Player Matchup

Artemis
Artemis
Mr-Is-VillaSiles
Artemis
Level 24
God Stats
1W - 2L
1,703 SR
Queue Stats
141W - 160L
1,168 Elo+
Solo
Freya
Freya
THE HUNS EMPIRE
Freya
Level 28
God Stats
52W - 57L
1,446 SR
Queue Stats
216W - 255L
1,256 Elo+
Solo
Merlin
Merlin
UndeadDragon567
Merlin
Level 25
God Stats
22W - 31L
1,301 SR
Queue Stats
32W - 52L
1,059 Elo+
Solo
King Arthur
King Arthur
slinky_rooms616
King Arthur
Level 25
God Stats
11W - 19L
1,291 SR
Queue Stats
55W - 90L
1,088 Elo+
Solo
Fenrir
Fenrir
xxeveryburritox
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,120 Elo+
Solo
Team Averages
Level 24
1,448 SR
1,138 Elo+

VS

Team Averages
Level 21
1,380 SR
1,172 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AshLucian
Vulcan
Level 14
God Stats
1W - 2L
1,170 SR
Queue Stats
9W - 16L
1,061 Elo+
Solo
Artemis
Artemis
CaptainJaks
Artemis
Level 17
God Stats
1W - 1L
1,229 SR
Queue Stats
38W - 55L
1,099 Elo+
Solo
Xing Tian
Xing Tian
KingRomanArthur
Xing Tian
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 147L
1,093 Elo+
Solo
Sol
Sol
x Kylib x
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 60L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 13 / 17
18,530
1,090
23,893
21,609
9,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 8 / 22
18,611
1,095
28,848
26,287
15,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 1 / 0
12,034
708
173
1,028
200
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
slinky_rooms616
King Arthur
20
2 / 6 / 17
15,049
885
13,928
21,339
25,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 7 / 16
19,563
1,151
32,276
27,823
13,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
20 / 10 / 9
20,718
1,219
43,003
36,651
15,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
AshLucian
Vulcan
20
5 / 9 / 12
15,691
923
16,178
15,725
6,671
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
CaptainJaks
Artemis
20
5 / 8 / 17
16,360
962
16,497
20,967
8,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
KingRomanArthur
Xing Tian
20
5 / 10 / 22
17,419
1,025
12,880
28,882
31,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 3 / 5
13,483
793
1,628
5,468
1,817

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
100
40
Kills
35
35
Deaths
40
72
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
20
10
9
2.45
W
Vulcan
AshLucian
Vulcan
5
9
12
1.22
W
Artemis
CaptainJaks
Artemis
5
8
17
1.69
W
Xing Tian
KingRomanArthur
Xing Tian
5
10
22
1.6
L
11
13
17
1.5
L
12
8
22
2.88
L
0
1
0
0
L
King Arthur
slinky_rooms616
King Arthur
2
6
17
1.75
W
0
3
5
0.83
L
15
7
16
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,118
Damage
90,186
98,086
Taken
107,693
64,667
Mitigated
64,903
5,975
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
43,003
31,604
0
13,557
36,651
15,682
0
9,710
26,866
0
73,541
W
Vulcan
AshLucian
Vulcan
16,178
5,434
0
276
15,725
6,671
0
4,357
11,268
36,668
0
W
Artemis
CaptainJaks
Artemis
16,497
8,386
0
1,659
20,967
8,985
0
5,472
15,395
0
29,659
W
Xing Tian
KingRomanArthur
Xing Tian
12,880
1,562
0
968
28,882
31,748
0
8,687
19,770
34,976
0
L
23,893
16,277
0
0
21,609
9,953
0
6,277
15,082
0
44,197
L
28,848
13,477
0
3,078
26,287
15,645
0
8,425
17,762
52,140
0
L
173
0
0
0
1,028
200
0
0
1,028
1,485
0
L
King Arthur
slinky_rooms616
King Arthur
13,928
2,418
0
575
21,339
25,361
0
6,881
14,188
0
31,176
W
1,628
215
0
859
5,468
1,817
0
795
4,648
11,208
0
L
32,276
13,247
0
2,322
27,823
13,508
0
8,283
19,340
0
60,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,787
Gold Earned
83,671
178
Minions Killed
215
11
Camps Cleared
7
994,804
Distance Traveled
1,025,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
20,718
1,219
61
4
5
216,363
0
W
Vulcan
15,691
923
62
4
2
231,907
0
W
Artemis
16,360
962
23
1
0
253,691
0
W
Xing Tian
17,419
1,025
46
3
0
229,817
2
L
Artemis
18,530
1,090
55
3
0
216,049
0
L
Freya
18,611
1,095
42
2
8
258,392
1
L
Merlin
12,034
708
1
0
1
19,005
0
L
King Arthur
15,049
885
23
1
0
222,878
0
W
Sol
13,483
793
23
1
0
93,227
2
L
Fenrir
19,563
1,151
57
3
2
278,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role