Zha
FTNE HAM
Ne Zha
Level 46
God Stats
2W - 3L
1,140 SR
Queue Stats
138W - 121L
1,271 Elo+
Party 2
Ganesha
Ganesha
FTNE Spiffy
Ganesha
Level 29
God Stats
13W - 11L
1,455 SR
Queue Stats
158W - 169L
1,257 Elo+
Party 2
Team Averages
Level 34
1,365 SR
1,258 Elo+

VS

Team Averages
Level 33
1,498 SR
1,249 Elo+
Cthulhu
Cthulhu
Anthony_sword_16
Cthulhu
Level 64
God Stats
15W - 8L
1,556 SR
Queue Stats
171W - 175L
1,289 Elo+
Party 1
Ymir
Ymir
Wolves2015pwf
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,162 Elo+
Solo
Cernunnos
Cernunnos
giragonza
Cernunnos
Level 18
God Stats
4W - 7L
1,438 SR
Queue Stats
37W - 38L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FTNE Daddy
Bakasura
18
14 / 3 / 11
15,760
750
22,700
16,001
7,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
FTNE HAM
Ne Zha
19
15 / 3 / 9
15,532
740
24,122
22,755
11,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
FTNE Spiffy
Ganesha
16
0 / 5 / 26
14,304
681
20,231
25,158
30,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
13,805
657
19,671
24,383
13,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 13 / 5
11,211
534
4,540
34,040
34,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
giragonza
Cernunnos
17
6 / 7 / 3
13,512
643
17,856
21,088
6,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
29
Kills
9
11
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Bakasura
FTNE Daddy
Bakasura
14
3
11
6.5
W
Ne Zha
FTNE HAM
Ne Zha
15
3
9
6.5
W
Ganesha
FTNE Spiffy
Ganesha
0
5
26
2.6
L
1
13
5
0.27
L
Cernunnos
giragonza
Cernunnos
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,053
Damage
42,067
63,914
Taken
79,511
49,093
Mitigated
54,225
19,225
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,671
2,380
1,264
3,492
24,383
13,907
582
4,561
19,584
51,371
0
W
Bakasura
FTNE Daddy
Bakasura
22,700
18,070
0
4,863
16,001
7,373
687
5,805
10,196
0
48,321
W
Ne Zha
FTNE HAM
Ne Zha
24,122
11,338
1,269
11,726
22,755
11,191
1,037
10,224
12,531
0
106,812
W
Ganesha
FTNE Spiffy
Ganesha
20,231
3,356
0
1,367
25,158
30,529
1,209
9,099
16,059
40,671
0
L
4,540
1,357
0
0
34,040
34,312
345
8,544
24,428
30,993
0
L
Cernunnos
giragonza
Cernunnos
17,856
11,218
0
4,586
21,088
6,006
1,978
7,606
12,809
0
41,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
38,528
206
Minions Killed
144
0
Camps Cleared
0
1,127,698
Distance Traveled
900,374
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,805
657
64
3
0
331,424
0
W
Bakasura
15,760
750
71
3
0
403,959
5
W
Ne Zha
15,532
740
133
6
0
378,745
1
W
Ganesha
14,304
681
2
0
0
344,994
0
L
Ymir
11,211
534
29
1
0
262,954
0
L
Cernunnos
13,512
643
51
2
0
305,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role