Player Matchup

Cupid
Cupid
Fabi127element
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,121 Elo+
Solo
Sun Wukong
Sun Wukong
HurricaneRini
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,305 Elo+
Solo
Ymir
Ymir
Mihasik_killer
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
darkcrow133
Hun Batz
Level 30
God Stats
5W - 5L
1,515 SR
Queue Stats
278W - 302L
1,298 Elo+
Solo
Scylla
Scylla
saoroe
Scylla
Level 24
God Stats
4W - 2L
1,696 SR
Queue Stats
68W - 74L
1,281 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,301 Elo+

VS

Team Averages
Level 19
1,488 SR
1,256 Elo+
Kuzenbo
Kuzenbo
IcyPoisonFang
Kuzenbo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,120 Elo+
Solo
Eset
Eset
OG44Park
Eset
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 90L
1,096 Elo+
Solo
Freya
Freya
PinkCremation
Freya
Level 17
God Stats
1W - 6L
1,116 SR
Queue Stats
39W - 51L
1,297 Elo+
Solo
Cupid
Cupid
Sk4rlet_W1tch
Cupid
Level 24
God Stats
2W - 0L
1,710 SR
Queue Stats
46W - 41L
1,214 Elo+
Solo
Loki
Loki
xSKYx Tiksetjam
Loki
Level 29
God Stats
54W - 34L
1,614 SR
Queue Stats
385W - 368L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
11,549
722
228
1,867
593
Sun Wukong
HurricaneRini
Sun Wukong
17
0 / 2 / 1
12,050
753
1,797
10,697
10,639
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

19
0 / 9 / 2
12,904
807
6,099
30,101
30,267
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
darkcrow133
Hun Batz
20
5 / 12 / 3
15,830
989
26,692
30,140
15,486
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
saoroe
Scylla
20
4 / 7 / 1
15,187
949
24,958
20,374
6,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
2 / 1 / 14
14,630
914
13,558
21,603
28,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes

Shoes

+6%
Movement Speed

Eset
18
0 / 4 / 6
12,614
788
1,923
7,147
2,365
20
12 / 1 / 15
17,626
1,102
24,507
15,856
6,298
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 2 / 17
15,416
964
24,323
10,642
4,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 1 / 10
17,093
1,068
19,518
11,672
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
9
Kills
32
32
Deaths
9
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sun Wukong
HurricaneRini
Sun Wukong
0
2
1
0.25
W
Kuzenbo
2
1
14
9
L
0
9
2
0.11
W
Eset
0
4
6
0.75
W
12
1
15
19.5
W
3
2
17
5.75
L
Hun Batz
darkcrow133
Hun Batz
5
12
3
0.54
L
Scylla
saoroe
Scylla
4
7
1
0.64
W
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,774
Damage
83,829
93,179
Taken
66,920
63,931
Mitigated
45,857
3,092
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
228
228
0
0
1,867
593
0
1,020
847
0
840
L
Sun Wukong
HurricaneRini
Sun Wukong
1,797
985
0
569
10,697
10,639
0
4,271
6,426
0
8,711
W
Kuzenbo
13,558
6,534
216
6,159
21,603
28,395
0
10,289
11,182
27,042
0
L
6,099
2,546
0
227
30,101
30,267
0
17,128
12,973
19,149
0
W
Eset
1,923
357
0
76
7,147
2,365
0
2,100
5,047
4,000
0
W
24,507
10,924
0
5,962
15,856
6,298
0
8,166
7,640
59,220
0
W
24,323
18,137
283
3,640
10,642
4,323
0
4,390
6,227
0
50,476
L
Hun Batz
darkcrow133
Hun Batz
26,692
10,913
0
2,296
30,140
15,486
0
12,117
18,023
441
76,955
L
Scylla
saoroe
Scylla
24,958
3,044
0
0
20,374
6,946
0
5,452
14,922
61,266
0
W
19,518
6,546
0
1,625
11,672
4,476
0
6,553
5,094
0
50,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,520
Gold Earned
77,379
231
Minions Killed
252
7
Camps Cleared
11
968,224
Distance Traveled
1,283,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,549
722
1
0
1
43,034
1
L
Sun Wukong
12,050
753
14
1
0
193,338
0
W
Kuzenbo
14,630
914
18
1
3
285,973
0
L
Ymir
12,904
807
25
2
1
181,498
0
W
Eset
12,614
788
3
0
0
153,225
0
W
Freya
17,626
1,102
88
6
5
282,865
0
W
Cupid
15,416
964
61
4
3
236,568
0
L
Hun Batz
15,830
989
115
7
3
282,273
0
L
Scylla
15,187
949
76
5
2
268,081
0
W
Loki
17,093
1,068
82
5
0
324,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role