Player Matchup

Mercury
Mercury
Xchange-YT-Duke
Mercury
Level 21
God Stats
14W - 18L
1,500 SR
Queue Stats
35W - 47L
1,232 Elo+
Party 3
Heimdallr
Heimdallr
Xchange-YT-Spade
Heimdallr
Level 28
God Stats
5W - 7L
1,390 SR
Queue Stats
67W - 68L
1,314 Elo+
Party 3
Thor
Thor
gugasva
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,076 Elo+
Party 2
Agni
Agni
ryan2333
Agni
Level 5
God Stats
1W - 4L
1,509 SR
Queue Stats
2W - 11L
1,091 Elo+
Solo
Ymir
Ymir
thiaguin424
Ymir
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 37L
1,500 Elo+
Party 2
Team Averages
Level 12
1,480 SR
1,243 Elo+

VS

Team Averages
Level 17
1,267 SR
1,301 Elo+
Hou Yi
Hou Yi
Deltaco-MiSTaKez
Hou Yi
Level 25
God Stats
3W - 6L
1,232 SR
Queue Stats
90W - 80L
1,246 Elo+
Party 1
Osiris
Osiris
Nicklucas2922
Osiris
Level 14
God Stats
1W - 1L
1,017 SR
Queue Stats
3W - 3L
1,612 Elo+
Solo
Da Ji
Da Ji
UX_Capodan617_XG
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Bacchus
Bacchus
pickle_god090
Bacchus
Level 15
God Stats
3W - 8L
1,025 SR
Queue Stats
28W - 35L
1,235 Elo+
Solo
Nike
Nike
vReportv
Nike
Level 28
God Stats
32W - 22L
1,561 SR
Queue Stats
124W - 110L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
4,050
675
657
3,833
881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Heimdallr
5
1 / 2 / 2
3,703
617
2,390
3,246
843
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
gugasva
Thor
4
0 / 3 / 0
2,997
500
536
2,736
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
2
0 / 1 / 0
2,854
476
111
1,188
126
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,042
507
402
2,488
554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,158
693
813
1,524
447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 2
3,351
559
653
2,222
1,400
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 2 / 0
3,491
582
182
3,154
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
5
2 / 0 / 2
3,765
628
1,202
1,841
939
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
6
4 / 0 / 2
3,907
651
2,707
2,268
1,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
2
2
0.5
W
1
2
0
0.5
L
3
1
0
3
L
Heimdallr
1
2
2
1
L
Thor
gugasva
Thor
0
3
0
0
W
Bacchus
2
0
2
3
L
Agni
0
1
0
0
L
0
2
0
0
W
Nike
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,096
Damage
5,557
13,491
Taken
11,009
2,968
Mitigated
4,528
3,301
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
813
340
0
625
1,524
447
1,461
0
1,524
0
18,523
W
653
187
0
0
2,222
1,400
444
0
2,222
0
5,062
W
182
144
0
0
3,154
691
192
0
3,154
0
5,767
L
657
338
0
1,784
3,833
881
0
0
3,833
0
10,759
L
Heimdallr
2,390
1,397
0
857
3,246
843
294
0
3,246
0
9,021
L
Thor
gugasva
Thor
536
370
0
320
2,736
564
32
513
2,148
0
5,191
W
Bacchus
1,202
122
0
111
1,841
939
0
168
1,673
7,875
0
L
Agni
111
0
0
0
1,188
126
132
0
1,138
4,603
0
L
402
58
0
340
2,488
554
88
689
1,674
4,150
0
W
Nike
2,707
689
0
533
2,268
1,051
0
345
1,923
0
8,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,646
Gold Earned
18,672
53
Minions Killed
77
0
Camps Cleared
0
459,850
Distance Traveled
589,471
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,158
693
31
5
0
93,779
0
W
Osiris
3,351
559
15
3
0
119,091
1
W
Da Ji
3,491
582
10
2
0
135,744
0
L
Mercury
4,050
675
26
4
0
99,892
1
L
Heimdallr
3,703
617
2
0
0
104,121
0
L
Thor
2,997
500
12
2
0
95,925
1
W
Bacchus
3,765
628
10
2
0
112,729
1
L
Agni
2,854
476
7
1
0
64,687
1
L
Ymir
3,042
507
6
1
0
95,225
0
W
Nike
3,907
651
11
2
0
128,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role