Player Matchup

Ares
Ares
Azurely001
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,337 Elo+
Solo
Jing Wei
Jing Wei
Freeswift
Jing Wei
Level 13
God Stats
10W - 13L
1,227 SR
Queue Stats
60W - 45L
1,268 Elo+
Solo
Ymir
Ymir
Sigrant7
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,199 Elo+
Solo
Da Ji
Da Ji
SlaydeWilson
Da Ji
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
386W - 405L
1,272 Elo+
Solo
Vulcan
Vulcan
SleepQuakerOats
Vulcan
Level 15
God Stats
0W - 1L
1,250 SR
Queue Stats
51W - 57L
1,407 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,297 Elo+

VS

Team Averages
Level 15
1,534 SR
1,355 Elo+
Neith
Neith
Aquatic Bry
Neith
Level 29
God Stats
86W - 87L
1,515 SR
Queue Stats
329W - 370L
1,360 Elo+
Solo
Artemis
Artemis
ColderFrog5
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,285 Elo+
Solo
Zeus
Zeus
MARQthemaniac
Zeus
Level 14
God Stats
1W - 0L
1,348 SR
Queue Stats
17W - 19L
1,299 Elo+
Solo
Cthulhu
Cthulhu
Mr Mindge
Cthulhu
Level 20
God Stats
13W - 7L
1,524 SR
Queue Stats
39W - 33L
1,532 Elo+
Solo
Kukulkan
Kukulkan
PapaDevzitus
Kukulkan
Level 6
God Stats
2W - 0L
1,782 SR
Queue Stats
4W - 5L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 5
10,611
884
5,884
34,850
27,998
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Freeswift
Jing Wei
17
2 / 3 / 0
10,643
887
14,317
15,005
5,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
0 / 12 / 1
9,551
796
1,140
19,725
8,326
16
1 / 5 / 2
10,120
843
3,768
14,520
10,062
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 2
11,189
932
11,235
9,385
4,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 15
14,628
1,219
32,092
9,510
4,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ColderFrog5
Artemis
17
3 / 3 / 15
11,112
926
8,596
7,771
3,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 2 / 15
12,914
1,076
27,940
10,943
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mr Mindge
Cthulhu
19
9 / 0 / 15
12,576
1,048
12,155
9,623
11,785
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
PapaDevzitus
Kukulkan
13
0 / 1 / 2
9,001
750
41
979
269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
6
Kills
39
39
Deaths
6
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
16
0
15
23.5
L
1
16
5
0.22
W
Artemis
ColderFrog5
Artemis
3
3
15
3.5
L
Jing Wei
Freeswift
Jing Wei
2
3
0
0.67
W
11
2
15
9.25
W
Cthulhu
Mr Mindge
Cthulhu
9
0
15
16.5
W
Kukulkan
PapaDevzitus
Kukulkan
0
1
2
1
L
Ymir
0
12
1
0.04
L
1
5
2
0.4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
80,824
93,485
Taken
38,826
56,015
Mitigated
24,000
3,769
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,092
25,183
0
2,012
9,510
4,374
0
4,624
4,886
0
73,987
L
5,884
2,059
0
0
34,850
27,998
0
14,821
20,029
15,814
0
W
Artemis
ColderFrog5
Artemis
8,596
5,976
0
750
7,771
3,243
0
3,512
4,259
0
13,708
L
Jing Wei
Freeswift
Jing Wei
14,317
12,740
0
3,388
15,005
5,506
0
7,648
7,357
0
43,860
W
27,940
4,777
255
1,071
10,943
4,329
0
5,478
5,465
46,200
0
W
Cthulhu
Mr Mindge
Cthulhu
12,155
2,122
786
0
9,623
11,785
0
4,350
5,273
28,970
0
W
Kukulkan
PapaDevzitus
Kukulkan
41
41
0
0
979
269
0
295
684
41
0
L
Ymir
1,140
729
0
0
19,725
8,326
0
7,326
12,399
8,657
0
L
3,768
413
0
131
14,520
10,062
0
5,857
8,663
0
17,118
L
11,235
5,395
0
250
9,385
4,123
0
4,484
4,901
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
60,231
162
Minions Killed
220
9
Camps Cleared
4
867,866
Distance Traveled
869,525
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,628
1,219
131
11
0
218,206
3
L
Ares
10,611
884
13
1
3
183,141
0
W
Artemis
11,112
926
20
2
0
168,900
0
L
Jing Wei
10,643
887
59
5
0
229,416
0
W
Zeus
12,914
1,076
43
4
3
202,075
0
W
Cthulhu
12,576
1,048
26
2
1
226,019
0
W
Kukulkan
9,001
750
0
0
0
54,325
0
L
Ymir
9,551
796
14
1
2
140,490
1
L
Da Ji
10,120
843
21
2
2
133,595
1
L
Vulcan
11,189
932
55
5
2
181,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role