Player Matchup

Jing Wei
Jing Wei
Alien_Ren
Jing Wei
Level 25
God Stats
16W - 9L
1,577 SR
Queue Stats
50W - 54L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
AsbFrequency
Kukulkan
Level 23
God Stats
23W - 9L
1,596 SR
Queue Stats
41W - 33L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Asb_Alchemy
Cthulhu
Level 12
God Stats
6W - 6L
1,414 SR
Queue Stats
7W - 13L
1,160 Elo+
Party 2
Baron Samedi
Baron Samedi
batmanfreak17
Baron Samedi
Level 18
God Stats
8W - 9L
1,350 SR
Queue Stats
51W - 54L
1,221 Elo+
Solo
Neith
Neith
edda1706
Neith
Level 8
God Stats
7W - 18L
1,230 SR
Queue Stats
11W - 29L
1,068 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,223 Elo+

VS

Team Averages
Level 18
1,298 SR
1,170 Elo+
Jing Wei
Jing Wei
Cpl Mcnuggets
Jing Wei
Level 11
God Stats
3W - 3L
1,240 SR
Queue Stats
71W - 70L
1,063 Elo+
Party 1
Chang'e
Chang'e
DiamondGaze
Chang'e
Level 29
God Stats
18W - 13L
1,435 SR
Queue Stats
157W - 144L
1,491 Elo+
Solo
Vamana
Vamana
IvoNnE-mon
Vamana
Level 28
God Stats
25W - 26L
1,441 SR
Queue Stats
202W - 203L
1,244 Elo+
Solo
Freya
Freya
TheTrashMan684
Freya
Level 15
God Stats
2W - 2L
1,201 SR
Queue Stats
8W - 15L
1,056 Elo+
Solo
Set
Set
WinterStorm378
Set
Level 7
God Stats
2W - 3L
1,174 SR
Queue Stats
14W - 20L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alien_Ren
Jing Wei
20
4 / 3 / 13
13,908
869
11,102
13,534
5,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
AsbFrequency
Kukulkan
20
13 / 1 / 11
17,621
1,101
41,692
9,177
4,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Asb_Alchemy
Cthulhu
20
3 / 5 / 18
14,650
916
17,584
25,732
29,485
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
batmanfreak17
Baron Samedi
20
4 / 6 / 16
14,728
921
17,599
24,352
19,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
edda1706
Neith
20
3 / 9 / 16
14,411
901
20,222
18,255
8,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cpl Mcnuggets
Jing Wei
20
10 / 4 / 11
16,936
1,059
35,823
23,715
9,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
DiamondGaze
Chang'e
16
1 / 1 / 3
11,958
747
2,287
2,465
824
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
IvoNnE-mon
Vamana
20
5 / 4 / 11
15,537
971
16,007
32,193
16,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 8 / 6
14,823
926
21,545
33,370
15,302
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 10 / 9
14,552
910
10,012
28,197
16,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
27
Kills
24
24
Deaths
27
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alien_Ren
Jing Wei
4
3
13
3.5
W
Kukulkan
AsbFrequency
Kukulkan
13
1
11
18.5
W
Cthulhu
Asb_Alchemy
Cthulhu
3
5
18
2.4
L
Jing Wei
Cpl Mcnuggets
Jing Wei
10
4
11
3.88
L
Chang'e
DiamondGaze
Chang'e
1
1
3
2.5
L
Vamana
IvoNnE-mon
Vamana
5
4
11
2.63
L
5
8
6
1
L
3
10
9
0.75
W
Baron Samedi
batmanfreak17
Baron Samedi
4
6
16
2
W
Neith
edda1706
Neith
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,199
Damage
85,674
91,050
Taken
119,940
66,708
Mitigated
58,539
9,564
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alien_Ren
Jing Wei
11,102
8,773
0
378
13,534
5,094
0
2,675
10,809
0
17,755
W
Kukulkan
AsbFrequency
Kukulkan
41,692
3,339
0
0
9,177
4,021
0
459
8,718
103,345
0
W
Cthulhu
Asb_Alchemy
Cthulhu
17,584
1,542
1,274
0
25,732
29,485
0
5,824
19,364
29,619
0
L
Jing Wei
Cpl Mcnuggets
Jing Wei
35,823
29,216
0
3,835
23,715
9,256
0
18,904
4,811
0
56,080
L
Chang'e
DiamondGaze
Chang'e
2,287
136
952
578
2,465
824
0
1,890
575
7,247
0
L
Vamana
IvoNnE-mon
Vamana
16,007
7,916
0
4,305
32,193
16,713
0
21,444
10,749
0
59,890
L
21,545
9,301
0
7,010
33,370
15,302
0
19,015
14,355
40,521
0
L
10,012
5,059
0
1,038
28,197
16,444
0
15,622
12,575
0
35,251
W
Baron Samedi
batmanfreak17
Baron Samedi
17,599
489
3,002
4,910
24,352
19,167
0
6,986
17,341
34,359
0
W
Neith
edda1706
Neith
20,222
12,358
0
0
18,255
8,941
0
7,095
10,761
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,318
Gold Earned
73,806
275
Minions Killed
272
3
Camps Cleared
7
1,370,887
Distance Traveled
1,226,228
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,908
869
9
1
0
310,522
0
W
Kukulkan
17,621
1,101
158
10
0
302,309
3
W
Cthulhu
14,650
916
29
2
1
291,002
3
L
Jing Wei
16,936
1,059
42
3
0
323,498
0
L
Chang'e
11,958
747
13
1
0
41,262
0
L
Vamana
15,537
971
121
8
2
305,729
1
L
Freya
14,823
926
42
3
5
268,730
0
L
Set
14,552
910
54
3
0
287,009
0
W
Baron Samedi
14,728
921
31
2
0
265,045
0
W
Neith
14,411
901
48
3
2
202,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role