Player Matchup

Jormungandr
Jormungandr
Miilhawk
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,526 Elo+
Solo
Scylla
Scylla
Qusruc
Scylla
Level 44
God Stats
0W - 2L
1,592 SR
Queue Stats
120W - 139L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Roubinho
Ah Puch
Level 142
God Stats
1W - 1L
1,733 SR
Queue Stats
55W - 64L
1,466 Elo+
Solo
Cthulhu
Cthulhu
lukapolo0103
Cthulhu
Level 46
God Stats
2W - 2L
1,296 SR
Queue Stats
101W - 96L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
negogay
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,716 Elo+
Solo
Team Averages
Level 81
1,524 SR
1,548 Elo+

VS

Team Averages
Level 150
1,531 SR
1,533 Elo+
Susano
Susano
CardinalPK
Susano
Level 141
God Stats
6W - 4L
1,653 SR
Queue Stats
209W - 179L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
Elektritha
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Kyrke
Persephone
Level 146
God Stats
1W - 0L
1,430 SR
Queue Stats
67W - 77L
1,463 Elo+
Solo
Agni
Agni
ZeruDesu
Agni
Level 160
God Stats
3W - 4L
1,570 SR
Queue Stats
306W - 293L
1,568 Elo+
Solo
Sol
Sol
fenix1317
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Miilhawk
Jormungandr
17
3 / 8 / 7
10,479
749
10,245
20,619
23,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Qusruc
Scylla
17
2 / 5 / 11
9,789
699
10,885
13,536
5,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Roubinho
Ah Puch
17
3 / 9 / 7
9,931
709
12,787
14,138
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
lukapolo0103
Cthulhu
19
6 / 6 / 10
11,048
789
21,723
18,367
21,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
negogay
Erlang Shen
16
5 / 6 / 5
10,191
728
8,337
15,346
7,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CardinalPK
Susano
19
10 / 8 / 12
12,491
892
18,908
15,192
9,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Elektritha
Jing Wei
17
3 / 4 / 18
10,784
770
15,342
14,515
5,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Kyrke
Persephone
18
2 / 3 / 21
10,852
775
10,665
13,173
5,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
18
6 / 4 / 15
11,135
795
11,393
11,559
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 2 / 16
12,724
909
19,245
18,305
6,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
19
Kills
34
34
Deaths
21
40
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Susano
CardinalPK
Susano
10
8
12
2
W
Jing Wei
Elektritha
Jing Wei
3
4
18
3
W
Persephone
Kyrke
Persephone
2
3
21
4.17
L
Jormungandr
Miilhawk
Jormungandr
3
8
7
0.81
L
Scylla
Qusruc
Scylla
2
5
11
1.5
L
Ah Puch
Roubinho
Ah Puch
3
9
7
0.72
W
Agni
6
4
15
3.38
W
13
2
16
10.5
L
Cthulhu
lukapolo0103
Cthulhu
6
6
10
1.83
L
Erlang Shen
negogay
Erlang Shen
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,977
Damage
75,553
82,006
Taken
72,744
64,490
Mitigated
31,524
22,146
Healing
35,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CardinalPK
Susano
18,908
2,738
1,969
3,021
15,192
9,103
850
10,745
4,447
0
30,421
W
Jing Wei
Elektritha
Jing Wei
15,342
12,948
2,336
5,416
14,515
5,733
2,518
12,263
2,252
0
26,592
W
Persephone
Kyrke
Persephone
10,665
1,364
1,704
5,196
13,173
5,161
984
10,097
3,076
29,952
0
L
Jormungandr
Miilhawk
Jormungandr
10,245
1,086
1,854
2,489
20,619
23,635
0
9,407
11,212
20,412
0
L
Scylla
Qusruc
Scylla
10,885
155
1,817
3,284
13,536
5,729
246
6,607
6,929
27,827
0
L
Ah Puch
Roubinho
Ah Puch
12,787
531
834
1,833
14,138
5,970
0
7,062
7,076
25,426
0
W
Agni
11,393
782
1,088
2,715
11,559
4,627
336
9,399
2,160
27,431
0
W
19,245
5,957
995
11,139
18,305
6,900
1,566
13,136
5,169
32,423
0
L
Cthulhu
lukapolo0103
Cthulhu
21,723
658
2,147
2,277
18,367
21,572
0
8,613
9,754
39,633
0
L
Erlang Shen
negogay
Erlang Shen
8,337
1,956
2,122
3,489
15,346
7,584
0
9,614
5,732
0
14,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
57,986
141
Minions Killed
171
0
Camps Cleared
0
1,199,040
Distance Traveled
1,265,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,491
892
23
2
0
251,753
2
W
Jing Wei
10,784
770
29
2
0
262,050
1
W
Persephone
10,852
775
41
3
0
256,351
0
L
Jormungandr
10,479
749
14
1
0
219,986
1
L
Scylla
9,789
699
48
3
0
232,836
1
L
Ah Puch
9,931
709
25
2
0
207,553
0
W
Agni
11,135
795
34
2
0
232,866
1
W
Sol
12,724
909
44
3
0
262,948
1
L
Cthulhu
11,048
789
39
3
0
274,250
2
L
Erlang Shen
10,191
728
15
1
0
264,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role