Player Matchup

Chaac
Chaac
Igorr_Monteiro
Chaac
Level 29
God Stats
1W - 5L
1,320 SR
Queue Stats
7W - 22L
1,435 Elo+
Solo
Chang'e
Chang'e
deathstorm120
Chang'e
Level 65
God Stats
11W - 8L
1,568 SR
Queue Stats
70W - 49L
1,494 Elo+
Party 2
Mulan
Mulan
kbrownw6576
Mulan
Level 127
God Stats
12W - 3L
1,603 SR
Queue Stats
140W - 95L
1,528 Elo+
Party 2
Team Averages
Level 74
1,497 SR
1,486 Elo+

VS

Team Averages
Level 52
1,699 SR
1,578 Elo+
Nox
Nox
CelestialOmn
Nox
Level 25
God Stats
3W - 1L
1,760 SR
Queue Stats
49W - 40L
1,511 Elo+
Solo
Bakasura
Bakasura
PrinceSlime9
Bakasura
Level 126
God Stats
22W - 14L
1,630 SR
Queue Stats
162W - 136L
1,577 Elo+
Party 1
Neith
Neith
XxAstroSlimexX
Neith
Level 4
God Stats
6W - 5L
1,707 SR
Queue Stats
6W - 5L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
8,377
524
6,632
15,686
13,314
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
11
0 / 5 / 0
8,588
537
10,311
12,322
3,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 0
8,533
533
6,183
14,908
11,621
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
11,719
732
7,547
9,318
7,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
PrinceSlime9
Bakasura
14
3 / 0 / 11
11,007
688
7,610
12,190
5,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 8
11,530
721
20,413
11,358
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
0
7
0
0
W
Bakasura
PrinceSlime9
Bakasura
3
0
11
8.5
W
9
0
8
13
L
Chang'e
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
35,570
42,916
Taken
32,866
28,748
Mitigated
17,657
13,456
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,547
1,415
0
402
9,318
7,344
236
3,638
5,605
41,939
0
L
6,632
275
432
3,560
15,686
13,314
0
2,381
12,337
0
35,400
W
Bakasura
PrinceSlime9
Bakasura
7,610
5,313
0
4,509
12,190
5,682
0
3,429
8,711
0
56,115
W
20,413
9,519
958
7,376
11,358
4,631
959
4,202
6,931
0
54,991
L
Chang'e
10,311
487
2,882
5,125
12,322
3,813
0
2,676
9,301
46,397
0
L
6,183
880
0
1,457
14,908
11,621
0
2,666
11,712
739
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
34,256
176
Minions Killed
241
0
Camps Cleared
0
819,419
Distance Traveled
883,448
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,719
732
63
4
0
264,444
4
L
Chaac
8,377
524
44
3
0
283,139
0
W
Bakasura
11,007
688
93
6
0
349,553
5
W
Neith
11,530
721
85
5
0
269,451
1
L
Chang'e
8,588
537
79
5
0
268,918
6
L
Mulan
8,533
533
53
3
0
267,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role