Player Matchup

Cerberus
Cerberus
DeathHimself1
Cerberus
Level 16
God Stats
42W - 47L
1,162 SR
Queue Stats
61W - 84L
897 Elo+
Party 3
Ratatoskr
Ratatoskr
Hornetisntvoid
Ratatoskr
Level 18
God Stats
26W - 27L
1,277 SR
Queue Stats
93W - 131L
1,033 Elo+
Party 3
Thanatos
Thanatos
Justin25
Thanatos
Level 17
God Stats
6W - 11L
1,256 SR
Queue Stats
57W - 89L
1,074 Elo+
Party 3
Cernunnos
Cernunnos
Mr_FreakmanGR
Cernunnos
Level 27
God Stats
5W - 1L
1,700 SR
Queue Stats
12W - 13L
1,149 Elo+
Solo
Hera
Hera
Nick67
Hera
Level 15
God Stats
13W - 11L
1,679 SR
Queue Stats
70W - 100L
1,014 Elo+
Party 3
Team Averages
Level 19
1,415 SR
1,033 Elo+

VS

Team Averages
Level 22
1,435 SR
1,093 Elo+
Bellona
Bellona
Deliminisx54
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
860 Elo+
Party 1
Sun Wukong
Sun Wukong
Jason_Vegeta
Sun Wukong
Level 14
God Stats
1W - 1L
1,317 SR
Queue Stats
3W - 12L
860 Elo+
Party 1
Izanami
Izanami
Melvynn ORG
Izanami
Level 26
God Stats
8W - 6L
1,414 SR
Queue Stats
11W - 14L
1,030 Elo+
Party 2
Artemis
Artemis
agustin1213121
Artemis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
dIdrOnes835
Fenrir
Level 28
God Stats
4W - 2L
1,444 SR
Queue Stats
21W - 18L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathHimself1
Cerberus
19
4 / 14 / 9
12,869
477
9,759
29,011
13,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Hornetisntvoid
Ratatoskr
18
8 / 7 / 3
12,868
477
15,238
42,013
16,704
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Justin25
Thanatos
15
0 / 20 / 5
9,843
365
8,946
26,991
10,879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Mr_FreakmanGR
Cernunnos
20
11 / 10 / 3
14,509
537
24,311
25,486
10,483
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Nick67
Hera
19
4 / 8 / 8
12,381
459
24,233
20,516
8,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deliminisx54
Bellona
17
5 / 9 / 3
12,227
453
9,847
27,367
17,562
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Jason_Vegeta
Sun Wukong
18
3 / 4 / 5
12,112
449
8,384
25,249
22,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Melvynn ORG
Izanami
20
16 / 4 / 10
16,455
609
35,363
18,113
6,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
25 / 4 / 4
16,251
602
46,872
31,000
12,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
17
10 / 8 / 8
13,044
483
15,682
16,302
7,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
27
Kills
59
59
Deaths
29
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeathHimself1
Cerberus
4
14
9
0.61
W
Bellona
Deliminisx54
Bellona
5
9
3
0.72
L
Ratatoskr
Hornetisntvoid
Ratatoskr
8
7
3
1.36
W
Sun Wukong
Jason_Vegeta
Sun Wukong
3
4
5
1.38
L
Thanatos
Justin25
Thanatos
0
20
5
0.13
W
Izanami
Melvynn ORG
Izanami
16
4
10
5.25
L
Cernunnos
Mr_FreakmanGR
Cernunnos
11
10
3
1.25
L
Hera
Nick67
Hera
4
8
8
1
W
25
4
4
6.75
W
Fenrir
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,487
Damage
116,148
144,017
Taken
118,031
59,676
Mitigated
67,504
38,058
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeathHimself1
Cerberus
9,759
417
0
1,176
29,011
13,116
633
160
28,851
57,690
0
W
Bellona
Deliminisx54
Bellona
9,847
3,330
0
545
27,367
17,562
2,046
10,946
16,421
111
52,848
L
Ratatoskr
Hornetisntvoid
Ratatoskr
15,238
3,974
0
16,998
42,013
16,704
0
767
41,246
0
73,920
W
Sun Wukong
Jason_Vegeta
Sun Wukong
8,384
1,014
0
407
25,249
22,997
730
8,835
16,414
18,509
35,239
L
Thanatos
Justin25
Thanatos
8,946
4,061
0
6,569
26,991
10,879
211
0
26,559
0
34,751
W
Izanami
Melvynn ORG
Izanami
35,363
27,527
0
0
18,113
6,557
6,597
7,107
11,006
0
131,978
L
Cernunnos
Mr_FreakmanGR
Cernunnos
24,311
16,012
269
10,615
25,486
10,483
5,076
581
24,905
0
98,007
L
Hera
Nick67
Hera
24,233
7,973
227
2,204
20,516
8,494
1,457
1,039
19,477
77,277
0
W
46,872
32,627
0
19,563
31,000
12,753
6,171
5,645
25,355
0
125,665
W
Fenrir
15,682
5,933
0
2,213
16,302
7,635
435
3,001
13,301
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,470
Gold Earned
70,089
507
Minions Killed
540
0
Camps Cleared
0
2,163,549
Distance Traveled
2,053,579
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,869
477
112
4
0
452,163
0
W
Bellona
12,227
453
85
3
0
389,125
0
L
Ratatoskr
12,868
477
94
3
0
490,871
0
W
Sun Wukong
12,112
449
70
3
0
466,181
5
L
Thanatos
9,843
365
57
2
0
390,822
0
W
Izanami
16,455
609
193
7
0
449,922
2
L
Cernunnos
14,509
537
141
5
0
465,030
0
L
Hera
12,381
459
103
4
0
364,663
0
W
Artemis
16,251
602
134
5
0
372,431
1
W
Fenrir
13,044
483
58
2
0
375,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role