Player Matchup

Fenrir
Fenrir
DeathBlazin
Fenrir
Level 68
God Stats
12W - 19L
1,361 SR
Queue Stats
33W - 59L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
KTeven
Aphrodite
Level 19
God Stats
19W - 14L
1,798 SR
Queue Stats
79W - 89L
1,315 Elo+
Solo
Izanami
Izanami
SmackedGawd
Izanami
Level 10
God Stats
17W - 16L
1,207 SR
Queue Stats
61W - 89L
1,195 Elo+
Party 1
Odin
Odin
TheFallenDragon
Odin
Level 25
God Stats
13W - 14L
1,363 SR
Queue Stats
149W - 146L
1,363 Elo+
Solo
Cthulhu
Cthulhu
brubino01
Cthulhu
Level 17
God Stats
1W - 3L
1,264 SR
Queue Stats
12W - 20L
1,055 Elo+
Solo
Team Averages
Level 28
1,399 SR
1,251 Elo+

VS

Team Averages
Level 18
1,513 SR
1,187 Elo+
Ah Puch
Ah Puch
JocularGore9169
Ah Puch
Level 29
God Stats
1W - 2L
1,701 SR
Queue Stats
16W - 23L
1,128 Elo+
Solo
Apollo
Apollo
PANA_1226
Apollo
Level 21
God Stats
25W - 25L
1,363 SR
Queue Stats
163W - 192L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
PandaBeater7767
Erlang Shen
Level 29
God Stats
22W - 24L
1,499 SR
Queue Stats
154W - 166L
1,417 Elo+
Solo
Ares
Ares
triques_versado5
Ares
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 8L
1,071 Elo+
Solo
Khepri
Khepri
ttvroyale9958
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
13 / 4 / 16
11,925
1,325
19,694
13,981
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KTeven
Aphrodite
18
4 / 0 / 27
10,864
1,207
4,471
7,319
3,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SmackedGawd
Izanami
17
14 / 2 / 13
11,966
1,330
17,584
7,619
3,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 0 / 19
11,232
1,248
13,759
11,087
5,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
brubino01
Cthulhu
16
0 / 3 / 18
9,333
1,037
7,851
10,757
9,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,878
986
7,152
11,310
6,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
PANA_1226
Apollo
15
6 / 9 / 3
10,673
1,186
19,316
16,629
6,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
PandaBeater7767
Erlang Shen
14
1 / 9 / 4
9,030
1,003
12,147
18,098
11,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 14 / 2
8,348
928
5,577
23,016
15,708
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
7,535
837
145
1,397
455

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
41
Kills
9
9
Deaths
41
93
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
4
16
5.25
L
1
8
3
0.31
W
Aphrodite
KTeven
Aphrodite
4
0
27
17.5
L
Apollo
PANA_1226
Apollo
6
9
3
0.83
L
Erlang Shen
PandaBeater7767
Erlang Shen
1
9
4
0.33
W
Izanami
SmackedGawd
Izanami
14
2
13
10.25
W
10
0
19
19.5
W
Cthulhu
brubino01
Cthulhu
0
3
18
3
L
1
14
2
0.14
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,359
Damage
44,337
50,763
Taken
70,450
29,483
Mitigated
40,657
14,628
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,694
9,826
0
2,942
13,981
7,043
0
2,027
11,954
0
32,366
L
7,152
2,155
0
0
11,310
6,203
0
1,551
9,759
21,484
0
W
Aphrodite
KTeven
Aphrodite
4,471
1,172
4,351
4,480
7,319
3,522
0
2,034
5,285
14,848
0
L
Apollo
PANA_1226
Apollo
19,316
15,013
0
1,264
16,629
6,739
0
1,925
14,704
0
31,208
L
Erlang Shen
PandaBeater7767
Erlang Shen
12,147
6,645
0
1,509
18,098
11,552
0
2,437
15,661
0
25,106
W
Izanami
SmackedGawd
Izanami
17,584
15,612
0
0
7,619
3,522
0
1,098
6,521
0
36,464
W
13,759
7,702
0
2,691
11,087
5,726
0
3,065
8,022
285
24,695
W
Cthulhu
brubino01
Cthulhu
7,851
1,449
164
0
10,757
9,670
0
4,650
6,107
15,571
0
L
5,577
1,178
68
218
23,016
15,708
0
6,451
16,565
10,664
0
L
145
0
0
0
1,397
455
0
234
1,163
418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
44,464
165
Minions Killed
80
3
Camps Cleared
1
862,125
Distance Traveled
544,957
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,925
1,325
34
4
2
167,236
0
L
Ah Puch
8,878
986
33
4
0
108,249
0
W
Aphrodite
10,864
1,207
38
4
0
186,020
3
L
Apollo
10,673
1,186
22
2
0
165,469
0
L
Erlang Shen
9,030
1,003
20
2
1
104,469
0
W
Izanami
11,966
1,330
56
6
1
127,705
0
W
Odin
11,232
1,248
23
3
0
209,351
0
W
Cthulhu
9,333
1,037
14
2
0
171,813
0
L
Ares
8,348
928
4
0
0
147,528
1
L
Khepri
7,535
837
1
0
0
19,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role