Player Matchup

Bastet
Bastet
Gold V
Phokmemoist
Bastet
Gold V
Level 65
God Stats
1W - 1L
1,546 SR
Queue Stats
7W - 6L
1,694 MMR
Party 2
He Bo
He Bo
Gold V
SharkBrosky
He Bo
Gold V
Level 147
God Stats
1W - 0L
1,584 SR
Queue Stats
23W - 22L
1,580 MMR
Party 2
Chaac
Chaac
Silver II
for lols
Chaac
Silver II
Level 134
God Stats
13W - 7L
1,582 SR
Queue Stats
50W - 45L
1,400 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,570 SR
1,558 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,625 SR
1,047 MMR
Zeus
Zeus
Bronze I
AndillarGhoba503
Zeus
Bronze I
Level 59
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 10L
1,143 MMR
Party 1
Neith
Neith
Bronze III
Fluffywavez
Neith
Bronze III
Level 103
God Stats
14W - 15L
1,520 SR
Queue Stats
90W - 127L
663 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
temp-275215
Sun Wukong
Silver II
Level 48
God Stats
0W - 2L
1,844 SR
Queue Stats
5W - 10L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
13 / 7 / 8
16,500
786
26,466
21,263
7,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 4 / 5
14,822
706
20,660
14,736
5,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
for lols
Chaac
17
2 / 5 / 18
14,087
671
20,115
29,485
39,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
CthulhuCabrakanPersephoneThothHera

VS

Bans
VulcanMedusaBacchusAwilixCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 10
13,484
642
10,579
20,527
9,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 8
12,961
617
14,650
22,628
8,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
temp-275215
Sun Wukong
18
7 / 7 / 8
15,248
726
20,081
31,078
33,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
25
Kills
15
16
Deaths
25
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
11
10
0.82
L
4
7
8
1.14
W
Bastet
13
7
8
2.43
W
10
4
5
3.13
W
Chaac
for lols
Chaac
2
5
18
2.2
L
Sun Wukong
temp-275215
Sun Wukong
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,241
Damage
45,310
65,484
Taken
74,233
52,715
Mitigated
50,180
25,218
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,579
1,545
0
951
20,527
9,130
82
5,309
14,968
39,884
0
L
14,650
4,965
720
6,216
22,628
8,002
1,159
4,569
17,709
0
54,082
W
Bastet
26,466
7,516
0
9,244
21,263
7,650
1,799
2,643
17,677
0
94,633
W
20,660
383
0
750
14,736
5,078
110
2,720
11,765
72,892
0
W
Chaac
for lols
Chaac
20,115
2,613
0
15,224
29,485
39,987
172
5,869
23,040
1,285
64,765
L
Sun Wukong
temp-275215
Sun Wukong
20,081
5,133
0
10,185
31,078
33,048
0
12,029
18,599
479
60,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
41,693
237
Minions Killed
203
0
Camps Cleared
0
1,208,844
Distance Traveled
953,528
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,484
642
65
3
0
274,670
3
L
Neith
12,961
617
70
3
0
319,196
4
W
Bastet
16,500
786
90
4
0
408,173
3
W
He Bo
14,822
706
82
4
0
381,251
2
W
Chaac
14,087
671
65
3
0
419,420
1
L
Sun Wukong
15,248
726
68
3
0
359,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role