Player Matchup

Izanami
Izanami
KILLUMINATI_2992
Izanami
Level 23
God Stats
9W - 4L
1,556 SR
Queue Stats
51W - 81L
1,286 Elo+
Solo
Hera
Hera
archiemasprime1
Hera
Level 65
God Stats
5W - 4L
1,413 SR
Queue Stats
401W - 452L
1,363 Elo+
Solo
Chaac
Chaac
bobshobs
Chaac
Level 67
God Stats
30W - 41L
1,393 SR
Queue Stats
105W - 150L
1,328 Elo+
Solo
Team Averages
Level 52
1,454 SR
1,326 Elo+

VS

Team Averages
Level 15
1,419 SR
1,096 Elo+
Sobek
Sobek
Blank5945
Sobek
Level 28
God Stats
0W - 1L
1,540 SR
Queue Stats
13W - 12L
1,444 Elo+
Solo
Merlin
Merlin
Johan_Force
Merlin
Level 7
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 9L
994 Elo+
Party 1
Chernobog
Chernobog
SebbSand
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 8
11,072
738
12,077
10,929
4,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 5 / 10
11,100
740
16,561
8,005
2,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
bobshobs
Chaac
14
7 / 4 / 9
11,315
754
16,371
13,327
11,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blank5945
Sobek
14
6 / 3 / 7
10,603
707
10,627
20,632
26,772
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
6 / 9 / 5
10,725
715
6,057
14,733
4,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SebbSand
Chernobog
11
2 / 8 / 5
9,311
621
4,735
16,159
8,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
14
14
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blank5945
Sobek
6
3
7
3.17
L
Merlin
6
9
5
0.94
W
7
5
8
2.2
L
Chernobog
SebbSand
Chernobog
2
8
5
0.56
W
6
5
10
2.2
W
Chaac
bobshobs
Chaac
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
21,419
32,261
Taken
51,524
18,755
Mitigated
40,070
7,807
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blank5945
Sobek
10,627
800
0
2,881
20,632
26,772
60
5,808
14,474
22,376
0
L
Merlin
6,057
1,236
0
0
14,733
4,767
985
5,434
9,024
31,078
0
W
12,077
6,619
0
1,483
10,929
4,102
1,295
5,532
5,397
0
36,486
L
Chernobog
SebbSand
Chernobog
4,735
2,935
0
0
16,159
8,531
0
5,349
10,512
0
20,432
W
16,561
3,837
0
500
8,005
2,762
615
4,502
3,503
46,960
0
W
Chaac
bobshobs
Chaac
16,371
4,480
893
4,931
13,327
11,891
243
6,692
6,635
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
30,639
147
Minions Killed
75
0
Camps Cleared
0
757,770
Distance Traveled
792,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,603
707
16
1
0
299,503
0
L
Merlin
10,725
715
41
3
0
248,390
0
W
Izanami
11,072
738
60
4
0
214,620
0
L
Chernobog
9,311
621
18
1
0
244,444
3
W
Hera
11,100
740
58
4
0
265,511
1
W
Chaac
11,315
754
29
2
0
277,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role