Player Matchup

Chang'e
Chang'e
Diamond III
Afroteli
Chang'e
Diamond III
Level 158
God Stats
14W - 7L
1,723 SR
Queue Stats
439W - 402L
2,111 MMR
Solo
Anhur
Anhur
Diamond III
HexZeal
Anhur
Diamond III
Level 160
God Stats
11W - 7L
1,643 SR
Queue Stats
183W - 139L
2,204 MMR
Party 1
Hercules
Hercules
Gold I
StoicOne
Hercules
Gold I
Level 150
God Stats
9W - 1L
1,829 SR
Queue Stats
76W - 61L
1,852 MMR
Solo
Merlin
Merlin
Platinum II
ZTB54
Merlin
Platinum II
Level 160
God Stats
5W - 2L
1,719 SR
Queue Stats
83W - 77L
2,135 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
rule34Biscuit
Amaterasu
Platinum V
Level 62
God Stats
2W - 1L
1,972 SR
Queue Stats
42W - 34L
1,899 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,777 SR
2,040 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,582 SR
1,981 MMR
Hun Batz
Hun Batz
Platinum II
BADBÜNNY
Hun Batz
Platinum II
Level 160
God Stats
11W - 24L
1,453 SR
Queue Stats
846W - 810L
1,841 MMR
Solo
Cupid
Cupid
Diamond IV
Sizks
Cupid
Diamond IV
Level 102
God Stats
15W - 12L
1,736 SR
Queue Stats
141W - 103L
2,579 MMR
Solo
King Arthur
King Arthur
Gold I
ToriMon
King Arthur
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
TriumphFPS
Sobek
Platinum III
Level 122
God Stats
25W - 21L
1,659 SR
Queue Stats
346W - 319L
1,976 MMR
Solo
Aphrodite
Aphrodite
Platinum III
lEstebanl
Aphrodite
Platinum III
Level 156
God Stats
1W - 1L
1,562 SR
Queue Stats
138W - 139L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Afroteli
Chang'e
20
7 / 6 / 8
18,241
629
23,451
29,879
12,962
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
HexZeal
Anhur
20
11 / 6 / 7
18,517
639
21,282
25,180
10,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
StoicOne
Hercules
18
2 / 7 / 8
14,770
509
9,219
30,117
32,603
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
ZTB54
Merlin
20
5 / 5 / 12
16,224
559
27,419
16,619
8,143
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
rule34Biscuit
Amaterasu
20
5 / 3 / 12
16,904
583
18,989
32,965
36,282
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
SetTsukuyomiNemesisPersephoneCthulhu

VS

Bans
He BoKaliSusanoRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BADBÜNNY
Hun Batz
20
5 / 7 / 7
16,065
554
13,390
26,296
10,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Sizks
Cupid
20
15 / 6 / 2
19,035
656
43,291
28,492
10,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
ToriMon
King Arthur
20
4 / 5 / 9
15,223
525
25,015
33,571
45,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
18
1 / 6 / 13
14,107
486
10,909
24,265
29,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
lEstebanl
Aphrodite
20
2 / 6 / 5
15,010
518
9,205
20,065
8,846
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
30
Kills
27
27
Deaths
30
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Afroteli
Chang'e
7
6
8
1.83
L
Hun Batz
BADBÜNNY
Hun Batz
5
7
7
1.21
W
Anhur
HexZeal
Anhur
11
6
7
2.42
L
Cupid
Sizks
Cupid
15
6
2
2.67
W
Hercules
StoicOne
Hercules
2
7
8
0.86
L
King Arthur
ToriMon
King Arthur
4
5
9
1.7
L
Sobek
1
6
13
1.25
W
Merlin
ZTB54
Merlin
5
5
12
2.2
L
Aphrodite
lEstebanl
Aphrodite
2
6
5
0.75
W
Amaterasu
rule34Biscuit
Amaterasu
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,360
Damage
101,810
134,760
Taken
132,689
100,439
Mitigated
104,966
56,728
Healing
46,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Afroteli
Chang'e
23,451
859
5,213
14,900
29,879
12,962
1,858
4,099
25,508
151,246
0
L
Hun Batz
BADBÜNNY
Hun Batz
13,390
3,222
0
4,996
26,296
10,636
0
11,123
15,070
0
142,150
W
Anhur
HexZeal
Anhur
21,282
13,007
0
10,022
25,180
10,449
5,569
4,324
20,831
0
133,098
L
Cupid
Sizks
Cupid
43,291
25,514
1,059
13,994
28,492
10,524
2,245
13,867
14,600
0
179,068
W
Hercules
StoicOne
Hercules
9,219
2,456
0
8,137
30,117
32,603
706
5,626
24,341
1,662
34,477
L
King Arthur
ToriMon
King Arthur
25,015
3,125
0
5,839
33,571
45,844
293
11,022
21,774
3,228
93,870
L
Sobek
10,909
971
0
3,765
24,265
29,116
156
9,497
14,693
37,218
0
W
Merlin
ZTB54
Merlin
27,419
1,668
511
1,843
16,619
8,143
502
3,935
12,609
129,809
0
L
Aphrodite
lEstebanl
Aphrodite
9,205
1,576
7,605
9,218
20,065
8,846
984
7,708
12,257
117,078
0
W
Amaterasu
rule34Biscuit
Amaterasu
18,989
9,225
0
16,102
32,965
36,282
2,343
5,332
26,864
0
94,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,656
Gold Earned
79,440
782
Minions Killed
805
0
Camps Cleared
0
2,697,075
Distance Traveled
2,742,121
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,241
629
187
6
0
528,509
3
L
Hun Batz
16,065
554
184
6
0
584,404
7
W
Anhur
18,517
639
201
7
0
499,561
4
L
Cupid
19,035
656
232
8
0
464,591
7
W
Hercules
14,770
509
53
2
0
549,117
10
L
King Arthur
15,223
525
162
6
0
564,389
4
L
Sobek
14,107
486
30
1
0
596,533
7
W
Merlin
16,224
559
195
7
0
505,945
9
L
Aphrodite
15,010
518
197
7
0
532,204
11
W
Amaterasu
16,904
583
146
5
0
613,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role