Player Matchup

Cthulhu
Cthulhu
AiRyotz
Cthulhu
Level 120
God Stats
18W - 12L
1,499 SR
Queue Stats
145W - 144L
1,516 Elo+
Party 1
Eset
Eset
DerpySquid12
Eset
Level 67
God Stats
8W - 4L
1,871 SR
Queue Stats
109W - 98L
1,516 Elo+
Party 1
Medusa
Medusa
XDeicide_420X
Medusa
Level 66
God Stats
35W - 30L
1,537 SR
Queue Stats
181W - 176L
1,475 Elo+
Solo
Team Averages
Level 84
1,636 SR
1,502 Elo+

VS

Team Averages
Level 77
1,554 SR
1,484 Elo+
Scylla
Scylla
GrilledDonut66
Scylla
Level 42
God Stats
8W - 12L
1,504 SR
Queue Stats
159W - 132L
1,465 Elo+
Solo
Fenrir
Fenrir
Itz-Highlight
Fenrir
Level 102
God Stats
0W - 3L
1,556 SR
Queue Stats
113W - 94L
1,502 Elo+
Party 2
Hercules
Hercules
TheYawningAbyss
Hercules
Level 86
God Stats
22W - 22L
1,602 SR
Queue Stats
143W - 121L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AiRyotz
Cthulhu
10
4 / 1 / 3
7,612
761
3,510
7,530
4,294
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 4
7,131
713
3,244
2,967
867
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 4
7,314
731
2,721
4,699
1,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,471
647
2,058
5,565
1,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
5,848
585
1,032
2,783
816
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
7
0 / 2 / 0
5,809
581
1,942
7,141
3,360
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
0
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AiRyotz
Cthulhu
4
1
3
5.5
W
2
0
4
4
L
0
3
1
0.17
L
0
2
0
0
L
Hercules
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
5,032
15,196
Taken
15,489
6,723
Mitigated
5,951
2,913
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AiRyotz
Cthulhu
3,510
490
370
1,221
7,530
4,294
585
710
6,720
22,201
0
W
3,244
329
294
76
2,967
867
72
615
2,302
10,166
0
L
2,058
113
0
500
5,565
1,775
0
1,581
3,884
19,538
0
L
1,032
413
0
321
2,783
816
0
1,145
1,563
0
5,055
L
Hercules
1,942
681
0
2,976
7,141
3,360
0
3,775
3,216
0
4,289
W
2,721
1,346
0
952
4,699
1,562
1,184
737
3,937
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
18,128
100
Minions Killed
59
0
Camps Cleared
0
584,095
Distance Traveled
366,372
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,612
761
42
4
0
187,148
3
W
Eset
7,131
713
24
2
0
174,279
0
L
Scylla
6,471
647
39
4
0
166,220
0
L
Fenrir
5,848
585
11
1
0
90,638
1
L
Hercules
5,809
581
9
1
0
109,514
0
W
Medusa
7,314
731
34
3
0
222,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role