Player Matchup

Medusa
Medusa
DeathTyan
Medusa
Level 46
God Stats
3W - 2L
1,803 SR
Queue Stats
22W - 24L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Dinamo123xp
Jing Wei
Level 89
God Stats
1W - 1L
1,347 SR
Queue Stats
39W - 31L
1,555 Elo+
Solo
Anubis
Anubis
Neospyder
Anubis
Level 127
God Stats
9W - 7L
1,501 SR
Queue Stats
49W - 33L
1,538 Elo+
Solo
Bacchus
Bacchus
Steins33
Bacchus
Level 38
God Stats
1W - 2L
1,157 SR
Queue Stats
99W - 92L
1,399 Elo+
Solo
Ra
Ra
lewncasper
Ra
Level 64
God Stats
0W - 4L
1,232 SR
Queue Stats
10W - 17L
1,372 Elo+
Solo
Team Averages
Level 73
1,408 SR
1,468 Elo+

VS

Team Averages
Level 98
1,631 SR
1,570 Elo+
Fenrir
Fenrir
Anardile
Fenrir
Level 119
God Stats
31W - 25L
1,790 SR
Queue Stats
738W - 615L
1,584 Elo+
Party 1
Ra
Ra
Bibine22
Ra
Level 22
God Stats
17W - 8L
1,606 SR
Queue Stats
98W - 60L
1,588 Elo+
Party 1
Geb
Geb
Flowic
Geb
Level 102
God Stats
22W - 15L
1,606 SR
Queue Stats
518W - 409L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Miniprof
Nu Wa
Level 108
God Stats
35W - 39L
1,514 SR
Queue Stats
619W - 500L
1,576 Elo+
Party 1
Anhur
Anhur
WarchildUK
Anhur
Level 137
God Stats
3W - 1L
1,642 SR
Queue Stats
58W - 50L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeathTyan
Medusa
19
2 / 9 / 5
13,746
809
26,841
38,743
15,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Dinamo123xp
Jing Wei
20
1 / 1 / 8
13,717
807
13,088
20,090
8,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Neospyder
Anubis
20
2 / 4 / 5
14,844
873
23,187
26,213
14,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Steins33
Bacchus
20
2 / 5 / 7
14,237
837
16,559
28,447
41,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 11 / 6
14,626
860
28,344
30,752
11,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anardile
Fenrir
20
10 / 0 / 12
15,991
941
21,671
21,639
17,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 19
16,611
977
33,393
16,701
8,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Geb
Flowic
Geb
20
0 / 4 / 25
14,303
841
22,829
34,283
44,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Miniprof
Nu Wa
20
3 / 1 / 21
14,890
876
32,295
16,043
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
9 / 4 / 14
15,530
914
29,524
24,220
9,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
10
Kills
30
30
Deaths
10
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anardile
Fenrir
10
0
12
16
W
8
1
19
17.5
L
Medusa
DeathTyan
Medusa
2
9
5
0.5
L
Jing Wei
Dinamo123xp
Jing Wei
1
1
8
5
W
Geb
Flowic
Geb
0
4
25
3.13
W
Nu Wa
Miniprof
Nu Wa
3
1
21
13.5
L
Anubis
Neospyder
Anubis
2
4
5
1.13
L
Bacchus
Steins33
Bacchus
2
5
7
1.1
W
Anhur
9
4
14
4
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,019
Damage
139,712
144,245
Taken
112,886
90,926
Mitigated
86,299
25,877
Healing
28,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anardile
Fenrir
21,671
2,419
0
368
21,639
17,097
0
12,852
8,787
0
31,761
W
33,393
1,102
16,658
8,474
16,701
8,334
0
11,093
5,608
97,065
0
L
Medusa
DeathTyan
Medusa
26,841
12,580
0
0
38,743
15,125
0
24,046
14,697
0
65,101
L
Jing Wei
Dinamo123xp
Jing Wei
13,088
7,638
1,098
3,598
20,090
8,390
0
13,406
6,684
0
41,958
W
Geb
Flowic
Geb
22,829
657
0
0
34,283
44,405
0
17,566
16,717
36,305
0
W
Nu Wa
Miniprof
Nu Wa
32,295
5,712
0
1,461
16,043
6,669
0
11,126
4,917
69,482
0
L
Anubis
Neospyder
Anubis
23,187
3,738
1,969
9,434
26,213
14,288
0
16,490
9,723
77,069
0
L
Bacchus
Steins33
Bacchus
16,559
462
1,564
1,137
28,447
41,287
0
15,816
12,631
32,950
0
W
Anhur
29,524
13,433
558
594
24,220
9,794
0
15,453
8,767
0
48,585
L
28,344
1,384
2,636
4,441
30,752
11,836
0
18,759
11,993
71,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,170
Gold Earned
77,325
375
Minions Killed
325
11
Camps Cleared
8
1,500,399
Distance Traveled
1,710,001
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,991
941
16
1
6
402,662
0
W
Ra
16,611
977
174
10
0
346,681
1
L
Medusa
13,746
809
58
3
3
303,677
0
L
Jing Wei
13,717
807
84
5
0
305,663
1
W
Geb
14,303
841
12
1
1
341,999
1
W
Nu Wa
14,890
876
77
5
0
312,342
1
L
Anubis
14,844
873
113
7
6
272,083
1
L
Bacchus
14,237
837
30
2
0
334,833
0
W
Anhur
15,530
914
46
3
1
306,317
0
L
Ra
14,626
860
90
5
2
284,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role