Player Matchup

Eset
Eset
AceEpix95
Eset
Level 29
God Stats
7W - 7L
1,454 SR
Queue Stats
239W - 272L
1,341 Elo+
Party 1
Vamana
Vamana
El_rulas_00
Vamana
Level 84
God Stats
24W - 18L
1,456 SR
Queue Stats
456W - 530L
1,382 Elo+
Party 3
Hera
Hera
HotCheetoSatan
Hera
Level 28
God Stats
3W - 3L
1,286 SR
Queue Stats
240W - 267L
1,302 Elo+
Party 1
Bakasura
Bakasura
SkinPacKorTroll
Bakasura
Level 25
God Stats
2W - 1L
1,631 SR
Queue Stats
94W - 49L
1,597 Elo+
Party 3
Hachiman
Hachiman
thephoenixchaser
Hachiman
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Team Averages
Level 34
1,465 SR
1,424 Elo+

VS

Team Averages
Level 18
1,543 SR
1,284 Elo+
Bastet
Bastet
Cobra Vibe
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,237 Elo+
Party 2
Loki
Loki
CommonLoki372
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,517 Elo+
Solo
Nemesis
Nemesis
DINGLECHALK6969
Nemesis
Level 24
God Stats
16W - 21L
1,713 SR
Queue Stats
89W - 134L
1,208 Elo+
Solo
Da Ji
Da Ji
NumbAspect
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,264 Elo+
Party 2
Izanami
Izanami
Rafael22-Rafy
Izanami
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 33L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
7 / 2 / 5
10,482
617
6,177
5,172
1,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
17
7 / 1 / 3
11,560
680
9,093
14,058
18,387
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
12 / 3 / 8
11,394
670
11,161
7,198
2,306
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
19
11 / 0 / 5
12,794
753
13,576
10,144
4,269
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 3
9,232
543
2,572
12,918
3,883
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cobra Vibe
Bastet
13
6 / 6 / 2
9,110
536
8,442
14,642
4,881
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 9 / 2
6,197
365
1,958
6,507
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 1
6,434
378
3,663
12,633
5,167
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
3 / 9 / 3
8,034
473
7,857
15,920
5,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
10
1 / 10 / 1
6,863
404
1,981
9,736
2,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
40
Kills
10
10
Deaths
40
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
7
2
5
4.75
L
Bastet
Cobra Vibe
Bastet
6
6
2
1.17
L
0
9
2
0.11
L
0
6
1
0.08
W
Vamana
7
1
3
8.5
W
12
3
8
5.33
L
Da Ji
3
9
3
0.5
L
Izanami
1
10
1
0.15
W
Bakasura
11
0
5
13.5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
23,901
49,490
Taken
59,438
30,748
Mitigated
19,562
21,740
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,177
636
210
407
5,172
1,903
2,203
0
5,172
45,728
0
L
Bastet
Cobra Vibe
Bastet
8,442
5,293
147
2,971
14,642
4,881
0
4,789
9,023
0
40,412
L
1,958
655
0
0
6,507
1,502
61
1,012
5,129
0
14,340
L
3,663
1,363
0
676
12,633
5,167
0
3,171
9,287
0
27,230
W
Vamana
9,093
3,924
0
6,144
14,058
18,387
1,222
0
14,058
0
64,925
W
11,161
2,925
0
1,414
7,198
2,306
1,936
0
7,198
58,097
0
L
Da Ji
7,857
2,143
330
2,257
15,920
5,224
912
4,149
10,423
0
39,699
L
Izanami
1,981
1,536
0
0
9,736
2,788
45
4,217
5,029
0
12,106
W
Bakasura
13,576
8,955
0
8,048
10,144
4,269
0
0
10,144
0
98,159
W
2,572
1,725
0
5,517
12,918
3,883
2,607
0
12,918
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,462
Gold Earned
36,638
573
Minions Killed
219
0
Camps Cleared
0
1,590,245
Distance Traveled
1,306,826
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,482
617
96
6
0
263,307
0
L
Bastet
9,110
536
51
3
0
305,931
0
L
Loki
6,197
365
15
1
0
197,494
0
L
Nemesis
6,434
378
49
3
0
260,667
7
W
Vamana
11,560
680
129
8
0
331,759
0
W
Hera
11,394
670
109
6
0
319,073
2
L
Da Ji
8,034
473
78
5
0
279,566
2
L
Izanami
6,863
404
26
2
0
263,168
0
W
Bakasura
12,794
753
178
10
0
457,409
0
W
Hachiman
9,232
543
61
4
0
218,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role