Player Matchup

Cthulhu
Cthulhu
CodCody212
Cthulhu
Level 13
God Stats
4W - 8L
1,383 SR
Queue Stats
7W - 10L
1,176 Elo+
Party 1
Medusa
Medusa
HawaiianHair
Medusa
Level 27
God Stats
7W - 10L
1,337 SR
Queue Stats
50W - 66L
1,192 Elo+
Solo
Agni
Agni
TeXaS903oUtLaW
Agni
Level 28
God Stats
30W - 23L
1,498 SR
Queue Stats
178W - 165L
1,279 Elo+
Party 2
Loki
Loki
phat_B66
Loki
Level 17
God Stats
16W - 15L
1,331 SR
Queue Stats
40W - 49L
1,166 Elo+
Party 2
Thor
Thor
sammiller163
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,410 SR
1,263 Elo+

VS

Team Averages
Level 21
1,364 SR
1,179 Elo+
Serqet
Serqet
AintNoKillah4173
Serqet
Level 25
God Stats
6W - 10L
1,310 SR
Queue Stats
106W - 123L
1,212 Elo+
Party 3
Fenrir
Fenrir
GAMBINO56ACE
Fenrir
Level 17
God Stats
9W - 7L
1,638 SR
Queue Stats
14W - 13L
1,401 Elo+
Solo
Artemis
Artemis
Rocketman314787
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,186 Elo+
Solo
Skadi
Skadi
STKAssassin7107
Skadi
Level 9
God Stats
5W - 6L
1,238 SR
Queue Stats
8W - 21L
986 Elo+
Party 3
Loki
Loki
Tannerfuup6754
Loki
Level 29
God Stats
5W - 8L
1,132 SR
Queue Stats
50W - 67L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CodCody212
Cthulhu
17
3 / 3 / 13
10,636
967
12,993
12,898
14,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
6 / 0 / 12
11,364
1,033
12,327
6,954
3,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 2 / 8
10,903
991
9,439
5,890
2,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
4 / 4 / 4
9,916
901
7,198
10,178
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 2 / 13
9,472
861
2,482
9,279
3,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

308

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,038
913
3,457
5,994
2,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
15
4 / 6 / 1
9,913
901
7,089
13,250
4,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 7 / 6
10,406
946
13,639
14,152
6,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 3
10,002
909
5,974
7,344
3,437
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 4
9,896
900
9,320
11,864
6,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
19
Kills
11
11
Deaths
19
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Cthulhu
CodCody212
Cthulhu
3
3
13
3.17
L
Fenrir
4
6
1
0.75
W
Medusa
6
0
12
12
L
2
7
6
0.71
L
2
2
3
1.75
L
1
3
4
1
W
6
2
8
5
W
Loki
4
4
4
1.5
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
39,479
45,199
Taken
52,604
27,036
Mitigated
23,229
3,605
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,457
432
0
0
5,994
2,262
0
2,505
3,464
0
17,225
W
Cthulhu
CodCody212
Cthulhu
12,993
1,104
0
2,585
12,898
14,345
0
0
12,122
21,164
0
L
Fenrir
7,089
2,264
0
368
13,250
4,865
0
6,727
6,273
0
11,280
W
Medusa
12,327
6,492
387
633
6,954
3,019
0
0
6,621
0
36,077
L
13,639
7,552
0
1,408
14,152
6,031
0
3,328
10,724
0
32,321
L
5,974
3,221
0
0
7,344
3,437
0
3,721
3,527
0
14,188
L
9,320
2,638
0
502
11,864
6,634
0
5,505
6,184
0
16,383
W
9,439
1,578
0
0
5,890
2,013
0
0
5,815
24,617
0
W
Loki
7,198
2,982
0
0
10,178
3,835
0
0
10,003
0
14,546
W
2,482
0
0
0
9,279
3,824
0
0
9,158
0
11,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
50,255
151
Minions Killed
112
6
Camps Cleared
4
985,312
Distance Traveled
889,192
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,038
913
32
3
1
223,325
0
W
Cthulhu
10,636
967
23
2
0
182,171
0
L
Fenrir
9,913
901
9
1
2
158,495
0
W
Medusa
11,364
1,033
62
6
1
230,531
3
L
Artemis
10,406
946
44
4
0
168,557
1
L
Skadi
10,002
909
21
2
0
168,605
1
L
Loki
9,896
900
6
1
1
170,210
0
W
Agni
10,903
991
38
3
4
182,325
3
W
Loki
9,916
901
12
1
1
186,992
1
W
Thor
9,472
861
16
1
0
203,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role