Player Matchup

Ares
Ares
Bmgow
Ares
Level 4
God Stats
1W - 3L
1,381 SR
Queue Stats
1W - 3L
1,115 Elo+
Solo
Ullr
Ullr
SaveMeOniiChan
Ullr
Level 27
God Stats
3W - 1L
1,759 SR
Queue Stats
101W - 99L
1,360 Elo+
Solo
Kali
Kali
SoulGiverSM
Kali
Level 17
God Stats
16W - 13L
1,500 SR
Queue Stats
477W - 495L
1,350 Elo+
Solo
King Arthur
King Arthur
l_Mr_Magic_l
King Arthur
Level 29
God Stats
17W - 13L
1,529 SR
Queue Stats
128W - 134L
1,482 Elo+
Solo
Ganesha
Ganesha
maadivr
Ganesha
Level 29
God Stats
5W - 7L
1,490 SR
Queue Stats
151W - 189L
1,334 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,328 Elo+

VS

Team Averages
Level 13
1,418 SR
1,388 Elo+
Cthulhu
Cthulhu
Kaos051008
Cthulhu
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,049 Elo+
Solo
Merlin
Merlin
Veldheer_Bevelen
Merlin
Level 29
God Stats
42W - 68L
1,534 SR
Queue Stats
251W - 335L
1,326 Elo+
Solo
Fenrir
Fenrir
dragmice
Fenrir
Level 7
God Stats
6W - 5L
1,538 SR
Queue Stats
10W - 13L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
twitch_FacasGG
Tsukuyomi
Level 19
God Stats
6W - 7L
1,407 SR
Queue Stats
49W - 50L
1,370 Elo+
Solo
Cupid
Cupid
vanula_
Cupid
Level 8
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 4L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bmgow
Ares
9
0 / 4 / 3
10,022
358
205
6,625
3,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
19 / 5 / 5
16,795
600
27,252
19,258
9,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 3 / 6
14,983
535
9,489
23,310
11,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
l_Mr_Magic_l
King Arthur
20
15 / 3 / 5
16,882
603
29,494
35,765
46,952
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
maadivr
Ganesha
20
0 / 2 / 17
17,182
614
12,895
14,706
17,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaos051008
Cthulhu
8
0 / 9 / 1
8,264
295
3,106
10,094
7,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
2 / 9 / 3
12,611
450
15,495
23,751
10,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
dragmice
Fenrir
18
4 / 5 / 2
12,759
456
6,393
22,723
11,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
twitch_FacasGG
Tsukuyomi
20
8 / 9 / 1
14,937
533
21,956
27,737
11,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
vanula_
Cupid
14
1 / 11 / 0
9,983
357
2,209
20,860
10,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
42
Kills
15
17
Deaths
43
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
Bmgow
Ares
0
4
3
0.38
L
Cthulhu
Kaos051008
Cthulhu
0
9
1
0.06
W
19
5
5
4.3
W
8
3
6
3.67
L
2
9
3
0.39
L
Fenrir
dragmice
Fenrir
4
5
2
1
W
King Arthur
l_Mr_Magic_l
King Arthur
15
3
5
5.83
W
Ganesha
maadivr
Ganesha
0
2
17
4.25
L
Tsukuyomi
twitch_FacasGG
Tsukuyomi
8
9
1
0.94
L
Cupid
vanula_
Cupid
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,335
Damage
49,159
99,664
Taken
105,165
88,443
Mitigated
51,176
33,797
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bmgow
Ares
205
0
0
0
6,625
3,473
23
1,990
4,635
1,953
0
L
Cthulhu
Kaos051008
Cthulhu
3,106
938
0
0
10,094
7,429
184
2,076
7,943
15,534
0
W
27,252
12,278
0
4,375
19,258
9,346
5,451
3,554
15,455
0
126,774
W
9,489
7,776
0
11,006
23,310
11,562
2,907
882
22,428
0
92,597
L
15,495
702
490
5,601
23,751
10,714
663
4,943
18,435
99,873
0
L
Fenrir
dragmice
Fenrir
6,393
1,743
0
4,567
22,723
11,267
725
2,921
19,552
73
58,670
W
King Arthur
l_Mr_Magic_l
King Arthur
29,494
3,688
0
15,803
35,765
46,952
143
6,755
29,010
0
117,406
W
Ganesha
maadivr
Ganesha
12,895
818
0
2,613
14,706
17,110
2,931
5,420
9,286
107,822
0
L
Tsukuyomi
twitch_FacasGG
Tsukuyomi
21,956
9,287
400
7,810
27,737
11,099
0
1,637
25,609
0
108,067
L
Cupid
vanula_
Cupid
2,209
1,051
79
2,065
20,860
10,667
261
1,523
19,162
0
29,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,864
Gold Earned
58,554
611
Minions Killed
462
0
Camps Cleared
0
2,211,285
Distance Traveled
1,911,308
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,022
358
5
0
0
174,769
0
L
Cthulhu
8,264
295
17
1
0
219,664
2
W
Ullr
16,795
600
151
5
0
494,985
1
W
Kali
14,983
535
130
5
0
508,124
0
L
Merlin
12,611
450
168
6
0
437,257
0
L
Fenrir
12,759
456
99
4
0
386,599
3
W
King Arthur
16,882
603
173
6
0
522,388
3
W
Ganesha
17,182
614
152
5
0
511,019
0
L
Tsukuyomi
14,937
533
128
5
0
521,070
0
L
Cupid
9,983
357
50
2
0
346,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role