Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Aca888
Ravana
Level 146
God Stats
7W - 7L
1,556 SR
Queue Stats
782W - 820L
1,570 Elo+
Solo
Sol
Sol
CodexAutemDeus
Sol
Level 139
God Stats
0W - 1L
1,642 SR
Queue Stats
21W - 19L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Disruption25
Ah Muzen Cab
Level 160
God Stats
4W - 6L
1,545 SR
Queue Stats
334W - 303L
1,553 Elo+
Party 2
Nemesis
Nemesis
KingNS7474
Nemesis
Level 149
God Stats
0W - 3L
1,799 SR
Queue Stats
222W - 183L
1,586 Elo+
Party 2
Team Averages
Level 148
1,608 SR
1,556 Elo+

VS

Team Averages
Level 151
1,546 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Balhae
Baron Samedi
Level 160
God Stats
1W - 0L
1,303 SR
Queue Stats
122W - 83L
1,659 Elo+
Party 1
Fenrir
Fenrir
Extrov4rt
Fenrir
Level 152
God Stats
2W - 1L
1,565 SR
Queue Stats
160W - 156L
1,511 Elo+
Party 1
Cerberus
Cerberus
Inevitable00
Cerberus
Level 160
God Stats
1W - 0L
1,552 SR
Queue Stats
31W - 24L
1,583 Elo+
Party 1
Bellona
Bellona
M4E5TRO
Bellona
Level 155
God Stats
9W - 7L
1,615 SR
Queue Stats
220W - 217L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
WidestDestroyer
Hun Batz
Level 127
God Stats
9W - 3L
1,695 SR
Queue Stats
408W - 416L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 6 / 6
8,993
692
6,464
16,794
18,732
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Aca888
Ravana
14
1 / 9 / 11
8,490
653
9,932
14,439
7,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 7 / 4
9,669
744
21,212
20,122
7,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Disruption25
Ah Muzen Cab
15
3 / 9 / 7
9,022
694
17,500
17,679
7,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KingNS7474
Nemesis
13
0 / 7 / 8
7,786
599
9,378
21,392
20,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balhae
Baron Samedi
18
10 / 1 / 25
11,155
858
25,605
12,185
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Extrov4rt
Fenrir
16
6 / 4 / 20
10,314
793
13,292
17,732
14,531
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Inevitable00
Cerberus
17
5 / 3 / 19
10,540
811
6,595
18,822
17,510
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
M4E5TRO
Bellona
17
3 / 2 / 25
10,324
794
17,470
18,939
23,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
19
14 / 2 / 16
11,945
919
20,063
18,256
8,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
143
12
Kills
38
38
Deaths
12
36
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
6
6
0.83
L
Ravana
Aca888
Ravana
1
9
11
0.72
W
Baron Samedi
Balhae
Baron Samedi
10
1
25
22.5
L
6
7
4
1.14
L
Ah Muzen Cab
Disruption25
Ah Muzen Cab
3
9
7
0.72
W
Fenrir
Extrov4rt
Fenrir
6
4
20
4
W
Cerberus
Inevitable00
Cerberus
5
3
19
4.83
L
Nemesis
KingNS7474
Nemesis
0
7
8
0.57
W
Bellona
M4E5TRO
Bellona
3
2
25
7.75
W
Hun Batz
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
83,025
90,426
Taken
85,934
61,754
Mitigated
72,756
33,114
Healing
42,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,464
2,158
8,467
4,229
16,794
18,732
0
7,065
9,604
15,483
0
L
Ravana
Aca888
Ravana
9,932
2,995
961
1,955
14,439
7,205
0
6,173
8,171
0
12,707
W
Baron Samedi
Balhae
Baron Samedi
25,605
1,625
14,133
5,195
12,185
8,465
1,583
3,478
8,632
41,087
0
L
21,212
7,263
2,056
6,461
20,122
7,359
0
7,974
12,017
33,807
0
L
Ah Muzen Cab
Disruption25
Ah Muzen Cab
17,500
7,962
0
4,166
17,679
7,515
0
6,443
11,011
0
32,146
W
Fenrir
Extrov4rt
Fenrir
13,292
3,861
2,897
3,373
17,732
14,531
685
7,018
10,564
0
19,364
W
Cerberus
Inevitable00
Cerberus
6,595
280
664
4,718
18,822
17,510
1,079
4,748
13,824
15,665
0
L
Nemesis
KingNS7474
Nemesis
9,378
3,893
311
4,508
21,392
20,943
0
4,545
16,547
0
12,345
W
Bellona
M4E5TRO
Bellona
17,470
5,128
2,650
3,890
18,939
23,614
355
5,840
12,836
0
25,701
W
Hun Batz
20,063
3,774
1,900
3,499
18,256
8,636
1,986
6,592
10,922
0
41,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
54,278
87
Minions Killed
154
0
Camps Cleared
0
1,021,455
Distance Traveled
1,234,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,993
692
17
1
0
204,660
0
L
Ravana
8,490
653
3
0
0
200,612
1
W
Baron Samedi
11,155
858
55
4
0
227,174
0
L
Sol
9,669
744
27
2
0
200,219
1
L
Ah Muzen Cab
9,022
694
32
2
0
216,394
0
W
Fenrir
10,314
793
10
1
0
248,049
1
W
Cerberus
10,540
811
27
2
0
220,708
0
L
Nemesis
7,786
599
8
1
0
199,570
2
W
Bellona
10,324
794
21
2
0
256,161
3
W
Hun Batz
11,945
919
41
3
0
282,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role