Player Matchup

Ne Zha
Ne Zha
ChaosStormRider
Ne Zha
Level 81
God Stats
25W - 34L
1,311 SR
Queue Stats
193W - 246L
1,187 Elo+
Party 2
Olorun
Olorun
EnviousKhan6326
Olorun
Level 82
God Stats
2W - 1L
1,843 SR
Queue Stats
194W - 216L
1,297 Elo+
Party 2
Artio
Artio
Jamurai1
Artio
Level 28
God Stats
6W - 5L
1,310 SR
Queue Stats
117W - 123L
1,213 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,232 Elo+

VS

Team Averages
Level 33
1,451 SR
1,062 Elo+
Ao Kuang
Ao Kuang
LordNecr0mancer1
Ao Kuang
Level 29
God Stats
1W - 1L
1,461 SR
Queue Stats
35W - 82L
1,078 Elo+
Party 1
Jormungandr
Jormungandr
TheDandyMan18
Jormungandr
Level 26
God Stats
12W - 18L
1,404 SR
Queue Stats
19W - 56L
1,029 Elo+
Party 1
Nemesis
Nemesis
smiles4you
Nemesis
Level 45
God Stats
1W - 2L
1,488 SR
Queue Stats
39W - 90L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 9
13,395
705
12,533
16,767
6,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 3 / 9
12,817
675
19,382
20,212
8,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Jamurai1
Artio
16
7 / 1 / 15
14,224
749
10,812
17,700
24,011
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 0
11,892
626
15,701
24,354
9,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheDandyMan18
Jormungandr
15
0 / 4 / 5
10,982
578
9,254
15,260
16,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
smiles4you
Nemesis
12
3 / 9 / 1
11,676
615
11,701
14,121
5,470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
8
10
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
W
7
3
9
3.83
W
Artio
Jamurai1
Artio
7
1
15
14.5
L
5
10
0
0.5
L
Jormungandr
TheDandyMan18
Jormungandr
0
4
5
0.63
L
Nemesis
smiles4you
Nemesis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
36,656
54,679
Taken
53,735
39,034
Mitigated
31,271
23,229
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,533
6,685
441
4,300
16,767
6,593
1,592
8,093
8,674
0
60,789
W
19,382
9,224
3,109
11,401
20,212
8,430
968
9,153
11,059
68,936
0
W
Artio
Jamurai1
Artio
10,812
1,927
456
3,522
17,700
24,011
577
8,221
9,479
25,708
0
L
15,701
5,015
0
8,677
24,354
9,797
0
14,605
9,749
32,138
0
L
Jormungandr
TheDandyMan18
Jormungandr
9,254
1,464
0
0
15,260
16,004
0
7,718
7,542
43,463
0
L
Nemesis
smiles4you
Nemesis
11,701
4,532
323
1,834
14,121
5,470
0
7,911
6,210
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
34,550
156
Minions Killed
88
0
Camps Cleared
0
1,016,353
Distance Traveled
853,212
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,395
705
54
3
0
324,464
0
W
Olorun
12,817
675
74
4
0
318,117
4
W
Artio
14,224
749
28
1
0
373,772
1
L
Ao Kuang
11,892
626
25
1
0
313,574
0
L
Jormungandr
10,982
578
44
2
0
331,352
0
L
Nemesis
11,676
615
19
1
0
208,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role