Player Matchup

Hachiman
Hachiman
Fleuflam
Hachiman
Level 147
God Stats
0W - 4L
1,181 SR
Queue Stats
365W - 356L
1,468 Elo+
Party 1
Olorun
Olorun
Yahirelcrack11
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,711 Elo+
Solo
Ne Zha
Ne Zha
xX GRO KON Xx
Ne Zha
Level 156
God Stats
31W - 26L
1,596 SR
Queue Stats
468W - 484L
1,499 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,559 Elo+

VS

Team Averages
Level 71
1,536 SR
1,568 Elo+
Nu Wa
Nu Wa
Espantovisk
Nu Wa
Level 29
God Stats
2W - 5L
1,385 SR
Queue Stats
44W - 36L
1,532 Elo+
Party 2
Tyr
Tyr
MindTrasher
Tyr
Level 24
God Stats
7W - 6L
1,724 SR
Queue Stats
64W - 62L
1,498 Elo+
Solo
Jing Wei
Jing Wei
is_mello
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fleuflam
Hachiman
12
0 / 7 / 0
8,880
555
4,787
10,800
3,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 7 / 1
8,109
507
761
7,497
1,825
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 0
10,241
640
9,233
18,048
13,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
11,017
689
6,136
5,333
1,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 9
11,828
739
9,883
12,612
11,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
is_mello
Jing Wei
15
7 / 2 / 11
11,895
743
11,753
12,202
3,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
18
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Hachiman
Fleuflam
Hachiman
0
7
0
0
W
7
0
9
11.5
L
0
7
1
0.07
W
Jing Wei
is_mello
Jing Wei
7
2
11
6.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
27,772
36,345
Taken
30,147
18,988
Mitigated
16,581
5,945
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,136
2,797
0
863
5,333
1,290
1,180
56
5,152
39,367
0
L
Hachiman
Fleuflam
Hachiman
4,787
3,149
0
1,650
10,800
3,575
0
1,414
9,306
0
38,925
W
9,883
901
0
6,613
12,612
11,473
362
922
11,515
0
47,026
L
761
533
60
206
7,497
1,825
92
1,144
6,228
3,418
0
W
Jing Wei
is_mello
Jing Wei
11,753
8,718
0
3,517
12,202
3,818
1,847
393
11,509
0
61,908
L
9,233
2,118
0
4,029
18,048
13,588
0
3,617
14,206
0
64,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
34,740
146
Minions Killed
175
0
Camps Cleared
0
615,907
Distance Traveled
857,590
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,017
689
39
2
0
226,085
5
L
Hachiman
8,880
555
64
4
0
223,025
1
W
Tyr
11,828
739
62
4
0
349,996
4
L
Olorun
8,109
507
5
0
0
109,311
0
W
Jing Wei
11,895
743
74
5
0
281,509
2
L
Ne Zha
10,241
640
77
5
0
283,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role