Player Matchup

Tsukuyomi
Tsukuyomi
Fabioski_21
Tsukuyomi
Level 21
God Stats
13W - 16L
1,332 SR
Queue Stats
35W - 50L
1,111 Elo+
Party 1
Arachne
Arachne
QueenTatianamoe
Arachne
Level 21
God Stats
35W - 11L
1,689 SR
Queue Stats
83W - 43L
1,365 Elo+
Solo
King Arthur
King Arthur
TroskyPaul
King Arthur
Level 21
God Stats
2W - 2L
1,713 SR
Queue Stats
74W - 88L
1,110 Elo+
Party 1
Pele
Pele
YERAY121204
Pele
Level 24
God Stats
1W - 1L
1,192 SR
Queue Stats
25W - 40L
1,101 Elo+
Party 1
Ares
Ares
lachikkorn
Ares
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
18W - 19L
1,275 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,193 Elo+

VS

Team Averages
Level 20
1,365 SR
1,201 Elo+
Amaterasu
Amaterasu
Hyper-115
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,325 Elo+
Solo
Chang'e
Chang'e
beubeu42490
Chang'e
Level 27
God Stats
6W - 9L
1,563 SR
Queue Stats
196W - 228L
1,234 Elo+
Solo
Ra
Ra
darKOnepl
Ra
Level 17
God Stats
3W - 8L
1,448 SR
Queue Stats
53W - 64L
1,266 Elo+
Solo
Skadi
Skadi
sergio2389
Skadi
Level 17
God Stats
1W - 4L
1,124 SR
Queue Stats
16W - 34L
1,124 Elo+
Solo
Thanatos
Thanatos
squoll38
Thanatos
Level 15
God Stats
0W - 5L
1,190 SR
Queue Stats
3W - 14L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fabioski_21
Tsukuyomi
17
9 / 4 / 5
11,375
569
13,947
10,973
4,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 0 / 5
11,979
599
16,984
13,990
6,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TroskyPaul
King Arthur
14
2 / 5 / 8
9,267
463
4,177
14,867
8,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 1 / 9
11,902
595
11,233
9,916
3,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 4
10,599
530
5,711
16,136
11,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hyper-115
Amaterasu
16
10 / 7 / 1
10,230
512
19,042
22,184
23,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
beubeu42490
Chang'e
16
1 / 5 / 0
9,449
472
4,431
15,335
4,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 9 / 5
9,689
484
13,185
11,512
3,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
1
0 / 0 / 0
5,382
269
0
0
0
Thanatos
squoll38
Thanatos
12
2 / 11 / 1
8,254
413
1,747
19,891
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
32
Kills
16
16
Deaths
32
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Fabioski_21
Tsukuyomi
9
4
5
2.88
L
Amaterasu
Hyper-115
Amaterasu
10
7
1
1.5
W
10
0
5
12.5
W
King Arthur
TroskyPaul
King Arthur
2
5
8
1.2
W
8
1
9
12.5
L
Chang'e
beubeu42490
Chang'e
1
5
0
0.2
L
3
9
5
0.61
W
3
6
4
0.83
L
Skadi
0
0
0
0
L
Thanatos
squoll38
Thanatos
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,052
Damage
38,405
65,882
Taken
68,922
35,008
Mitigated
35,688
16,319
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Fabioski_21
Tsukuyomi
13,947
3,316
0
860
10,973
4,577
5,554
4,711
6,237
0
55,381
L
Amaterasu
Hyper-115
Amaterasu
19,042
6,479
0
4,036
22,184
23,220
0
4,655
17,529
0
48,946
W
16,984
11,505
0
8,528
13,990
6,283
0
3,139
10,776
0
78,770
W
King Arthur
TroskyPaul
King Arthur
4,177
778
0
4,029
14,867
8,818
533
2,013
12,442
0
21,180
W
11,233
2,996
0
2,672
9,916
3,624
1,999
3,192
6,674
0
63,235
L
Chang'e
beubeu42490
Chang'e
4,431
279
250
6,458
15,335
4,294
76
0
15,335
50,387
0
L
13,185
1,143
336
1,042
11,512
3,205
163
995
10,517
49,490
0
W
5,711
1,037
0
230
16,136
11,706
160
4,561
11,219
29,757
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
squoll38
Thanatos
1,747
282
0
7,723
19,891
4,969
24
239
19,652
0
32,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
43,004
401
Minions Killed
294
0
Camps Cleared
0
1,983,335
Distance Traveled
1,287,673
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,375
569
99
5
0
398,048
0
L
Amaterasu
10,230
512
76
4
0
354,967
2
W
Arachne
11,979
599
112
6
0
400,794
0
W
King Arthur
9,267
463
36
2
0
398,154
0
W
Pele
11,902
595
103
5
0
449,145
4
L
Chang'e
9,449
472
75
4
0
314,127
0
L
Ra
9,689
484
87
4
0
313,420
4
W
Ares
10,599
530
51
3
0
337,194
0
L
Skadi
5,382
269
0
0
0
75
0
L
Thanatos
8,254
413
56
3
0
305,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role